Player Matchup

Hun Batz
Hun Batz
ChadicusTheGreat
Hun Batz
Level 48
God Stats
2W - 3L
1,378 SR
Queue Stats
109W - 119L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
Garvock25
Jormungandr
Level 61
God Stats
16W - 9L
1,720 SR
Queue Stats
162W - 137L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
JackyDamdam
Sun Wukong
Level 63
God Stats
37W - 23L
1,694 SR
Queue Stats
70W - 73L
1,570 Elo+
Party 1
Apollo
Apollo
Pablovsbz
Apollo
Level 108
God Stats
8W - 7L
1,687 SR
Queue Stats
132W - 162L
1,485 Elo+
Solo
Anubis
Anubis
Trondem
Anubis
Level 59
God Stats
7W - 5L
1,549 SR
Queue Stats
36W - 26L
1,589 Elo+
Party 1
Team Averages
Level 68
1,605 SR
1,559 Elo+

VS

Team Averages
Level 119
1,532 SR
1,538 Elo+
Ao Kuang
Ao Kuang
JonesC
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 170L
1,544 Elo+
Solo
Geb
Geb
LuisCarlos16
Geb
Level 124
God Stats
47W - 33L
1,688 SR
Queue Stats
106W - 99L
1,560 Elo+
Solo
Kali
Kali
METALFIST
Kali
Level 81
God Stats
5W - 3L
1,584 SR
Queue Stats
103W - 75L
1,558 Elo+
Solo
Chernobog
Chernobog
Tom480
Chernobog
Level 103
God Stats
0W - 2L
1,191 SR
Queue Stats
10W - 13L
1,470 Elo+
Party 2
Thoth
Thoth
floris360
Thoth
Level 138
God Stats
17W - 10L
1,697 SR
Queue Stats
91W - 80L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 4
5,565
506
4,079
9,432
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Garvock25
Jormungandr
11
3 / 0 / 7
6,755
614
6,120
8,017
6,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JackyDamdam
Sun Wukong
13
3 / 0 / 0
7,835
712
7,759
12,230
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Pablovsbz
Apollo
13
3 / 1 / 6
6,933
630
6,858
4,607
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Trondem
Anubis
12
3 / 2 / 2
6,599
600
3,229
6,105
2,801
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JonesC
Ao Kuang
10
0 / 3 / 0
5,776
525
5,967
12,666
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 2
5,072
461
3,926
11,508
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
4 / 2 / 2
5,872
534
5,542
8,487
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Tom480
Chernobog
9
0 / 5 / 1
4,924
448
2,775
7,307
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thoth
floris360
Thoth
12
3 / 1 / 2
6,596
600
3,619
4,279
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Jormungandr
Garvock25
Jormungandr
3
0
7
6.5
W
Sun Wukong
JackyDamdam
Sun Wukong
3
0
0
3
L
Ao Kuang
JonesC
Ao Kuang
0
3
0
0
L
0
4
2
0.25
L
Kali
4
2
2
2.5
W
Apollo
Pablovsbz
Apollo
3
1
6
6
L
Chernobog
Tom480
Chernobog
0
5
1
0.1
W
Anubis
Trondem
Anubis
3
2
2
2
L
Thoth
floris360
Thoth
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,045
Damage
21,829
40,391
Taken
44,247
21,774
Mitigated
18,210
17,163
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,079
1,221
0
2,796
9,432
3,581
0
1,816
7,398
0
30,444
W
Jormungandr
Garvock25
Jormungandr
6,120
2,081
0
3,086
8,017
6,156
111
1,523
6,494
37,882
1,964
W
Sun Wukong
JackyDamdam
Sun Wukong
7,759
2,518
0
5,929
12,230
7,321
0
5,652
6,578
0
68,673
L
Ao Kuang
JonesC
Ao Kuang
5,967
1,374
0
5,476
12,666
4,401
0
0
12,666
47,186
2,068
L
3,926
349
0
2,321
11,508
7,270
0
4,402
7,106
14,704
1,170
L
Kali
5,542
2,900
0
2,483
8,487
2,889
0
1,532
6,955
0
27,670
W
Apollo
Pablovsbz
Apollo
6,858
4,588
0
2,299
4,607
1,915
82
861
3,746
0
62,090
L
Chernobog
Tom480
Chernobog
2,775
1,852
0
1,223
7,307
2,415
0
2,459
4,848
0
30,226
W
Anubis
Trondem
Anubis
3,229
248
0
3,053
6,105
2,801
186
2,035
3,732
49,355
0
L
Thoth
floris360
Thoth
3,619
77
0
243
4,279
1,235
0
786
3,493
48,626
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
28,240
425
Minions Killed
303
0
Camps Cleared
0
1,041,258
Distance Traveled
1,116,174
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,565
506
39
4
0
228,855
0
W
Jormungandr
6,755
614
61
6
0
214,072
3
W
Sun Wukong
7,835
712
128
12
0
211,560
0
L
Ao Kuang
5,776
525
84
8
0
215,063
0
L
Geb
5,072
461
12
1
0
221,197
4
L
Kali
5,872
534
47
4
0
251,384
0
W
Apollo
6,933
630
105
10
0
198,241
0
L
Chernobog
4,924
448
50
5
0
197,588
0
W
Anubis
6,599
600
92
8
0
188,530
1
L
Thoth
6,596
600
110
10
0
230,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role