Player Matchup

Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Filu42
Hades
Level 136
God Stats
4W - 2L
1,585 SR
Queue Stats
338W - 321L
1,586 Elo+
Solo
Ravana
Ravana
Taraloe
Ravana
Level 146
God Stats
7W - 2L
1,893 SR
Queue Stats
258W - 233L
1,574 Elo+
Solo
Eset
Eset
goncm139g
Eset
Level 132
God Stats
3W - 4L
1,600 SR
Queue Stats
165W - 160L
1,598 Elo+
Solo
Nut
Nut
liamgwright
Nut
Level 158
God Stats
7W - 7L
1,566 SR
Queue Stats
186W - 222L
1,398 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,531 Elo+

VS

Team Averages
Level 137
1,508 SR
1,568 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Berzerker123
Sylvanus
Level 106
God Stats
1W - 2L
1,476 SR
Queue Stats
21W - 15L
1,577 Elo+
Solo
Izanami
Izanami
ErrorCode123
Izanami
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,585 Elo+
Solo
Chaac
Chaac
Si3Po
Chaac
Level 146
God Stats
2W - 4L
1,565 SR
Queue Stats
97W - 91L
1,597 Elo+
Solo
He Bo
He Bo
theigto
He Bo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 148L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 0
6,377
580
4,327
8,316
9,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Filu42
Hades
10
1 / 0 / 3
5,953
541
4,907
8,929
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Taraloe
Ravana
13
7 / 0 / 1
7,207
655
5,799
6,680
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
13
1 / 0 / 4
7,567
688
8,374
5,465
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 1
6,380
580
3,918
8,199
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 2 / 0
5,616
511
1,560
7,666
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Berzerker123
Sylvanus
10
1 / 1 / 0
5,570
506
6,271
10,180
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ErrorCode123
Izanami
13
1 / 2 / 1
7,076
643
4,650
7,639
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Si3Po
Chaac
11
0 / 0 / 0
6,506
591
4,411
7,672
5,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
theigto
He Bo
10
0 / 4 / 0
5,341
486
3,789
9,010
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Hachiman
 
Hachiman
0
2
0
0
L
Sylvanus
Berzerker123
Sylvanus
1
1
0
1
L
Izanami
ErrorCode123
Izanami
1
2
1
0.75
W
Hades
Filu42
Hades
1
0
3
2.5
L
Chaac
Si3Po
Chaac
0
0
0
0
W
Ravana
Taraloe
Ravana
7
0
1
7.5
W
Eset
1
0
4
3
W
0
2
1
0.25
L
He Bo
theigto
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
20,681
37,589
Taken
42,167
23,372
Mitigated
18,311
16,309
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,327
1,586
0
2,906
8,316
9,865
0
0
8,316
0
47,931
L
Hachiman
 
Hachiman
1,560
1,303
0
2,086
7,666
2,664
22
2,908
4,512
0
46,315
L
Sylvanus
Berzerker123
Sylvanus
6,271
2,103
504
2,739
10,180
5,473
0
5,609
4,283
26,303
5,788
L
Izanami
ErrorCode123
Izanami
4,650
3,198
0
2,052
7,639
2,479
0
926
6,713
0
66,620
W
Hades
Filu42
Hades
4,907
611
188
2,825
8,929
6,222
0
3,681
5,248
19,196
0
L
Chaac
Si3Po
Chaac
4,411
1,067
0
4,461
7,672
5,362
0
0
6,927
0
47,381
W
Ravana
Taraloe
Ravana
5,799
1,996
0
4,848
6,680
2,689
0
1,476
5,204
0
59,716
W
Eset
8,374
621
263
2,279
5,465
2,006
93
3,139
2,326
65,017
2,065
W
3,918
2,332
0
3,000
8,199
2,590
0
1,306
6,893
0
57,511
L
He Bo
theigto
He Bo
3,789
104
0
2,877
9,010
2,333
0
2,990
5,756
34,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
30,109
433
Minions Killed
411
0
Camps Cleared
0
1,247,858
Distance Traveled
1,112,039
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,377
580
84
8
0
223,811
0
L
Hachiman
5,616
511
60
5
0
215,853
0
L
Sylvanus
5,570
506
57
5
0
210,413
7
L
Izanami
7,076
643
117
11
0
213,996
2
W
Hades
5,953
541
26
2
0
258,300
0
L
Chaac
6,506
591
99
9
0
222,746
1
W
Ravana
7,207
655
79
7
0
299,936
2
W
Eset
7,567
688
142
13
0
254,784
0
W
Nut
6,380
580
102
9
0
211,027
0
L
He Bo
5,341
486
78
7
0
249,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role