Player Matchup

Cthulhu
Cthulhu
GONZAcome
Cthulhu
Level 66
God Stats
10W - 2L
1,790 SR
Queue Stats
23W - 14L
1,567 Elo+
Party 2
Hachiman
Hachiman
babuinopeludo
Hachiman
Level 16
God Stats
4W - 2L
1,525 SR
Queue Stats
7W - 9L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
seomXD
The Morrigan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 2
Team Averages
Level 57
1,605 SR
1,483 Elo+

VS

Team Averages
Level 82
1,536 SR
1,394 Elo+
Achilles
Achilles
Bogdan27
Achilles
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,431 Elo+
Solo
Neith
Neith
Prumer
Neith
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Persephone
Persephone
Sylwerr
Persephone
Level 67
God Stats
8W - 8L
1,830 SR
Queue Stats
54W - 48L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GONZAcome
Cthulhu
18
4 / 1 / 7
12,700
706
19,300
18,496
21,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
babuinopeludo
Hachiman
18
4 / 5 / 7
12,797
711
18,229
18,763
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
seomXD
The Morrigan
18
3 / 3 / 7
12,743
708
9,009
9,636
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bogdan27
Achilles
16
2 / 3 / 4
11,256
625
11,327
21,118
28,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Prumer
Neith
17
4 / 4 / 3
11,509
639
13,478
17,568
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Sylwerr
Persephone
17
2 / 4 / 4
11,409
634
10,536
12,765
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
8
9
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bogdan27
Achilles
2
3
4
1.33
W
Cthulhu
GONZAcome
Cthulhu
4
1
7
7.5
L
Neith
Prumer
Neith
4
4
3
1.38
L
Persephone
Sylwerr
Persephone
2
4
4
1
W
Hachiman
babuinopeludo
Hachiman
4
5
7
1.5
W
The Morrigan
seomXD
The Morrigan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
35,341
46,895
Taken
51,451
34,974
Mitigated
43,270
14,784
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bogdan27
Achilles
11,327
1,714
0
6,847
21,118
28,718
0
9,347
11,701
0
45,837
W
Cthulhu
GONZAcome
Cthulhu
19,300
1,697
287
6,114
18,496
21,282
432
4,704
13,444
64,999
2,777
L
Neith
Prumer
Neith
13,478
1,936
0
3,543
17,568
8,682
0
9,169
8,311
0
60,359
L
Persephone
Sylwerr
Persephone
10,536
554
0
2,346
12,765
5,870
0
7,525
5,092
29,042
475
W
Hachiman
babuinopeludo
Hachiman
18,229
13,754
0
6,012
18,763
9,408
1,509
3,247
15,458
0
60,364
W
The Morrigan
seomXD
The Morrigan
9,009
1,103
141
2,230
9,636
4,284
535
2,422
7,185
37,078
4,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
34,174
230
Minions Killed
186
0
Camps Cleared
0
933,167
Distance Traveled
891,473
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,256
625
51
3
0
289,288
0
W
Cthulhu
12,700
706
78
4
0
358,428
5
L
Neith
11,509
639
95
5
0
320,548
2
L
Persephone
11,409
634
40
2
0
281,637
0
W
Hachiman
12,797
711
90
5
0
280,670
0
W
The Morrigan
12,743
708
62
3
0
294,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role