Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AcquiredCone143
Eset
Level 123
God Stats
1W - 2L
1,280 SR
Queue Stats
132W - 120L
1,579 Elo+
Solo
Neith
Neith
The-_most_savage
Neith
Level 20
God Stats
2W - 0L
1,741 SR
Queue Stats
7W - 13L
1,412 Elo+
Party 1
Set
Set
doomislove
Set
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 159L
1,425 Elo+
Solo
Ah Puch
Ah Puch
ÅżèÍfŅèóş
Ah Puch
Level 197
God Stats
17W - 9L
1,230 SR
Queue Stats
206W - 214L
1,474 Elo+
Solo
Team Averages
Level 114
1,450 SR
1,478 Elo+

VS

Team Averages
Level 110
1,539 SR
1,457 Elo+
Thoth
Thoth
 
Thoth
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChronicDyslexia
Agni
Level 128
God Stats
0W - 1L
1,399 SR
Queue Stats
22W - 32L
1,403 Elo+
Party 2
Lancelot
Lancelot
Rhizomorph
Lancelot
Level 90
God Stats
6W - 3L
1,868 SR
Queue Stats
34W - 36L
1,511 Elo+
Solo
Neith
Neith
WaRpSPvP
Neith
Level 130
God Stats
8W - 8L
1,421 SR
Queue Stats
35W - 26L
1,468 Elo+
Solo
Ymir
Ymir
Z3nqaa
Ymir
Level 21
God Stats
12W - 16L
1,508 SR
Queue Stats
19W - 28L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 1
7,184
513
4,164
10,662
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 0 / 1
9,223
659
7,022
8,162
2,749
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
3 / 5 / 2
6,705
479
7,176
10,902
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 0
7,502
536
1,520
12,725
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
8,172
584
3,760
5,111
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 0 / 0
6,864
490
1,883
5,503
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
5,050
361
336
4,148
1,307
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Rhizomorph
Lancelot
11
4 / 2 / 2
6,618
473
6,104
7,038
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
WaRpSPvP
Neith
12
2 / 1 / 3
7,029
502
9,233
8,622
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
Z3nqaa
Ymir
7
0 / 6 / 1
5,632
402
2,094
14,567
7,918

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
7
8
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Thoth
 
Thoth
1
0
0
1
W
4
0
1
4.5
L
0
2
0
0
L
Lancelot
Rhizomorph
Lancelot
4
2
2
2.5
W
3
5
2
0.8
L
Neith
WaRpSPvP
Neith
2
1
3
3.5
L
Ymir
Z3nqaa
Ymir
0
6
1
0.08
W
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
19,650
47,562
Taken
39,878
24,755
Mitigated
17,086
21,634
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,164
1,011
315
3,347
10,662
9,992
0
1,018
9,644
27,425
1,721
L
Thoth
 
Thoth
1,883
48
0
980
5,503
1,895
0
2,089
3,226
55,870
675
W
7,022
90
70
5,329
8,162
2,749
1,894
709
7,453
64,828
3,931
L
336
78
0
570
4,148
1,307
0
2,997
1,151
16,545
0
L
Lancelot
Rhizomorph
Lancelot
6,104
733
0
1,462
7,038
2,676
17
1,526
5,426
0
31,090
W
7,176
2,953
0
1,840
10,902
3,952
0
666
10,236
0
32,667
L
Neith
WaRpSPvP
Neith
9,233
2,998
0
3,099
8,622
3,290
0
1,613
7,009
0
58,909
L
Ymir
Z3nqaa
Ymir
2,094
463
0
1,605
14,567
7,918
0
6,054
8,363
10,255
0
W
1,520
368
0
8,037
12,725
6,208
0
96
12,629
0
71,790
W
3,760
190
0
2,696
5,111
1,854
315
1,761
3,350
55,501
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
31,193
431
Minions Killed
282
0
Camps Cleared
0
1,366,828
Distance Traveled
1,123,863
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,184
513
41
3
0
287,895
2
L
Thoth
6,864
490
114
8
0
244,415
0
W
Eset
9,223
659
109
8
0
257,089
4
L
Agni
5,050
361
28
2
0
83,736
0
L
Lancelot
6,618
473
47
3
0
309,147
0
W
Neith
6,705
479
53
4
0
244,589
0
L
Neith
7,029
502
84
6
0
246,208
0
L
Ymir
5,632
402
9
1
0
240,357
0
W
Set
7,502
536
106
8
0
316,899
0
W
Ah Puch
8,172
584
122
9
0
260,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role