Player Matchup

Cthulhu
Cthulhu
MrShleemypants
Cthulhu
Level 224
God Stats
2W - 2L
1,702 SR
Queue Stats
408W - 411L
1,523 Elo+
Solo
Neith
Neith
Speechlesswrath
Neith
Level 41
God Stats
38W - 40L
1,477 SR
Queue Stats
141W - 141L
1,449 Elo+
Solo
Nox
Nox
XbrandonisvibinX
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
oGxLucifer
Nu Wa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 46L
1,560 Elo+
Party 1
Thanatos
Thanatos
vez66
Thanatos
Level 98
God Stats
4W - 2L
1,311 SR
Queue Stats
64W - 76L
1,502 Elo+
Party 1
Team Averages
Level 111
1,498 SR
1,512 Elo+

VS

Team Averages
Level 136
1,580 SR
1,577 Elo+
Sol
Sol
KittenKitteh
Sol
Level 143
God Stats
16W - 11L
1,758 SR
Queue Stats
266W - 237L
1,579 Elo+
Solo
Odin
Odin
R2D2US
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 65L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Thanatokes
Danzaburou
Level 135
God Stats
3W - 2L
1,258 SR
Queue Stats
85W - 77L
1,519 Elo+
Solo
Bacchus
Bacchus
XXMr42wentyXX
Bacchus
Level 122
God Stats
42W - 25L
1,720 SR
Queue Stats
95W - 85L
1,614 Elo+
Party 2
Chaac
Chaac
banananstorm
Chaac
Level 157
God Stats
4W - 1L
1,661 SR
Queue Stats
128W - 103L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,669
515
7,558
9,805
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,818
529
7,026
6,006
2,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
5,633
512
2,121
7,617
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
10
0 / 2 / 1
6,215
565
5,356
6,139
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
vez66
Thanatos
10
4 / 2 / 1
6,127
557
6,094
11,744
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,344
577
5,434
7,545
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
R2D2US
Odin
12
1 / 1 / 1
7,035
640
3,828
6,920
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Thanatokes
Danzaburou
11
3 / 1 / 2
6,522
593
5,838
9,204
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
0 / 1 / 5
5,497
500
5,371
10,547
8,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
6,710
610
6,387
10,004
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
1
0
0
W
Odin
R2D2US
Odin
1
1
1
1.5
L
1
2
2
1
W
Danzaburou
Thanatokes
Danzaburou
3
1
2
4
W
Bacchus
0
1
5
2.5
L
0
1
1
0.5
W
4
0
1
4.5
L
Nu Wa
0
2
1
0.25
L
Thanatos
vez66
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
26,858
41,311
Taken
44,220
21,178
Mitigated
24,884
11,414
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
2,488
0
2,644
7,545
2,513
243
2,696
4,713
45,754
637
L
7,558
921
122
1,800
9,805
7,939
0
1,607
8,172
26,058
848
W
Odin
R2D2US
Odin
3,828
977
0
2,495
6,920
4,171
0
2,445
3,983
0
57,011
L
7,026
3,756
0
612
6,006
2,279
285
2,049
3,931
0
38,324
W
Danzaburou
Thanatokes
Danzaburou
5,838
3,477
0
3,130
9,204
3,431
0
2,541
6,527
0
40,151
W
Bacchus
5,371
1,520
0
2,096
10,547
8,992
0
3,653
6,771
14,838
0
L
2,121
248
0
1,421
7,617
4,214
0
3,684
3,699
33,783
0
W
6,387
1,257
0
3,542
10,004
5,777
0
2,514
7,354
0
60,655
L
Nu Wa
5,356
996
0
2,326
6,139
1,799
618
0
5,615
38,348
1,267
L
Thanatos
vez66
Thanatos
6,094
1,598
0
5,133
11,744
4,947
0
2,990
8,580
0
34,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
32,108
277
Minions Killed
378
0
Camps Cleared
0
1,111,184
Distance Traveled
1,175,381
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,344
577
86
8
0
214,726
0
L
Cthulhu
5,669
515
37
3
0
260,791
0
W
Odin
7,035
640
107
10
0
200,366
4
L
Neith
5,818
529
59
5
0
213,938
0
W
Danzaburou
6,522
593
73
7
0
233,457
5
W
Bacchus
5,497
500
11
1
0
246,874
0
L
Nox
5,633
512
52
5
0
205,570
0
W
Chaac
6,710
610
101
9
0
279,958
2
L
Nu Wa
6,215
565
70
6
0
169,850
1
L
Thanatos
6,127
557
59
5
0
261,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role