Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 340
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Albedo164
Hachiman
Level 128
God Stats
2W - 1L
1,847 SR
Queue Stats
75W - 64L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
Harbinger86
Tsukuyomi
Level 45
God Stats
0W - 1L
1,796 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Surtr
Surtr
Reen69
Surtr
Level 226
God Stats
31W - 17L
1,660 SR
Queue Stats
482W - 260L
1,620 Elo+
Party 2
Agni
Agni
ruflint
Agni
Level 6
God Stats
0W - 1L
1,473 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Team Averages
Level 149
1,655 SR
1,543 Elo+

VS

Team Averages
Level 120
1,545 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hochdeutsch
Rama
Level 108
God Stats
6W - 2L
1,652 SR
Queue Stats
125W - 113L
1,549 Elo+
Party 1
Achilles
Achilles
Tybouh
Achilles
Level 165
God Stats
34W - 34L
1,504 SR
Queue Stats
622W - 578L
1,477 Elo+
Solo
Hachiman
Hachiman
WavyRug28
Hachiman
Level 119
God Stats
6W - 5L
1,531 SR
Queue Stats
395W - 413L
1,538 Elo+
Solo
Nu Wa
Nu Wa
xXValerianXx
Nu Wa
Level 51
God Stats
13W - 7L
1,536 SR
Queue Stats
229W - 252L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 0 / 0
5,100
510
1,314
6,801
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Albedo164
Hachiman
9
0 / 1 / 0
5,211
521
2,870
5,832
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Harbinger86
Tsukuyomi
8
0 / 4 / 0
4,458
446
3,965
9,077
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Reen69
Surtr
11
0 / 2 / 0
5,952
595
5,325
10,475
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
ruflint
Agni
7
0 / 3 / 1
4,481
448
1,944
4,589
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 2
5,945
595
4,984
7,585
6,284
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 6
6,247
625
6,562
8,726
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tybouh
Achilles
11
1 / 0 / 1
5,367
537
4,068
7,592
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
WavyRug28
Hachiman
11
2 / 0 / 0
6,080
608
2,135
4,773
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,396
640
6,118
2,546
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Hachiman
Albedo164
Hachiman
0
1
0
0
L
Tsukuyomi
Harbinger86
Tsukuyomi
0
4
0
0
W
2
1
6
5
L
Surtr
Reen69
Surtr
0
2
0
0
W
Achilles
Tybouh
Achilles
1
0
1
1.5
W
Hachiman
WavyRug28
Hachiman
2
0
0
2
L
Agni
ruflint
Agni
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
23,867
36,774
Taken
31,222
14,322
Mitigated
17,514
11,451
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,314
138
943
2,802
6,801
3,139
0
2,467
4,103
22,765
880
W
Cthulhu
 
Cthulhu
4,984
482
69
2,509
7,585
6,284
0
1,415
6,170
19,307
0
L
Hachiman
Albedo164
Hachiman
2,870
1,897
0
1,358
5,832
1,920
0
1,505
4,265
0
39,892
L
Tsukuyomi
Harbinger86
Tsukuyomi
3,965
1,132
0
3,301
9,077
2,954
0
2,650
6,209
0
29,970
W
6,562
3,904
0
4,628
8,726
3,152
0
178
8,548
0
56,165
L
Surtr
Reen69
Surtr
5,325
1,560
0
3,047
10,475
5,122
0
789
9,064
1,233
49,769
W
Achilles
Tybouh
Achilles
4,068
600
0
4,108
7,592
5,445
0
198
7,394
0
39,148
W
Hachiman
WavyRug28
Hachiman
2,135
993
0
2,759
4,773
1,646
110
366
4,407
0
44,452
L
Agni
ruflint
Agni
1,944
375
0
0
4,589
1,187
0
2,777
1,489
20,096
0
W
6,118
954
0
617
2,546
987
1,191
1,238
1,308
51,747
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
30,035
284
Minions Killed
364
0
Camps Cleared
0
976,639
Distance Traveled
975,978
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,100
510
38
4
0
184,242
3
W
Cthulhu
5,945
595
25
3
0
227,346
3
L
Hachiman
5,211
521
74
7
0
187,484
0
L
Tsukuyomi
4,458
446
52
5
0
213,127
0
W
Rama
6,247
625
93
9
0
195,652
0
L
Surtr
5,952
595
81
8
0
179,660
0
W
Achilles
5,367
537
67
7
0
191,951
0
W
Hachiman
6,080
608
88
9
0
184,620
2
L
Agni
4,481
448
39
4
0
212,126
0
W
Nu Wa
6,396
640
91
9
0
176,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role