Player Matchup

Ymir
Ymir
ChalkyDust19056
Ymir
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Solo
Anubis
Anubis
MadMarc
Anubis
Level 162
God Stats
5W - 2L
1,694 SR
Queue Stats
102W - 46L
1,892 Elo+
Solo
Shiva
Shiva
Mr Ranch Sauce
Shiva
Level 137
God Stats
1W - 0L
1,866 SR
Queue Stats
29W - 19L
1,534 Elo+
Solo
Danzaburou
Danzaburou
fudged_onttv
Danzaburou
Level 127
God Stats
16W - 10L
1,583 SR
Queue Stats
288W - 261L
1,530 Elo+
Solo
Athena
Athena
hnaD
Athena
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 167L
1,549 Elo+
Solo
Team Averages
Level 135
1,629 SR
1,601 Elo+

VS

Team Averages
Level 178
1,490 SR
1,561 Elo+
Ganesha
Ganesha
Audrawrr
Ganesha
Level 174
God Stats
0W - 2L
1,241 SR
Queue Stats
86W - 88L
1,561 Elo+
Party 1
King Arthur
King Arthur
Demacadocious
King Arthur
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Deyubry
Cliodhna
Level 159
God Stats
8W - 10L
1,512 SR
Queue Stats
94W - 89L
1,578 Elo+
Party 1
Rama
Rama
NocturnalLemon
Rama
Level 187
God Stats
10W - 10L
1,612 SR
Queue Stats
82W - 94L
1,551 Elo+
Party 1
Scylla
Scylla
Veging
Scylla
Level 190
God Stats
8W - 10L
1,586 SR
Queue Stats
578W - 556L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,851
642
1,432
4,280
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
MadMarc
Anubis
8
2 / 1 / 0
4,272
712
2,348
3,307
1,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 1
4,174
696
3,127
4,870
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
fudged_onttv
Danzaburou
6
2 / 1 / 2
3,999
667
2,912
2,599
904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
hnaD
Athena
8
3 / 0 / 2
4,574
762
4,129
3,286
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Audrawrr
Ganesha
6
0 / 1 / 2
3,871
645
1,298
5,631
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Demacadocious
King Arthur
7
0 / 2 / 2
4,009
668
1,735
5,610
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Deyubry
Cliodhna
7
2 / 2 / 0
3,846
641
2,491
5,711
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 2 / 0
3,519
587
2,039
3,472
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Veging
Scylla
7
0 / 0 / 0
3,657
610
113
1,562
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Audrawrr
Ganesha
0
1
2
1
W
0
1
2
1
L
King Arthur
Demacadocious
King Arthur
0
2
2
0.5
L
Cliodhna
Deyubry
Cliodhna
2
2
0
1
W
Anubis
MadMarc
Anubis
2
1
0
2
W
0
1
1
0.5
L
1
2
0
0.5
L
Scylla
Veging
Scylla
0
0
0
0
W
Danzaburou
fudged_onttv
Danzaburou
2
1
2
3
W
Athena
hnaD
Athena
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
7,676
18,342
Taken
21,986
9,198
Mitigated
9,114
7,050
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Audrawrr
Ganesha
1,298
158
0
1,898
5,631
2,954
0
2,030
3,601
9,029
0
W
1,432
348
0
1,302
4,280
2,239
0
637
3,643
9,120
0
L
King Arthur
Demacadocious
King Arthur
1,735
245
0
1,290
5,610
2,928
0
674
4,519
0
21,225
L
Cliodhna
Deyubry
Cliodhna
2,491
278
0
2,020
5,711
1,871
0
2,753
2,923
0
19,361
W
Anubis
MadMarc
Anubis
2,348
43
0
1,269
3,307
1,558
0
0
3,307
27,714
0
W
3,127
690
0
1,862
4,870
2,504
0
0
4,870
0
25,030
L
2,039
1,553
0
962
3,472
1,003
0
990
2,482
0
17,545
L
Scylla
Veging
Scylla
113
0
0
580
1,562
358
0
821
741
14,285
0
W
Danzaburou
fudged_onttv
Danzaburou
2,912
2,020
0
1,057
2,599
904
0
585
2,014
0
19,334
W
Athena
hnaD
Athena
4,129
1,405
0
1,560
3,286
1,993
0
149
3,097
18,059
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
18,902
181
Minions Killed
155
0
Camps Cleared
0
601,043
Distance Traveled
598,032
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,871
645
1
0
0
126,472
1
W
Ymir
3,851
642
16
3
0
121,743
0
L
King Arthur
4,009
668
38
6
0
113,955
1
L
Cliodhna
3,846
641
41
7
0
159,826
0
W
Anubis
4,272
712
50
8
0
113,177
1
W
Shiva
4,174
696
49
8
0
109,911
0
L
Rama
3,519
587
39
7
0
115,360
0
L
Scylla
3,657
610
36
6
0
82,419
1
W
Danzaburou
3,999
667
26
4
0
103,255
0
W
Athena
4,574
762
40
7
0
152,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role