Player Matchup

Thanatos
Thanatos
Demuirge
Thanatos
Level 155
God Stats
9W - 8L
1,649 SR
Queue Stats
562W - 529L
1,512 Elo+
Solo
Hercules
Hercules
MusicGold
Hercules
Level 35
God Stats
2W - 5L
1,442 SR
Queue Stats
63W - 45L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Sylthus
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 1
Merlin
Merlin
VAIBHAV
Merlin
Level 148
God Stats
4W - 5L
1,521 SR
Queue Stats
232W - 209L
1,550 Elo+
Solo
Maui
Maui
xXKenzanXx
Maui
Level 45
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,560 Elo+

VS

Team Averages
Level 127
1,558 SR
1,571 Elo+
Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Garvock25
Jormungandr
Level 61
God Stats
16W - 9L
1,697 SR
Queue Stats
162W - 137L
1,557 Elo+
Solo
Thanatos
Thanatos
UnleashedMerkz
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 83L
1,710 Elo+
Solo
Skadi
Skadi
天气很好你也好么
Skadi
Level 162
God Stats
37W - 22L
1,595 SR
Queue Stats
212W - 189L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demuirge
Thanatos
10
1 / 3 / 1
5,339
485
4,400
9,151
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
MusicGold
Hercules
12
2 / 1 / 1
7,015
638
7,964
8,165
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Sylthus
Jing Wei
8
0 / 2 / 0
4,431
403
2,346
5,040
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
VAIBHAV
Merlin
12
1 / 3 / 0
6,136
558
3,174
4,679
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 2 / 0
4,870
443
1,711
9,070
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
4 / 0 / 1
7,788
708
3,416
4,568
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
11
2 / 3 / 1
5,952
541
4,553
12,931
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Garvock25
Jormungandr
11
0 / 0 / 4
6,355
578
4,848
7,117
5,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
12
2 / 1 / 4
6,181
562
4,485
10,027
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,022
547
3,701
1,490
461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
1
4.5
W
Arachne
 
Arachne
2
3
1
0.83
L
Thanatos
Demuirge
Thanatos
1
3
1
0.5
W
Jormungandr
Garvock25
Jormungandr
0
0
4
2
L
Hercules
MusicGold
Hercules
2
1
1
2.5
L
Jing Wei
Sylthus
Jing Wei
0
2
0
0
W
Thanatos
2
1
4
4
L
Merlin
VAIBHAV
Merlin
1
3
0
0.33
L
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
21,003
36,105
Taken
36,133
19,017
Mitigated
20,609
11,286
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,416
236
0
824
4,568
1,419
0
1,148
3,376
61,270
685
W
Arachne
 
Arachne
4,553
3,668
0
3,887
12,931
9,978
0
0
12,202
0
27,414
L
Thanatos
Demuirge
Thanatos
4,400
1,072
0
4,970
9,151
3,596
0
1,235
7,782
0
36,977
W
Jormungandr
Garvock25
Jormungandr
4,848
1,204
0
2,527
7,117
5,414
1
1,372
5,745
33,982
2,720
L
Hercules
MusicGold
Hercules
7,964
3,175
0
3,953
8,165
6,368
0
114
8,045
0
62,503
L
Jing Wei
Sylthus
Jing Wei
2,346
1,850
0
250
5,040
1,846
0
1,985
3,055
0
23,421
W
Thanatos
4,485
1,496
0
10,039
10,027
3,337
0
2,060
7,967
0
41,968
L
Merlin
VAIBHAV
Merlin
3,174
205
0
187
4,679
1,168
0
1,872
2,641
51,266
0
L
1,711
466
220
1,706
9,070
6,039
0
2,286
6,784
11,498
0
W
3,701
1,151
0
750
1,490
461
102
305
1,185
0
41,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
32,298
375
Minions Killed
380
0
Camps Cleared
0
1,062,130
Distance Traveled
1,121,439
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,788
708
116
11
0
211,441
1
W
Arachne
5,952
541
46
4
0
222,499
1
L
Thanatos
5,339
485
66
6
0
237,711
4
W
Jormungandr
6,355
578
58
5
0
218,394
3
L
Hercules
7,015
638
133
12
0
202,954
2
L
Jing Wei
4,431
403
54
5
0
194,194
0
W
Thanatos
6,181
562
77
7
0
258,019
0
L
Merlin
6,136
558
112
10
0
221,642
2
L
Maui
4,870
443
10
1
0
205,629
2
W
Skadi
6,022
547
83
8
0
211,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role