Player Matchup

Baron Samedi
Baron Samedi
Armerman5
Baron Samedi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,493 Elo+
Party 1
Surtr
Surtr
Vivece
Surtr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,414 Elo+
Party 1
Martichoras
Martichoras
zeranom
Martichoras
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,490 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,466 Elo+

VS

Team Averages
Level 68
1,474 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SangueGrezzo
Medusa
Level 112
God Stats
6W - 4L
1,630 SR
Queue Stats
68W - 71L
1,464 Elo+
Solo
Guan Yu
Guan Yu
nakatikauebyka
Guan Yu
Level 62
God Stats
0W - 1L
1,292 SR
Queue Stats
46W - 47L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armerman5
Baron Samedi
14
4 / 2 / 6
9,747
750
8,743
8,005
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Vivece
Surtr
14
8 / 4 / 5
10,289
791
12,237
12,360
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
zeranom
Martichoras
16
5 / 2 / 11
11,227
864
16,619
11,718
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 5 / 1
10,524
810
7,124
11,290
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
12
2 / 7 / 2
8,598
661
7,780
14,077
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 6
8,555
658
5,473
16,839
11,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
7
8
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
1
1.1
W
Baron Samedi
Armerman5
Baron Samedi
4
2
6
3.5
L
Medusa
2
7
2
0.43
W
Surtr
Vivece
Surtr
8
4
5
2.63
L
0
5
6
0.6
W
Martichoras
zeranom
Martichoras
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
20,377
32,083
Taken
42,206
19,451
Mitigated
21,814
9,184
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,124
152
0
1,328
11,290
5,251
342
2,683
8,130
51,410
325
W
Baron Samedi
Armerman5
Baron Samedi
8,743
918
872
2,845
8,005
3,961
591
2,082
5,919
25,631
616
L
Medusa
7,780
2,841
0
1,135
14,077
5,498
0
3,677
10,189
0
40,422
W
Surtr
Vivece
Surtr
12,237
3,768
0
1,626
12,360
11,059
120
2,329
10,012
900
24,422
L
5,473
440
1,167
4,423
16,839
11,065
74
2,881
13,412
0
16,275
W
Martichoras
zeranom
Martichoras
16,619
5,664
0
3,841
11,718
4,431
582
2,773
8,907
0
52,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
27,677
145
Minions Killed
182
0
Camps Cleared
0
635,630
Distance Traveled
682,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,524
810
100
8
0
209,855
0
W
Baron Samedi
9,747
750
40
3
0
206,357
0
L
Medusa
8,598
661
59
5
0
205,800
0
W
Surtr
10,289
791
31
2
0
208,635
0
L
Guan Yu
8,555
658
23
2
0
266,727
0
W
Martichoras
11,227
864
74
6
0
220,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role