Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SonicLiquid
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 134L
1,379 Elo+
Party 1
Yu Huang
Yu Huang
TemperWolf
Yu Huang
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 143L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
cxkOnlyFan
Cthulhu
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 132L
1,476 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,441 Elo+

VS

Team Averages
Level 113
1,565 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Pathular
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Discordia
Discordia
SoloUnDolo
Discordia
Level 149
God Stats
1W - 2L
1,490 SR
Queue Stats
55W - 57L
1,479 Elo+
Solo
Aphrodite
Aphrodite
adeclineintrees
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 94L
1,470 Elo+
Solo
Yu Huang
Yu Huang
thousand_note
Yu Huang
Level 102
God Stats
3W - 1L
1,836 SR
Queue Stats
156W - 165L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 1 / 10
10,819
832
5,612
14,743
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
 
Hel
13
1 / 2 / 7
8,870
682
2,396
8,722
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ah Muzen Cab
SonicLiquid
Ah Muzen Cab
16
4 / 3 / 6
9,833
756
11,354
12,430
5,567
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
TemperWolf
Yu Huang
18
6 / 0 / 7
10,599
815
8,704
12,136
5,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
cxkOnlyFan
Cthulhu
17
0 / 1 / 13
9,516
732
8,898
23,126
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 0 / 1
8,685
668
10,347
3,242
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Pathular
Bakasura
14
0 / 7 / 4
8,151
627
8,747
17,589
19,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
SoloUnDolo
Discordia
17
2 / 3 / 4
8,421
648
10,737
9,161
7,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Aphrodite
adeclineintrees
Aphrodite
1
0 / 0 / 0
3,213
247
0
0
0
Yu Huang
thousand_note
Yu Huang
15
0 / 5 / 3
7,918
609
13,569
10,861
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
15
Kills
6
7
Deaths
15
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
10
9
W
Hel
 
Hel
1
2
7
2.25
L
Agni
 
Agni
4
0
1
4.5
L
Bakasura
Pathular
Bakasura
0
7
4
0.29
L
Discordia
SoloUnDolo
Discordia
2
3
4
1.33
W
Ah Muzen Cab
SonicLiquid
Ah Muzen Cab
4
3
6
2.33
W
Yu Huang
TemperWolf
Yu Huang
6
0
7
9.5
L
Aphrodite
adeclineintrees
Aphrodite
0
0
0
0
W
Cthulhu
cxkOnlyFan
Cthulhu
0
1
13
6.5
L
Yu Huang
thousand_note
Yu Huang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
43,400
71,157
Taken
40,853
46,031
Mitigated
35,019
39,872
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,612
559
1,627
4,974
14,743
17,442
974
4,198
9,838
12,269
954
W
Hel
 
Hel
2,396
282
14,636
5,047
8,722
3,142
578
4,846
2,511
8,557
0
L
Agni
 
Agni
10,347
172
660
446
3,242
1,370
0
2,186
1,011
22,189
0
L
Bakasura
Pathular
Bakasura
8,747
4,621
109
3,067
17,589
19,376
0
9,022
8,015
0
8,463
L
Discordia
SoloUnDolo
Discordia
10,737
34
0
2,563
9,161
7,266
0
4,566
4,262
19,391
26
W
Ah Muzen Cab
SonicLiquid
Ah Muzen Cab
11,354
4,861
1,588
1,315
12,430
5,567
3,362
7,303
4,478
0
39,437
W
Yu Huang
TemperWolf
Yu Huang
8,704
812
895
1,282
12,136
5,673
2,130
8,205
3,380
26,439
854
L
Aphrodite
adeclineintrees
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
cxkOnlyFan
Cthulhu
8,898
469
272
8,236
23,126
14,207
357
9,023
12,915
17,289
564
L
Yu Huang
thousand_note
Yu Huang
13,569
266
360
1,861
10,861
7,007
0
7,286
3,050
24,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
36,388
144
Minions Killed
103
0
Camps Cleared
0
1,134,627
Distance Traveled
896,804
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,819
832
9
1
0
243,476
0
W
Hel
8,870
682
15
1
0
203,259
0
L
Agni
8,685
668
34
3
0
234,957
0
L
Bakasura
8,151
627
20
2
0
232,387
0
L
Discordia
8,421
648
11
1
0
211,348
1
W
Ah Muzen Cab
9,833
756
55
4
0
204,829
0
W
Yu Huang
10,599
815
39
3
0
253,597
0
L
Aphrodite
3,213
247
0
0
0
0
0
W
Cthulhu
9,516
732
26
2
0
229,466
0
L
Yu Huang
7,918
609
38
3
0
218,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role