Player Matchup

Atlas
Atlas
 
Atlas
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Crooked Red Fox
Anubis
Level 108
God Stats
12W - 31L
1,293 SR
Queue Stats
72W - 93L
1,448 Elo+
Solo
Ra
Ra
MasterPony10
Ra
Level 116
God Stats
6W - 9L
1,717 SR
Queue Stats
62W - 60L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
chapu252
Baron Samedi
Level 125
God Stats
23W - 10L
1,458 SR
Queue Stats
53W - 54L
1,444 Elo+
Solo
Ullr
Ullr
mtfcatgirl
Ullr
Level 64
God Stats
56W - 48L
1,597 SR
Queue Stats
97W - 94L
1,554 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,499 Elo+

VS

Team Averages
Level 134
1,615 SR
1,566 Elo+
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ARCEDBLUU
Charybdis
Level 157
God Stats
5W - 3L
1,563 SR
Queue Stats
149W - 122L
1,497 Elo+
Solo
Bacchus
Bacchus
Abu__SaVaGe
Bacchus
Level 123
God Stats
5W - 6L
1,466 SR
Queue Stats
86W - 91L
1,451 Elo+
Solo
Zeus
Zeus
LUCASDORIAN1
Zeus
Level 147
God Stats
23W - 18L
1,861 SR
Queue Stats
33W - 28L
1,821 Elo+
Solo
Bastet
Bastet
elbeny001
Bastet
Level 129
God Stats
4W - 2L
1,686 SR
Queue Stats
247W - 240L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 1 / 1
5,346
535
5,160
9,258
6,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
1 / 3 / 0
5,230
523
4,051
7,211
3,529
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,809
581
1,709
5,056
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
chapu252
Baron Samedi
8
0 / 2 / 0
4,318
432
1,624
4,720
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 0
5,458
546
5,909
7,133
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 2
6,478
648
4,380
7,011
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
ARCEDBLUU
Charybdis
9
0 / 2 / 3
5,027
503
4,774
8,141
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bacchus
Abu__SaVaGe
Bacchus
9
1 / 0 / 2
5,392
539
4,420
8,365
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 1
6,696
670
2,697
3,768
1,254
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
elbeny001
Bastet
12
2 / 0 / 3
6,173
617
3,102
8,833
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
7
7
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Chaac
 
Chaac
1
1
2
2
W
Charybdis
ARCEDBLUU
Charybdis
0
2
3
0.75
W
Bacchus
Abu__SaVaGe
Bacchus
1
0
2
2
L
1
3
0
0.33
W
3
0
1
3.5
L
0
1
0
0
L
Baron Samedi
chapu252
Baron Samedi
0
2
0
0
W
Bastet
elbeny001
Bastet
2
0
3
3.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
19,373
33,378
Taken
36,118
17,508
Mitigated
17,162
11,009
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,160
1,884
0
3,196
9,258
6,795
0
2,281
6,977
18,060
1,747
W
Chaac
 
Chaac
4,380
1,145
0
2,454
7,011
3,633
0
3,144
3,867
0
39,673
W
Charybdis
ARCEDBLUU
Charybdis
4,774
2,327
0
1,118
8,141
2,812
0
2,791
5,350
0
37,881
W
Bacchus
Abu__SaVaGe
Bacchus
4,420
524
0
2,354
8,365
6,364
0
3,421
4,944
13,815
0
L
4,051
240
0
3,044
7,211
3,529
0
797
6,414
27,616
465
W
2,697
315
0
1,773
3,768
1,254
0
1,595
2,064
50,875
1,590
L
1,709
54
72
2,313
5,056
2,101
0
1,337
3,719
47,274
0
L
Baron Samedi
chapu252
Baron Samedi
1,624
117
130
369
4,720
2,309
0
609
4,111
18,872
592
W
Bastet
elbeny001
Bastet
3,102
774
0
5,981
8,833
3,099
0
1,260
7,573
0
49,337
L
5,909
1,606
0
1,885
7,133
2,774
0
2,037
5,096
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,766
260
Minions Killed
343
0
Camps Cleared
0
961,582
Distance Traveled
1,059,914
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,346
535
14
1
0
210,727
2
W
Chaac
6,478
648
76
8
0
177,122
0
W
Charybdis
5,027
503
60
6
0
199,946
0
W
Bacchus
5,392
539
24
2
0
239,634
8
L
Anubis
5,230
523
46
5
0
130,480
0
W
Zeus
6,696
670
97
10
0
196,745
4
L
Ra
5,809
581
90
9
0
216,429
0
L
Baron Samedi
4,318
432
26
3
0
203,065
3
W
Bastet
6,173
617
86
9
0
246,467
0
L
Ullr
5,458
546
84
8
0
200,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role