Player Matchup

Bacchus
Bacchus
Gold IV
HeKrashed
Bacchus
Gold IV
Level 144
God Stats
3W - 2L
1,766 SR
Queue Stats
179W - 181L
1,373 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Lete
Ah Muzen Cab
Gold III
Level 145
God Stats
14W - 10L
1,614 SR
Queue Stats
107W - 114L
1,368 MMR
Solo
Bellona
Bellona
Gold V
OT Fusionz5159
Bellona
Gold V
Level 157
God Stats
10W - 12L
1,491 SR
Queue Stats
65W - 74L
1,330 MMR
Party 3
Thanatos
Thanatos
Gold V
Obelus1693
Thanatos
Gold V
Level 96
God Stats
1W - 1L
1,919 SR
Queue Stats
75W - 75L
1,380 MMR
Solo
Freya
Freya
Gold V
coolmansonic
Freya
Gold V
Level 147
God Stats
2W - 1L
1,759 SR
Queue Stats
73W - 84L
1,378 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,710 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,547 SR
1,373 MMR
Mulan
Mulan
Silver III
CollinChallis
Mulan
Silver III
Level 173
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,293 MMR
Party 1
Chang'e
Chang'e
Bronze III
Cpt Kirk18
Chang'e
Bronze III
Level 158
God Stats
2W - 0L
1,826 SR
Queue Stats
8W - 12L
1,391 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
ElRompeÑocos3000
Ratatoskr
Gold V
Level 65
God Stats
2W - 1L
1,870 SR
Queue Stats
56W - 57L
1,364 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
HNDRiXX
Kuzenbo
Silver I
Level 144
God Stats
1W - 1L
1,256 SR
Queue Stats
25W - 27L
1,361 MMR
Party 2
Anhur
Anhur
Gold III
SatinGraph
Anhur
Gold III
Level 177
God Stats
2W - 7L
1,282 SR
Queue Stats
53W - 54L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeKrashed
Bacchus
13
2 / 3 / 3
7,922
528
8,446
13,293
15,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Muzen Cab
Lete
Ah Muzen Cab
17
2 / 3 / 1
9,353
624
8,800
11,420
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 1
8,507
567
5,944
15,037
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
Obelus1693
Thanatos
14
2 / 4 / 3
7,684
512
5,613
14,357
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

12
0 / 4 / 0
7,287
486
8,160
12,229
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AresLokiBake KujiraChiron

VS

Bans
NutKing ArthurAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,000
533
5,338
12,946
9,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Cpt Kirk18
Chang'e
15
2 / 0 / 2
8,709
581
7,842
8,129
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 0 / 5
9,371
625
9,489
13,674
5,985
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HNDRiXX
Kuzenbo
14
3 / 2 / 5
8,544
570
10,033
12,156
11,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
15
4 / 4 / 1
9,192
613
7,655
11,071
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Chang'e
Cpt Kirk18
Chang'e
2
0
2
3
W
7
0
5
9.5
W
Kuzenbo
HNDRiXX
Kuzenbo
3
2
5
2.75
L
Bacchus
HeKrashed
Bacchus
2
3
3
1.17
L
Ah Muzen Cab
Lete
Ah Muzen Cab
2
3
1
0.83
L
1
3
1
0.5
L
Thanatos
Obelus1693
Thanatos
2
4
3
0.88
W
Anhur
4
4
1
1.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
40,357
66,336
Taken
57,976
46,872
Mitigated
35,123
23,574
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,338
1,136
0
5,095
12,946
9,823
0
3,743
9,203
0
43,996
W
Chang'e
Cpt Kirk18
Chang'e
7,842
645
1,301
3,952
8,129
3,425
0
3,843
4,235
68,949
2,729
W
9,489
3,158
0
4,915
13,674
5,985
141
4,465
9,160
0
69,879
W
Kuzenbo
HNDRiXX
Kuzenbo
10,033
2,982
0
1,364
12,156
11,677
107
2,718
8,686
37,847
5,185
L
Bacchus
HeKrashed
Bacchus
8,446
1,260
0
3,423
13,293
15,455
0
2,123
10,898
40,969
0
L
Ah Muzen Cab
Lete
Ah Muzen Cab
8,800
3,042
0
2,629
11,420
4,385
210
0
11,420
0
97,166
L
5,944
2,285
0
2,551
15,037
15,858
88
6,799
7,432
0
61,946
L
Thanatos
Obelus1693
Thanatos
5,613
1,678
0
12,431
14,357
6,261
0
1,684
12,479
0
60,191
W
Anhur
7,655
3,619
0
2,453
11,071
4,213
291
1,592
9,479
0
64,166
L
8,160
2,979
0
2,540
12,229
4,913
0
3,896
7,965
56,479
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
43,816
530
Minions Killed
528
0
Camps Cleared
0
1,495,803
Distance Traveled
1,658,437
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,000
533
45
3
0
347,603
2
W
Chang'e
8,709
581
155
10
0
329,135
3
W
Ratatoskr
9,371
625
104
7
0
399,573
2
W
Kuzenbo
8,544
570
75
5
0
314,216
2
L
Bacchus
7,922
528
61
4
0
317,932
0
L
Ah Muzen Cab
9,353
624
152
10
0
268,280
0
L
Bellona
8,507
567
128
9
0
279,346
2
L
Thanatos
7,684
512
99
7
0
349,194
0
W
Anhur
9,192
613
149
10
0
267,910
4
L
Freya
7,287
486
90
6
0
281,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role