Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
B1gSm0k__
Surtr
Level 31
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 23L
1,219 Elo+
Solo
Lancelot
Lancelot
GOD_Lushen
Lancelot
Level 85
God Stats
3W - 2L
1,294 SR
Queue Stats
97W - 126L
1,425 Elo+
Solo
Anubis
Anubis
TheCurcoVein
Anubis
Level 68
God Stats
2W - 2L
1,498 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Neith
Neith
cesarccm30
Neith
Level 35
God Stats
8W - 7L
1,500 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Team Averages
Level 60
1,458 SR
1,403 Elo+

VS

Team Averages
Level 99
1,491 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Danny_Deleto2020
Ganesha
Level 155
God Stats
12W - 4L
1,743 SR
Queue Stats
406W - 382L
1,527 Elo+
Solo
Hun Batz
Hun Batz
DsGodChan
Hun Batz
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,201 Elo+
Solo
Bellona
Bellona
Mac4MVP7994
Bellona
Level 44
God Stats
82W - 99L
1,495 SR
Queue Stats
103W - 131L
1,428 Elo+
Solo
Izanami
Izanami
Vulkenfury
Izanami
Level 146
God Stats
9W - 11L
1,218 SR
Queue Stats
89W - 98L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 5 / 1
4,715
429
4,770
8,121
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
B1gSm0k__
Surtr
10
2 / 2 / 1
5,954
541
5,898
9,723
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
GOD_Lushen
Lancelot
9
1 / 2 / 0
5,140
467
5,114
6,973
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 2 / 0
6,025
548
1,213
5,435
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
9
1 / 3 / 1
5,415
492
7,991
7,807
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 1
6,246
568
2,869
3,220
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 6
6,002
546
2,497
10,689
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DsGodChan
Hun Batz
10
4 / 0 / 2
5,867
533
4,260
7,208
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Mac4MVP7994
Bellona
10
3 / 3 / 0
5,780
525
7,045
11,360
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Vulkenfury
Izanami
12
6 / 0 / 3
6,650
605
9,585
8,878
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
14
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
1
0.5
W
Sol
 
Sol
1
0
1
1.5
L
Surtr
B1gSm0k__
Surtr
2
2
1
1.25
W
0
3
6
1
W
Hun Batz
DsGodChan
Hun Batz
4
0
2
5
L
Lancelot
GOD_Lushen
Lancelot
1
2
0
0.5
W
Bellona
Mac4MVP7994
Bellona
3
3
0
1
L
Anubis
0
2
0
0
W
Izanami
Vulkenfury
Izanami
6
0
3
7.5
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
26,256
38,059
Taken
41,355
18,668
Mitigated
30,123
12,679
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,770
1,122
220
1,399
8,121
4,206
0
1,089
7,032
11,944
390
W
Sol
 
Sol
2,869
400
0
1,954
3,220
892
0
446
2,774
41,902
1,880
L
Surtr
B1gSm0k__
Surtr
5,898
2,860
0
4,201
9,723
7,316
0
767
8,115
1,671
34,351
W
2,497
131
0
1,793
10,689
8,898
0
2,589
8,100
14,021
0
W
Hun Batz
DsGodChan
Hun Batz
4,260
1,274
0
1,080
7,208
2,929
0
1,219
5,989
0
24,299
L
Lancelot
GOD_Lushen
Lancelot
5,114
837
0
3,049
6,973
2,297
0
649
6,218
0
29,455
W
Bellona
Mac4MVP7994
Bellona
7,045
2,386
0
3,689
11,360
13,497
0
495
10,865
1,997
43,558
L
Anubis
1,213
74
0
1,816
5,435
2,363
0
2,337
2,772
47,457
1,690
W
Izanami
Vulkenfury
Izanami
9,585
6,671
0
3,497
8,878
3,907
0
1,780
7,098
0
60,944
L
Neith
7,991
2,537
115
1,879
7,807
2,486
203
910
6,897
0
43,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
30,545
275
Minions Killed
317
0
Camps Cleared
0
998,627
Distance Traveled
1,062,432
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,715
429
20
2
0
185,019
0
W
Sol
6,246
568
90
8
0
210,920
2
L
Surtr
5,954
541
58
5
0
179,758
0
W
Ganesha
6,002
546
0
0
0
199,058
2
W
Hun Batz
5,867
533
49
4
0
261,037
0
L
Lancelot
5,140
467
45
4
0
259,885
0
W
Bellona
5,780
525
65
6
0
192,142
3
L
Anubis
6,025
548
90
8
0
202,912
3
W
Izanami
6,650
605
113
10
0
199,275
0
L
Neith
5,415
492
62
6
0
171,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role