Player Matchup

Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MGFeditzz
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Ryan1ee
Achilles
Level 63
God Stats
11W - 10L
1,332 SR
Queue Stats
414W - 389L
1,403 Elo+
Solo
Scylla
Scylla
SuperFufu
Scylla
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
192W - 176L
1,384 Elo+
Solo
Charon
Charon
Wing Zeus
Charon
Level 128
God Stats
2W - 4L
1,594 SR
Queue Stats
287W - 271L
1,457 Elo+
Party 2
Team Averages
Level 78
1,485 SR
1,449 Elo+

VS

Team Averages
Level 75
1,457 SR
1,440 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gamer21Dewies
Nu Wa
Level 28
God Stats
14W - 9L
1,500 SR
Queue Stats
37W - 35L
1,444 Elo+
Party 1
Ymir
Ymir
TripledByOli
Ymir
Level 59
God Stats
10W - 11L
1,529 SR
Queue Stats
24W - 37L
1,371 Elo+
Party 3
Ullr
Ullr
awantura54321
Ullr
Level 67
God Stats
1W - 3L
1,256 SR
Queue Stats
27W - 42L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 0 / 1
3,629
605
717
3,120
1,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
MGFeditzz
Neith
5
0 / 2 / 0
3,145
524
968
3,215
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ryan1ee
Achilles
7
1 / 1 / 0
4,081
680
2,221
5,502
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Scylla
SuperFufu
Scylla
8
0 / 1 / 0
4,064
677
3,007
2,931
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Wing Zeus
Charon
6
0 / 2 / 0
3,308
551
1,746
2,918
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 1 / 0
4,666
778
3,183
5,246
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
 
Thor
8
2 / 0 / 0
4,342
724
1,303
4,083
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,200
700
1,626
2,707
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 3
4,670
778
929
3,523
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 0 / 2
4,806
801
1,774
2,262
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
1
0.5
W
King Arthur
 
King Arthur
1
1
0
1
W
Thor
 
Thor
2
0
0
2
W
0
0
1
0.5
L
Neith
MGFeditzz
Neith
0
2
0
0
L
Achilles
Ryan1ee
Achilles
1
1
0
1
L
Scylla
SuperFufu
Scylla
0
1
0
0
W
2
0
3
3.5
L
Charon
Wing Zeus
Charon
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,659
Damage
8,815
17,686
Taken
17,821
7,159
Mitigated
8,154
3,208
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
717
486
0
684
3,120
1,198
0
122
2,998
0
16,986
W
King Arthur
 
King Arthur
3,183
361
0
796
5,246
2,875
0
34
4,803
0
25,240
W
Thor
 
Thor
1,303
226
0
2,327
4,083
1,301
0
348
3,689
0
22,580
W
1,626
892
0
0
2,707
839
0
1,885
578
20,556
0
L
Neith
MGFeditzz
Neith
968
417
0
464
3,215
879
0
843
2,372
0
5,695
L
Achilles
Ryan1ee
Achilles
2,221
62
0
965
5,502
3,070
0
84
5,418
34
21,085
L
Scylla
SuperFufu
Scylla
3,007
81
0
699
2,931
878
0
1,273
1,658
29,401
412
W
929
133
0
1,338
3,523
2,436
0
850
2,495
11,515
0
L
Charon
Wing Zeus
Charon
1,746
239
92
304
2,918
1,134
0
233
2,685
13,432
0
W
1,774
806
0
567
2,262
703
633
786
1,322
0
29,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,227
Gold Earned
22,684
161
Minions Killed
209
0
Camps Cleared
0
578,264
Distance Traveled
647,284
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,629
605
35
6
0
160,411
0
W
King Arthur
4,666
778
54
9
0
134,228
0
W
Thor
4,342
724
49
8
0
155,607
0
W
Nu Wa
4,200
700
39
7
0
128,034
0
L
Neith
3,145
524
16
3
0
83,476
0
L
Achilles
4,081
680
31
5
0
128,482
1
L
Scylla
4,064
677
53
9
0
117,710
0
W
Ymir
4,670
778
18
3
0
116,015
0
L
Charon
3,308
551
26
4
0
88,185
0
W
Ullr
4,806
801
49
8
0
113,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role