Player Matchup

Medusa
Medusa
Diamond V
Blame Clutch
Medusa
Diamond V
Level 128
God Stats
73W - 50L
1,713 SR
Queue Stats
507W - 405L
1,880 MMR
Party 2
Odin
Odin
Gold IV
PLSNotSupport
Odin
Gold IV
Level 192
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,729 MMR
Solo
Cthulhu
Cthulhu
Platinum V
psnaps
Cthulhu
Platinum V
Level 154
God Stats
197W - 137L
1,642 SR
Queue Stats
363W - 306L
1,624 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,618 SR
1,744 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,606 SR
1,672 MMR
Hercules
Hercules
Gold II
Legolas620
Hercules
Gold II
Level 146
God Stats
1W - 1L
1,529 SR
Queue Stats
39W - 34L
1,672 MMR
Party 1
Neith
Neith
Gold II
NicholasNDB
Neith
Gold II
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,672 MMR
Party 1
Vulcan
Vulcan
Gold II
Sumpoptart
Vulcan
Gold II
Level 101
God Stats
5W - 1L
1,788 SR
Queue Stats
39W - 34L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 4 / 7
9,813
818
10,562
13,192
5,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 6
10,061
838
8,081
14,401
14,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
psnaps
Cthulhu
15
2 / 2 / 9
9,663
805
8,895
11,882
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboAo KuangCharonNe ZhaAchilles

VS

Bans
XbalanqueAtlasAgniMorgan Le FayPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Legolas620
Hercules
13
2 / 5 / 3
8,432
703
6,742
12,737
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 3 / 2
10,278
857
10,052
10,692
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Sumpoptart
Vulcan
13
0 / 5 / 7
8,771
731
11,793
10,655
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
9
10
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
7
2.13
L
Hercules
Legolas620
Hercules
2
5
3
0.7
L
7
3
2
2.67
W
6
4
6
2.25
L
Vulcan
Sumpoptart
Vulcan
0
5
7
0.7
W
Cthulhu
psnaps
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
28,587
39,475
Taken
34,084
29,092
Mitigated
24,676
9,996
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,562
4,461
0
3,207
13,192
5,356
2,398
4,089
8,488
0
50,939
L
Hercules
Legolas620
Hercules
6,742
1,593
0
3,103
12,737
13,644
34
2,694
9,641
0
19,155
L
10,052
2,568
0
4,313
10,692
6,201
1,837
2,735
7,578
0
38,943
W
8,081
1,175
0
3,680
14,401
14,095
417
3,002
10,757
0
33,489
L
Vulcan
Sumpoptart
Vulcan
11,793
5,776
0
750
10,655
4,831
25
1,716
8,678
35,054
0
W
Cthulhu
psnaps
Cthulhu
8,895
277
268
2,841
11,882
9,641
30
4,757
6,457
23,847
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
27,481
156
Minions Killed
150
0
Camps Cleared
0
697,052
Distance Traveled
670,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,813
818
68
6
0
211,772
0
L
Hercules
8,432
703
30
3
0
233,223
0
L
Neith
10,278
857
60
5
0
211,185
0
W
Odin
10,061
838
43
4
0
236,220
0
L
Vulcan
8,771
731
60
5
0
225,868
0
W
Cthulhu
9,663
805
45
4
0
249,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role