Player Matchup

Thoth
Thoth
Fausel
Thoth
Level 129
God Stats
0W - 4L
1,206 SR
Queue Stats
238W - 235L
1,458 Elo+
Solo
Ymir
Ymir
Juanitooo
Ymir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 104L
1,537 Elo+
Party 1
Medusa
Medusa
Troempel
Medusa
Level 107
God Stats
2W - 7L
1,363 SR
Queue Stats
122W - 121L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
pablorules
Gilgamesh
Level 93
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 32L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
tomascedeira
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,430 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,476 Elo+

VS

Team Averages
Level 99
1,473 SR
1,417 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MichoMacho
Tsukuyomi
Level 42
God Stats
15W - 19L
1,241 SR
Queue Stats
466W - 454L
1,430 Elo+
Solo
Mulan
Mulan
Mmonster1
Mulan
Level 157
God Stats
21W - 12L
1,625 SR
Queue Stats
137W - 124L
1,513 Elo+
Solo
Ymir
Ymir
Szatanuu
Ymir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 215L
1,316 Elo+
Solo
Izanami
Izanami
le-wa91
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fausel
Thoth
10
0 / 1 / 0
5,343
445
1,479
4,887
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 2 / 1
5,271
439
4,052
10,851
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Troempel
Medusa
10
3 / 2 / 0
5,831
486
5,216
9,418
3,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
pablorules
Gilgamesh
11
0 / 2 / 1
5,564
464
3,816
11,583
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
10
1 / 2 / 1
5,716
476
3,962
6,514
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 0 / 2
8,082
674
2,953
3,753
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MichoMacho
Tsukuyomi
11
1 / 1 / 2
6,194
516
2,872
7,145
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Mmonster1
Mulan
14
5 / 1 / 0
7,987
666
11,067
10,766
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 0 / 1
6,293
524
3,683
6,483
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
le-wa91
Izanami
12
1 / 2 / 2
6,609
551
5,428
6,999
2,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
2
2
L
Thoth
Fausel
Thoth
0
1
0
0
L
Ymir
0
2
1
0.25
W
Tsukuyomi
MichoMacho
Tsukuyomi
1
1
2
2
W
Mulan
Mmonster1
Mulan
5
1
0
5
W
Ymir
1
0
1
1.5
L
Medusa
Troempel
Medusa
3
2
0
1.5
W
Izanami
le-wa91
Izanami
1
2
2
1
L
Gilgamesh
pablorules
Gilgamesh
0
2
1
0.25
L
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
26,003
43,253
Taken
35,146
24,773
Mitigated
18,370
8,376
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,953
397
0
1,588
3,753
1,309
399
386
3,367
68,655
2,763
L
Thoth
Fausel
Thoth
1,479
96
0
750
4,887
1,651
0
1,868
2,837
32,969
0
L
Ymir
4,052
1,038
0
2,168
10,851
7,189
0
1,879
8,932
17,782
0
W
Tsukuyomi
MichoMacho
Tsukuyomi
2,872
999
0
3,940
7,145
2,730
50
525
6,620
0
44,073
W
Mulan
Mmonster1
Mulan
11,067
1,314
0
5,499
10,766
6,778
0
1,664
8,548
0
68,920
W
Ymir
3,683
633
53
2,106
6,483
4,823
0
2,126
4,313
13,588
1,429
L
Medusa
Troempel
Medusa
5,216
2,138
0
2,593
9,418
3,226
0
1,379
7,943
0
41,969
W
Izanami
le-wa91
Izanami
5,428
3,783
0
2,410
6,999
2,730
0
830
6,169
0
62,590
L
Gilgamesh
pablorules
Gilgamesh
3,816
1,300
0
1,421
11,583
10,609
0
337
11,246
0
33,558
L
Hou Yi
3,962
1,478
0
1,444
6,514
2,098
0
774
5,740
0
38,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
35,165
274
Minions Killed
424
0
Camps Cleared
0
1,168,979
Distance Traveled
1,160,704
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,082
674
143
12
0
248,105
0
L
Thoth
5,343
445
63
5
0
213,073
0
L
Ymir
5,271
439
27
2
0
233,561
1
W
Tsukuyomi
6,194
516
70
6
0
249,046
6
W
Mulan
7,987
666
104
9
0
237,951
2
W
Ymir
6,293
524
12
1
0
228,811
0
L
Medusa
5,831
486
60
5
0
264,203
0
W
Izanami
6,609
551
95
8
0
196,791
0
L
Gilgamesh
5,564
464
59
5
0
236,467
0
L
Hou Yi
5,716
476
65
5
0
221,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role