Player Matchup

Awilix
Awilix
Awohz
Awilix
Level 109
God Stats
1W - 2L
1,229 SR
Queue Stats
153W - 176L
1,517 Elo+
Solo
Vulcan
Vulcan
StoneDrg
Vulcan
Level 125
God Stats
0W - 2L
1,328 SR
Queue Stats
100W - 97L
1,548 Elo+
Solo
Odin
Odin
Tannertbaby
Odin
Level 83
God Stats
1W - 3L
1,705 SR
Queue Stats
24W - 16L
1,699 Elo+
Solo
He Bo
He Bo
UnclearAtom3928
He Bo
Level 144
God Stats
1W - 3L
1,362 SR
Queue Stats
263W - 252L
1,548 Elo+
Solo
Izanami
Izanami
Âddic
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 96L
1,631 Elo+
Solo
Team Averages
Level 122
1,425 SR
1,589 Elo+

VS

Team Averages
Level 143
1,537 SR
1,555 Elo+
Bacchus
Bacchus
Coopnhtown
Bacchus
Level 156
God Stats
5W - 4L
1,628 SR
Queue Stats
103W - 87L
1,533 Elo+
Solo
Fenrir
Fenrir
CthulhuOPmain
Fenrir
Level 96
God Stats
13W - 13L
1,516 SR
Queue Stats
86W - 87L
1,489 Elo+
Solo
Scylla
Scylla
WorthyProduct65
Scylla
Level 158
God Stats
2W - 1L
1,701 SR
Queue Stats
61W - 44L
1,688 Elo+
Solo
Lancelot
Lancelot
kiritokazutoK
Lancelot
Level 157
God Stats
1W - 0L
1,355 SR
Queue Stats
72W - 55L
1,599 Elo+
Solo
Nut
Nut
zParzival
Nut
Level 149
God Stats
11W - 13L
1,487 SR
Queue Stats
67W - 67L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awohz
Awilix
11
1 / 3 / 1
5,751
479
3,619
9,244
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
StoneDrg
Vulcan
9
0 / 2 / 0
5,218
435
3,013
5,016
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
5,982
499
3,956
9,947
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
5,104
425
1,384
3,478
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Âddic
Izanami
14
0 / 2 / 0
7,253
604
6,521
8,822
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coopnhtown
Bacchus
12
2 / 1 / 4
6,442
537
3,468
9,639
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
4 / 0 / 1
6,458
538
2,974
6,804
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
1 / 0 / 2
7,048
587
3,601
4,102
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
kiritokazutoK
Lancelot
13
6 / 1 / 3
7,788
649
10,032
9,220
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 0 / 1
7,255
605
3,027
8,544
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
Awohz
Awilix
1
3
1
0.5
W
Bacchus
Coopnhtown
Bacchus
2
1
4
4
W
4
0
1
4.5
L
Vulcan
StoneDrg
Vulcan
0
2
0
0
L
1
6
1
0.25
L
0
1
0
0
W
1
0
2
2
W
Lancelot
kiritokazutoK
Lancelot
6
1
3
7.5
W
1
0
1
1.5
L
Izanami
Âddic
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
23,102
36,507
Taken
38,309
18,681
Mitigated
17,370
9,484
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Awohz
Awilix
3,619
1,254
0
3,176
9,244
3,200
0
695
8,549
0
34,355
W
Bacchus
Coopnhtown
Bacchus
3,468
703
0
4,394
9,639
4,806
0
296
9,270
42,222
0
W
2,974
546
0
1,501
6,804
3,374
0
596
6,084
236
28,623
L
Vulcan
StoneDrg
Vulcan
3,013
387
16
1,132
5,016
1,774
0
2,595
2,421
23,093
0
L
3,956
868
0
1,412
9,947
9,042
0
1,015
8,932
0
24,665
L
1,384
0
0
395
3,478
947
0
1,201
2,277
16,750
1,623
W
3,601
812
0
2,072
4,102
1,437
60
2,285
1,703
56,971
998
W
Lancelot
kiritokazutoK
Lancelot
10,032
3,075
0
3,484
9,220
5,000
66
266
8,374
0
49,330
W
3,027
2,144
0
2,616
8,544
2,753
945
603
7,941
0
60,584
L
Izanami
Âddic
Izanami
6,521
3,917
0
3,353
8,822
3,718
69
1,398
7,424
0
87,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
34,991
318
Minions Killed
417
0
Camps Cleared
0
1,059,913
Distance Traveled
1,237,310
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,751
479
60
5
0
278,325
0
W
Bacchus
6,442
537
63
5
0
266,152
1
W
Fenrir
6,458
538
37
3
0
262,994
3
L
Vulcan
5,218
435
38
3
0
225,407
4
L
Odin
5,982
499
32
3
0
193,786
1
L
He Bo
5,104
425
49
4
0
138,605
4
W
Scylla
7,048
587
115
10
0
216,273
0
W
Lancelot
7,788
649
80
7
0
255,089
0
W
Nut
7,255
605
122
10
0
236,802
2
L
Izanami
7,253
604
139
12
0
223,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role