Player Matchup

Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dre4m3
Loki
Level 126
God Stats
3W - 3L
1,722 SR
Queue Stats
54W - 50L
1,553 Elo+
Party 2
Khepri
Khepri
GingaWaifu
Khepri
Level 44
God Stats
2W - 1L
1,686 SR
Queue Stats
18W - 31L
1,348 Elo+
Solo
Bellona
Bellona
Verzice
Bellona
Level 68
God Stats
16W - 11L
1,652 SR
Queue Stats
55W - 53L
1,523 Elo+
Party 2
Janus
Janus
d4rx1dE
Janus
Level 69
God Stats
24W - 39L
1,428 SR
Queue Stats
70W - 83L
1,432 Elo+
Solo
Team Averages
Level 67
1,598 SR
1,471 Elo+

VS

Team Averages
Level 80
1,429 SR
1,428 Elo+
Amaterasu
Amaterasu
LtCommanderData
Amaterasu
Level 139
God Stats
1W - 3L
1,726 SR
Queue Stats
63W - 70L
1,418 Elo+
Solo
Fafnir
Fafnir
SMiLe-MFeeR
Fafnir
Level 86
God Stats
0W - 3L
1,141 SR
Queue Stats
112W - 120L
1,360 Elo+
Solo
Zeus
Zeus
Tuck_Mix
Zeus
Level 50
God Stats
18W - 23L
1,568 SR
Queue Stats
35W - 44L
1,719 Elo+
Party 1
Camazotz
Camazotz
Ximographic
Camazotz
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 1
Cupid
Cupid
x29secwonderkid
Cupid
Level 124
God Stats
3W - 15L
1,211 SR
Queue Stats
232W - 237L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 7
6,587
507
8,233
6,730
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Dre4m3
Loki
13
10 / 2 / 4
8,087
622
10,537
9,738
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
GingaWaifu
Khepri
11
1 / 0 / 10
6,968
536
4,333
11,724
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Verzice
Bellona
12
2 / 1 / 0
7,334
564
9,924
12,534
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
d4rx1dE
Janus
14
5 / 1 / 6
8,025
617
5,173
6,515
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LtCommanderData
Amaterasu
10
0 / 6 / 3
6,073
467
7,636
14,832
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
9
0 / 3 / 1
6,362
489
4,121
12,506
11,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
12
2 / 5 / 0
7,508
578
6,109
8,006
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
Ximographic
Camazotz
14
2 / 2 / 0
8,033
618
8,445
14,868
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
6,704
516
5,332
11,246
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
7
4.5
W
Loki
Dre4m3
Loki
10
2
4
6
W
Khepri
GingaWaifu
Khepri
1
0
10
6
L
Amaterasu
LtCommanderData
Amaterasu
0
6
3
0.25
L
Fafnir
0
3
1
0.17
L
Zeus
2
5
0
0.4
W
Bellona
Verzice
Bellona
2
1
0
2
L
Camazotz
Ximographic
Camazotz
2
2
0
1
W
Janus
d4rx1dE
Janus
5
1
6
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
31,643
47,241
Taken
61,458
32,712
Mitigated
30,796
11,459
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,233
4,056
0
1,571
6,730
2,585
66
2,886
3,844
0
51,466
W
Loki
Dre4m3
Loki
10,537
2,832
0
3,662
9,738
3,513
0
2,069
7,669
0
49,552
W
Khepri
GingaWaifu
Khepri
4,333
712
0
1,561
11,724
10,731
0
4,049
7,675
20,495
2,434
L
Amaterasu
LtCommanderData
Amaterasu
7,636
3,704
0
4,712
14,832
6,554
0
1,846
12,900
0
48,632
L
Fafnir
4,121
1,042
300
3,865
12,506
11,388
6
2,763
9,669
18,166
1,932
L
Zeus
6,109
659
0
1,340
8,006
2,348
47
1,626
6,191
47,065
2,539
W
Bellona
Verzice
Bellona
9,924
4,467
0
4,165
12,534
13,613
0
0
12,534
0
49,310
L
Camazotz
Ximographic
Camazotz
8,445
3,389
0
6,522
14,868
6,235
0
0
14,868
0
65,550
W
Janus
d4rx1dE
Janus
5,173
91
0
500
6,515
2,270
0
1,376
5,139
49,197
787
L
5,332
3,541
54
4,666
11,246
4,271
588
2,535
8,711
0
64,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
34,680
343
Minions Killed
403
0
Camps Cleared
0
1,352,463
Distance Traveled
1,285,966
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,587
507
65
5
0
241,639
0
W
Loki
8,087
622
65
5
0
301,222
0
W
Khepri
6,968
536
33
3
0
266,522
2
L
Amaterasu
6,073
467
56
4
0
305,958
0
L
Fafnir
6,362
489
22
2
0
236,464
2
L
Zeus
7,508
578
103
8
0
247,729
1
W
Bellona
7,334
564
85
7
0
261,799
3
L
Camazotz
8,033
618
114
9
0
275,138
0
W
Janus
8,025
617
95
7
0
281,281
6
L
Cupid
6,704
516
108
8
0
220,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role