Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Rollacopter
Guan Yu
Level 124
God Stats
1W - 1L
1,314 SR
Queue Stats
22W - 21L
1,506 Elo+
Solo
Danzaburou
Danzaburou
freshyfr0g
Danzaburou
Level 67
God Stats
43W - 29L
1,527 SR
Queue Stats
115W - 111L
1,455 Elo+
Solo
Maui
Maui
tigga111
Maui
Level 157
God Stats
2W - 2L
1,149 SR
Queue Stats
421W - 427L
1,414 Elo+
Solo
Merlin
Merlin
zlipzinnnNNNBR
Merlin
Level 66
God Stats
6W - 7L
1,352 SR
Queue Stats
88W - 107L
1,434 Elo+
Solo
Team Averages
Level 105
1,368 SR
1,462 Elo+

VS

Team Averages
Level 107
1,545 SR
1,415 Elo+
Anubis
Anubis
Haunted Forrest
Anubis
Level 160
God Stats
10W - 18L
1,544 SR
Queue Stats
126W - 152L
1,444 Elo+
Party 1
Yemoja
Yemoja
Legolasfolhaverd
Yemoja
Level 43
God Stats
10W - 8L
1,360 SR
Queue Stats
85W - 102L
1,319 Elo+
Solo
Cernunnos
Cernunnos
Rotty Snockets
Cernunnos
Level 144
God Stats
4W - 7L
1,606 SR
Queue Stats
117W - 129L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skyyrah
Tsukuyomi
Level 128
God Stats
11W - 6L
1,712 SR
Queue Stats
57W - 83L
1,357 Elo+
Party 1
Janus
Janus
staceys_dad1
Janus
Level 58
God Stats
2W - 7L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
3 / 0 / 0
4,898
612
4,126
6,081
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Rollacopter
Guan Yu
8
0 / 1 / 1
4,332
542
832
5,864
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
freshyfr0g
Danzaburou
9
5 / 0 / 2
5,900
738
6,324
3,482
1,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
2 / 0 / 3
4,993
624
2,387
4,652
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 2
5,517
690
2,640
2,956
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,792
724
3,373
3,742
1,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,161
520
821
5,851
2,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
Rotty Snockets
Cernunnos
7
0 / 3 / 0
4,110
514
2,477
6,797
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Skyyrah
Tsukuyomi
8
0 / 2 / 0
4,319
540
2,140
6,484
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
4,016
502
954
3,670
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
L
1
1
0
1
L
0
4
0
0
W
Guan Yu
Rollacopter
Guan Yu
0
1
1
0.5
L
Cernunnos
Rotty Snockets
Cernunnos
0
3
0
0
L
Tsukuyomi
Skyyrah
Tsukuyomi
0
2
0
0
W
Danzaburou
freshyfr0g
Danzaburou
5
0
2
6
L
0
2
0
0
W
Maui
2
0
3
3.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
9,765
23,035
Taken
26,544
10,305
Mitigated
9,190
6,950
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,126
2,459
0
0
6,081
2,229
0
406
5,675
0
29,970
L
3,373
109
0
1,921
3,742
1,543
280
0
3,620
37,945
2,741
L
821
342
819
373
5,851
2,300
0
780
5,071
5,515
0
W
Guan Yu
Rollacopter
Guan Yu
832
39
68
2,910
5,864
3,155
0
2,903
2,961
0
19,569
L
Cernunnos
Rotty Snockets
Cernunnos
2,477
828
0
1,318
6,797
2,071
0
1,194
5,603
0
24,919
L
Tsukuyomi
Skyyrah
Tsukuyomi
2,140
446
0
2,665
6,484
2,154
0
665
5,819
0
24,043
W
Danzaburou
freshyfr0g
Danzaburou
6,324
3,295
0
1,991
3,482
1,193
0
280
3,202
0
32,988
L
954
223
0
165
3,670
1,122
0
2,200
1,470
11,934
0
W
Maui
2,387
782
0
1,731
4,652
2,865
0
541
4,111
18,987
8,019
W
2,640
124
0
250
2,956
863
0
737
2,077
34,032
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
22,398
225
Minions Killed
203
0
Camps Cleared
0
875,766
Distance Traveled
689,286
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,898
612
40
5
0
213,204
0
L
Anubis
5,792
724
69
9
0
119,048
0
L
Yemoja
4,161
520
10
1
0
143,028
0
W
Guan Yu
4,332
542
28
4
0
167,877
1
L
Cernunnos
4,110
514
45
6
0
137,737
0
L
Tsukuyomi
4,319
540
54
7
0
175,108
0
W
Danzaburou
5,900
738
54
7
0
171,329
2
L
Janus
4,016
502
25
3
0
114,365
0
W
Maui
4,993
624
40
5
0
163,031
0
W
Merlin
5,517
690
63
8
0
160,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role