Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HoneyLullaby
Yemoja
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
Legolasfolhaverd
Danzaburou
Level 43
God Stats
9W - 15L
1,366 SR
Queue Stats
85W - 102L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Tacota-del-Norte
Nu Wa
Level 174
God Stats
3W - 4L
1,748 SR
Queue Stats
159W - 150L
1,443 Elo+
Solo
Bakasura
Bakasura
imZovosDad
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,318 Elo+

VS

Team Averages
Level 91
1,518 SR
1,422 Elo+
Izanami
Izanami
Koncernz
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,470 Elo+
Solo
Tyr
Tyr
Snafu_o7
Tyr
Level 86
God Stats
1W - 6L
1,412 SR
Queue Stats
131W - 138L
1,443 Elo+
Solo
Anubis
Anubis
TheCurcoVein
Anubis
Level 68
God Stats
2W - 2L
1,474 SR
Queue Stats
3W - 3L
1,223 Elo+
Solo
Bacchus
Bacchus
dyin_breed3
Bacchus
Level 147
God Stats
6W - 3L
1,705 SR
Queue Stats
139W - 121L
1,508 Elo+
Solo
Fenrir
Fenrir
freshyfr0g
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 0
7,657
696
10,028
6,497
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
8
0 / 0 / 0
5,426
493
2,172
6,067
2,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Legolasfolhaverd
Danzaburou
8
0 / 2 / 0
4,798
436
3,169
7,948
2,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 0
6,128
557
5,726
4,395
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
imZovosDad
Bakasura
10
0 / 2 / 2
5,486
499
3,815
10,129
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Koncernz
Izanami
9
2 / 0 / 1
5,570
506
7,125
5,924
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,410
492
2,940
12,709
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 2 / 0
5,481
498
3,257
6,847
3,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
dyin_breed3
Bacchus
9
0 / 1 / 1
5,513
501
4,406
7,528
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
freshyfr0g
Fenrir
11
1 / 1 / 0
5,328
484
1,563
10,415
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
3
4
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
0
4
W
Yemoja
0
0
0
0
L
Izanami
Koncernz
Izanami
2
0
1
2.5
W
Danzaburou
Legolasfolhaverd
Danzaburou
0
2
0
0
L
0
3
0
0
W
3
0
0
3
L
Anubis
0
2
0
0
L
Bacchus
dyin_breed3
Bacchus
0
1
1
0.5
L
Fenrir
freshyfr0g
Fenrir
1
1
0
1
W
Bakasura
imZovosDad
Bakasura
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
19,291
35,036
Taken
43,423
15,723
Mitigated
21,596
12,092
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,028
774
0
3,517
6,497
4,898
0
0
6,497
0
61,487
W
Yemoja
2,172
698
1,868
2,374
6,067
2,828
69
1,153
4,914
16,460
0
L
Izanami
Koncernz
Izanami
7,125
5,261
0
1,500
5,924
2,040
0
1,376
4,548
0
39,802
W
Danzaburou
Legolasfolhaverd
Danzaburou
3,169
1,179
0
1,544
7,948
2,521
632
1,629
6,319
0
32,590
L
2,940
346
0
2,569
12,709
6,310
0
190
11,667
0
33,955
W
5,726
1,921
0
500
4,395
1,333
0
1,810
2,585
45,861
0
L
Anubis
3,257
45
0
2,695
6,847
3,184
226
3,005
3,707
48,467
1,971
L
Bacchus
dyin_breed3
Bacchus
4,406
510
0
2,969
7,528
5,911
0
2,473
4,921
19,937
2,590
L
Fenrir
freshyfr0g
Fenrir
1,563
765
0
5,368
10,415
4,151
0
854
9,359
0
38,629
W
Bakasura
imZovosDad
Bakasura
3,815
2,654
0
2,289
10,129
4,143
0
2,859
7,270
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
27,302
319
Minions Killed
310
0
Camps Cleared
0
975,471
Distance Traveled
1,065,260
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,657
696
103
9
0
190,795
3
W
Yemoja
5,426
493
16
1
0
194,742
1
L
Izanami
5,570
506
65
6
0
182,942
2
W
Danzaburou
4,798
436
49
4
0
178,347
0
L
Tyr
5,410
492
65
6
0
213,665
0
W
Nu Wa
6,128
557
72
7
0
192,231
0
L
Anubis
5,481
498
93
8
0
203,019
1
L
Bacchus
5,513
501
27
2
0
196,682
0
L
Fenrir
5,328
484
60
5
0
268,952
0
W
Bakasura
5,486
499
79
7
0
219,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role