Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlbertosansKen
Maui
Level 16
God Stats
2W - 6L
1,252 SR
Queue Stats
25W - 34L
1,374 Elo+
Party 1
Medusa
Medusa
HørnyFurry
Medusa
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 101L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
Narultime1997
Ix Chel
Level 127
God Stats
1W - 1L
1,520 SR
Queue Stats
119W - 88L
1,663 Elo+
Solo
Serqet
Serqet
SrLobete
Serqet
Level 51
God Stats
2W - 4L
1,294 SR
Queue Stats
41W - 39L
1,554 Elo+
Party 1
Team Averages
Level 96
1,413 SR
1,519 Elo+

VS

Team Averages
Level 106
1,484 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chillmaw0
Tyr
Level 80
God Stats
4W - 5L
1,424 SR
Queue Stats
37W - 36L
1,547 Elo+
Solo
Charon
Charon
Vex Nuva
Charon
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,168 Elo+
Solo
Nu Wa
Nu Wa
auflppv
Nu Wa
Level 142
God Stats
3W - 0L
1,714 SR
Queue Stats
195W - 210L
1,487 Elo+
Solo
Hachiman
Hachiman
canta9927
Hachiman
Level 113
God Stats
3W - 3L
1,283 SR
Queue Stats
211W - 181L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
5,959
1,192
3,579
4,977
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 3
6,297
1,259
2,415
4,233
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 4 / 1
5,717
1,143
4,931
6,157
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
9
0 / 0 / 0
4,888
978
0
77
31
Serqet
SrLobete
Serqet
10
1 / 0 / 2
5,704
1,141
3,738
4,098
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

374

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 4
5,437
1,087
3,477
4,799
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 3
6,194
1,239
3,097
3,414
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon
Vex Nuva
Charon
10
0 / 1 / 5
6,012
1,202
3,059
5,338
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
auflppv
Nu Wa
11
3 / 0 / 3
6,448
1,290
4,003
1,296
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
canta9927
Hachiman
10
1 / 0 / 1
5,801
1,160
4,691
2,657
1,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
3
Kills
6
6
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Loki
 
Loki
0
1
4
2
L
0
0
3
1.5
W
2
1
3
3.5
L
Medusa
1
4
1
0.38
L
Ix Chel
0
0
0
0
L
Serqet
SrLobete
Serqet
1
0
2
2
W
Charon
Vex Nuva
Charon
0
1
5
2.5
W
Nu Wa
auflppv
Nu Wa
3
0
3
4.5
W
Hachiman
canta9927
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
18,327
19,542
Taken
17,504
10,495
Mitigated
9,566
2,520
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,579
342
948
621
4,977
1,994
0
1,781
3,196
24,814
0
W
Loki
 
Loki
3,477
893
0
260
4,799
1,801
0
1,250
3,393
0
6,459
L
2,415
432
0
908
4,233
3,827
0
2,046
2,187
4,407
0
W
3,097
323
0
125
3,414
1,739
0
1,247
2,098
0
10,241
L
Medusa
4,931
1,607
0
0
6,157
2,240
0
1,485
4,672
0
18,124
L
Ix Chel
0
0
0
0
77
31
0
77
0
0
0
L
Serqet
SrLobete
Serqet
3,738
283
0
43
4,098
2,403
0
1,571
2,527
0
4,561
W
Charon
Vex Nuva
Charon
3,059
378
68
1,259
5,338
4,543
0
1,772
3,566
6,483
0
W
Nu Wa
auflppv
Nu Wa
4,003
736
0
0
1,296
480
0
314
982
11,574
1,280
W
Hachiman
canta9927
Hachiman
4,691
3,160
0
100
2,657
1,003
0
1,342
1,159
0
16,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
29,892
97
Minions Killed
76
5
Camps Cleared
4
415,944
Distance Traveled
508,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,959
1,192
61
12
2
101,732
0
W
Loki
5,437
1,087
1
0
0
114,414
0
L
Maui
6,297
1,259
4
1
1
101,751
0
W
Tyr
6,194
1,239
21
4
1
95,019
0
L
Medusa
5,717
1,143
28
6
1
98,475
0
L
Ix Chel
4,888
978
0
0
0
0
0
L
Serqet
5,704
1,141
4
1
1
113,986
0
W
Charon
6,012
1,202
10
2
0
101,596
0
W
Nu Wa
6,448
1,290
12
2
0
96,937
0
W
Hachiman
5,801
1,160
32
6
3
100,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role