Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BarryChuckle
Gilgamesh
Level 136
God Stats
0W - 2L
1,618 SR
Queue Stats
99W - 94L
1,463 Elo+
Solo
Medusa
Medusa
Boyka2jz
Medusa
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 307L
1,520 Elo+
Solo
Ullr
Ullr
Elynor
Ullr
Level 121
God Stats
2W - 3L
1,285 SR
Queue Stats
147W - 155L
1,464 Elo+
Solo
Olorun
Olorun
Ratasod
Olorun
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,480 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,486 Elo+

VS

Team Averages
Level 102
1,541 SR
1,468 Elo+
Eset
Eset
AkelaNebula
Eset
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Artorias778
Kumbhakarna
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,464 Elo+
Party 1
Ganesha
Ganesha
TheMoLekh
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,325 Elo+
Party 1
Mulan
Mulan
vlaskotguy
Mulan
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 108L
1,561 Elo+
Solo
Maui
Maui
Мурз
Maui
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
109W - 105L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 3 / 4
6,969
634
3,177
9,620
8,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
BarryChuckle
Gilgamesh
13
2 / 6 / 4
7,464
679
9,087
17,209
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Boyka2jz
Medusa
14
2 / 4 / 6
7,578
689
9,062
9,087
4,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
Elynor
Ullr
14
2 / 4 / 5
7,506
682
13,300
11,545
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Ratasod
Olorun
12
1 / 3 / 4
7,070
643
15,997
7,599
3,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 10
10,123
920
16,391
9,311
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Artorias778
Kumbhakarna
16
3 / 1 / 12
9,658
878
5,444
16,167
19,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
TheMoLekh
Ganesha
14
0 / 4 / 17
8,782
798
7,526
17,072
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
15
5 / 1 / 9
9,050
823
11,663
17,293
13,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
15
3 / 2 / 14
9,498
863
7,561
15,404
21,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
20
20
Deaths
9
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
4
1.33
W
9
1
10
14
W
Kumbhakarna
Artorias778
Kumbhakarna
3
1
12
9
L
Gilgamesh
BarryChuckle
Gilgamesh
2
6
4
0.67
L
Medusa
Boyka2jz
Medusa
2
4
6
1.25
L
Ullr
Elynor
Ullr
2
4
5
1.13
L
Olorun
Ratasod
Olorun
1
3
4
1
W
Ganesha
TheMoLekh
Ganesha
0
4
17
2.13
W
Mulan
5
1
9
9.5
W
Maui
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
48,585
55,060
Taken
75,247
38,905
Mitigated
83,690
13,415
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,177
554
1,140
1,932
9,620
8,257
0
6,334
3,151
0
5,112
W
16,391
859
4,138
2,321
9,311
5,506
2,212
1,731
7,487
34,986
0
W
Kumbhakarna
Artorias778
Kumbhakarna
5,444
917
2,035
2,111
16,167
19,075
1,831
4,145
11,794
15,024
1,038
L
Gilgamesh
BarryChuckle
Gilgamesh
9,087
1,548
732
2,426
17,209
18,035
0
9,533
7,499
0
17,006
L
Medusa
Boyka2jz
Medusa
9,062
3,592
785
1,412
9,087
4,118
445
6,755
2,133
0
18,916
L
Ullr
Elynor
Ullr
13,300
5,497
400
1,769
11,545
5,199
0
7,822
3,607
0
20,604
L
Olorun
Ratasod
Olorun
15,997
8,919
1,193
1,626
7,599
3,296
0
5,268
2,253
24,332
0
W
Ganesha
TheMoLekh
Ganesha
7,526
808
1,088
1,129
17,072
24,639
384
2,675
14,314
21,564
483
W
Mulan
11,663
1,697
1,991
6,497
17,293
13,314
1,740
3,413
13,646
0
18,589
W
Maui
7,561
475
1,626
2,291
15,404
21,156
772
4,033
11,210
14,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
47,111
70
Minions Killed
106
0
Camps Cleared
0
794,851
Distance Traveled
953,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,969
634
2
0
0
180,547
0
W
Eset
10,123
920
46
4
0
212,385
0
W
Kumbhakarna
9,658
878
32
3
0
167,274
0
L
Gilgamesh
7,464
679
15
1
0
161,309
0
L
Medusa
7,578
689
19
2
0
153,701
0
L
Ullr
7,506
682
15
1
0
166,045
0
L
Olorun
7,070
643
19
2
0
133,249
0
W
Ganesha
8,782
798
0
0
0
185,409
0
W
Mulan
9,050
823
20
2
0
199,339
0
W
Maui
9,498
863
8
1
0
189,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role