Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BradAndBoujee_
Maui
Level 157
God Stats
0W - 4L
1,367 SR
Queue Stats
5W - 13L
1,430 Elo+
Party 1
Chernobog
Chernobog
DanFromPC
Chernobog
Level 146
God Stats
4W - 3L
1,806 SR
Queue Stats
188W - 167L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
MooresyUK
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,546 Elo+
Solo
Thor
Thor
Tripty
Thor
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,547 Elo+
Solo
Team Averages
Level 149
1,535 SR
1,520 Elo+

VS

Team Averages
Level 127
1,521 SR
1,584 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Athina19
Jing Wei
Level 129
God Stats
2W - 1L
1,501 SR
Queue Stats
106W - 90L
1,607 Elo+
Party 2
Hachiman
Hachiman
FallenHeart
Hachiman
Level 146
God Stats
3W - 0L
1,607 SR
Queue Stats
79W - 77L
1,575 Elo+
Party 2
Arachne
Arachne
Merchi0r
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,432 Elo+
Solo
Maui
Maui
krishelms
Maui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 9 / 4
6,395
711
8,358
11,752
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
2 / 4 / 4
7,254
806
2,177
9,550
13,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chernobog
DanFromPC
Chernobog
14
2 / 3 / 3
7,203
800
9,070
8,201
4,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MooresyUK
Guan Yu
5
0 / 2 / 1
5,337
593
250
2,863
2,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Tripty
Thor
12
1 / 2 / 2
6,503
723
2,699
4,273
2,388
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 12
7,874
875
4,791
11,487
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Athina19
Jing Wei
15
5 / 0 / 10
8,797
977
6,765
6,448
3,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
FallenHeart
Hachiman
15
8 / 1 / 11
9,137
1,015
12,367
8,596
4,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Merchi0r
Arachne
14
4 / 2 / 14
8,507
945
6,244
11,761
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
12
3 / 2 / 10
7,971
886
3,574
8,649
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
5
Kills
20
20
Deaths
7
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
9
4
0.22
W
Horus
 
Horus
0
2
12
3
W
Jing Wei
Athina19
Jing Wei
5
0
10
10
L
2
4
4
1
L
Chernobog
DanFromPC
Chernobog
2
3
3
1.17
W
Hachiman
FallenHeart
Hachiman
8
1
11
13.5
W
Arachne
Merchi0r
Arachne
4
2
14
5.5
L
Guan Yu
MooresyUK
Guan Yu
0
2
1
0.25
L
Thor
Tripty
Thor
1
2
2
1
W
Maui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
33,741
36,639
Taken
46,941
27,221
Mitigated
45,164
4,132
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,358
420
374
891
11,752
4,249
0
1,180
10,337
13,230
382
W
Horus
 
Horus
4,791
1,893
2,020
3,523
11,487
11,837
248
1,451
10,036
0
7,336
W
Jing Wei
Athina19
Jing Wei
6,765
5,906
1,477
1,427
6,448
3,607
3,047
1,238
5,210
0
20,342
L
2,177
251
0
0
9,550
13,294
0
1,100
8,174
5,499
158
L
Chernobog
DanFromPC
Chernobog
9,070
3,765
308
1,815
8,201
4,921
0
910
7,224
0
31,593
W
Hachiman
FallenHeart
Hachiman
12,367
8,043
887
2,832
8,596
4,800
3,881
2,676
5,920
0
36,944
W
Arachne
Merchi0r
Arachne
6,244
3,707
172
2,999
11,761
14,061
740
4,392
7,369
0
10,409
L
Guan Yu
MooresyUK
Guan Yu
250
26
40
239
2,863
2,369
0
323
2,462
0
250
L
Thor
Tripty
Thor
2,699
51
465
0
4,273
2,388
0
0
4,273
0
5,549
W
Maui
3,574
308
717
665
8,649
10,859
0
481
8,168
9,044
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
42,286
75
Minions Killed
99
0
Camps Cleared
0
684,876
Distance Traveled
868,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,395
711
18
2
0
145,182
0
W
Horus
7,874
875
5
1
0
176,340
0
W
Jing Wei
8,797
977
37
4
0
161,276
0
L
Maui
7,254
806
3
0
0
167,492
0
L
Chernobog
7,203
800
43
5
0
156,305
0
W
Hachiman
9,137
1,015
47
5
0
169,443
0
W
Arachne
8,507
945
5
1
0
191,250
0
L
Guan Yu
5,337
593
0
0
0
57,113
0
L
Thor
6,503
723
11
1
0
158,784
0
W
Maui
7,971
886
5
1
0
170,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role