Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EcuaC_los
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,525 Elo+
Solo
Raijin
Raijin
PROMETEO01
Raijin
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
169W - 176L
1,552 Elo+
Solo
Terra
Terra
RatDicals
Terra
Level 124
God Stats
7W - 5L
1,210 SR
Queue Stats
406W - 437L
1,479 Elo+
Solo
Thanatos
Thanatos
nVBeZo
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,385 Elo+
Solo
Team Averages
Level 93
1,442 SR
1,488 Elo+

VS

Team Averages
Level 132
1,440 SR
1,498 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Benji030
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeliusBlaze
Tsukuyomi
Level 141
God Stats
0W - 2L
1,337 SR
Queue Stats
110W - 96L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Salazaroni
Guan Yu
Level 160
God Stats
1W - 5L
1,280 SR
Queue Stats
507W - 512L
1,455 Elo+
Solo
Odin
Odin
Sr_PatrickOS
Odin
Level 122
God Stats
6W - 5L
1,583 SR
Queue Stats
383W - 325L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 2 / 13
10,027
716
13,199
10,211
3,861
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
EcuaC_los
Jing Wei
18
3 / 1 / 16
10,131
724
10,861
12,163
5,586
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
PROMETEO01
Raijin
17
1 / 2 / 15
9,881
706
11,936
10,873
5,058
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
RatDicals
Terra
17
3 / 1 / 15
10,363
740
6,039
14,227
11,856
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
nVBeZo
Thanatos
17
9 / 3 / 11
10,687
763
12,901
14,250
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
0 / 3 / 7
9,160
654
7,932
11,786
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Benji030
Ganesha
12
0 / 7 / 4
7,619
544
10,158
14,546
7,058
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
HeliusBlaze
Tsukuyomi
18
2 / 2 / 4
9,829
702
16,722
10,071
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Salazaroni
Guan Yu
14
2 / 6 / 4
8,604
615
9,132
18,601
18,781
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 4
9,627
688
9,788
12,935
15,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
20
Kills
9
9
Deaths
21
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
13
5.25
L
Freya
 
Freya
0
3
7
1.17
L
Ganesha
Benji030
Ganesha
0
7
4
0.29
W
Jing Wei
EcuaC_los
Jing Wei
3
1
16
11
L
Tsukuyomi
HeliusBlaze
Tsukuyomi
2
2
4
2
W
Raijin
PROMETEO01
Raijin
1
2
15
4.25
W
Terra
RatDicals
Terra
3
1
15
10.5
L
Guan Yu
Salazaroni
Guan Yu
2
6
4
0.67
L
5
3
4
2.33
W
Thanatos
nVBeZo
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
53,732
61,724
Taken
67,939
33,060
Mitigated
51,153
38,167
Healing
22,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,199
2,384
1,492
1,571
10,211
3,861
715
3,701
6,510
0
30,406
L
Freya
 
Freya
7,932
2,648
923
2,275
11,786
5,596
117
3,605
8,181
21,354
999
L
Ganesha
Benji030
Ganesha
10,158
495
151
79
14,546
7,058
0
3,623
10,923
17,301
525
W
Jing Wei
EcuaC_los
Jing Wei
10,861
8,416
1,309
3,261
12,163
5,586
312
3,775
8,388
0
24,778
L
Tsukuyomi
HeliusBlaze
Tsukuyomi
16,722
1,734
1,621
1,264
10,071
4,330
50
3,033
7,038
0
47,197
W
Raijin
PROMETEO01
Raijin
11,936
1,112
1,412
2,716
10,873
5,058
0
3,985
6,888
36,488
603
W
Terra
RatDicals
Terra
6,039
483
11,535
6,632
14,227
11,856
154
7,358
6,869
9,471
207
L
Guan Yu
Salazaroni
Guan Yu
9,132
633
6,938
6,366
18,601
18,781
0
3,664
14,937
6,650
9,480
L
9,788
591
886
1,727
12,935
15,388
0
3,574
9,361
0
14,206
W
Thanatos
nVBeZo
Thanatos
12,901
1,617
1,539
6,700
14,250
6,699
740
4,232
10,018
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
44,839
157
Minions Killed
149
0
Camps Cleared
0
1,379,769
Distance Traveled
1,153,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,027
716
22
2
0
329,331
0
L
Freya
9,160
654
40
3
0
200,521
0
L
Ganesha
7,619
544
1
0
0
179,215
0
W
Jing Wei
10,131
724
36
3
0
256,569
0
L
Tsukuyomi
9,829
702
55
4
0
308,451
0
W
Raijin
9,881
706
65
5
0
244,249
0
W
Terra
10,363
740
7
1
0
263,897
0
L
Guan Yu
8,604
615
36
3
0
213,073
0
L
Odin
9,627
688
17
1
0
252,372
0
W
Thanatos
10,687
763
27
2
0
285,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role