Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
mama0404
Thor
Level 72
God Stats
1W - 1L
1,752 SR
Queue Stats
26W - 42L
1,324 Elo+
Solo
Cupid
Cupid
mucoleyte
Cupid
Level 100
God Stats
10W - 9L
1,515 SR
Queue Stats
103W - 96L
1,407 Elo+
Solo
Sol
Sol
wishhaveangel
Sol
Level 157
God Stats
14W - 9L
1,599 SR
Queue Stats
84W - 84L
1,467 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,440 Elo+

VS

Team Averages
Level 71
1,564 SR
1,460 Elo+
Charybdis
Charybdis
Angelasek
Charybdis
Level 87
God Stats
26W - 29L
1,438 SR
Queue Stats
102W - 89L
1,432 Elo+
Solo
Thanatos
Thanatos
MOLLYCON
Thanatos
Level 63
God Stats
30W - 25L
1,538 SR
Queue Stats
127W - 118L
1,498 Elo+
Party 1
Artio
Artio
Zukkoku
Artio
Level 57
God Stats
5W - 1L
1,672 SR
Queue Stats
37W - 47L
1,372 Elo+
Solo
Anubis
Anubis
deil32
Anubis
Level 87
God Stats
5W - 2L
1,672 SR
Queue Stats
135W - 126L
1,499 Elo+
Party 1
Osiris
Osiris
wolga_dolga
Osiris
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 1 / 0
3,756
626
3,121
6,886
4,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
 
Jormungandr
6
0 / 2 / 0
3,644
607
2,137
4,796
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
1
0 / 0 / 0
1,256
209
0
0
0
Cupid
mucoleyte
Cupid
7
0 / 1 / 1
3,669
612
1,746
2,947
911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
3,928
655
2,083
5,310
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelasek
Charybdis
8
2 / 1 / 0
4,103
684
3,377
5,290
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MOLLYCON
Thanatos
8
3 / 1 / 0
4,164
694
324
5,136
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
Zukkoku
Artio
7
0 / 0 / 3
4,411
735
1,690
4,531
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
deil32
Anubis
8
4 / 0 / 1
5,045
841
4,704
3,888
1,879
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
8
0 / 0 / 1
4,238
706
2,694
5,098
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Charybdis
Angelasek
Charybdis
2
1
0
2
W
Thanatos
MOLLYCON
Thanatos
3
1
0
3
W
Artio
Zukkoku
Artio
0
0
3
1.5
W
Anubis
deil32
Anubis
4
0
1
4.5
L
Thor
0
0
0
0
L
Cupid
mucoleyte
Cupid
0
1
1
0.5
L
0
5
1
0.1
W
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
12,789
19,939
Taken
23,943
9,307
Mitigated
11,934
5,271
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,121
1,089
0
1,436
6,886
4,188
0
2,136
4,750
11,342
0
L
Jormungandr
 
Jormungandr
2,137
795
0
1,818
4,796
3,210
0
157
4,639
16,284
0
W
Charybdis
Angelasek
Charybdis
3,377
1,709
0
2,221
5,290
1,633
0
1,461
3,829
0
29,237
W
Thanatos
MOLLYCON
Thanatos
324
0
0
3,450
5,136
1,945
0
0
5,136
0
24,848
W
Artio
Zukkoku
Artio
1,690
234
104
1,710
4,531
3,309
0
1,756
2,775
11,535
0
W
Anubis
deil32
Anubis
4,704
276
0
2,214
3,888
1,879
0
1,841
2,047
30,580
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
mucoleyte
Cupid
1,746
795
404
1,240
2,947
911
0
397
2,550
0
18,643
L
2,083
786
0
373
5,310
998
0
3,704
1,606
16,213
3,440
W
Osiris
2,694
1,076
0
2,017
5,098
3,168
0
1,854
2,961
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,253
Gold Earned
21,961
103
Minions Killed
201
0
Camps Cleared
0
474,318
Distance Traveled
689,733
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,756
626
20
3
0
133,516
0
L
Jormungandr
3,644
607
24
4
0
100,271
0
W
Charybdis
4,103
684
45
8
0
115,456
0
W
Thanatos
4,164
694
55
9
0
155,208
0
W
Artio
4,411
735
19
3
0
157,708
2
W
Anubis
5,045
841
55
9
0
121,484
0
L
Thor
1,256
209
0
0
0
0
0
L
Cupid
3,669
612
28
5
0
131,765
3
L
Sol
3,928
655
31
5
0
108,766
2
W
Osiris
4,238
706
27
5
0
139,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role