Player Matchup

King Arthur
King Arthur
Gold V
SultryAbbath
King Arthur
Gold V
Level 143
God Stats
19W - 38L
1,508 SR
Queue Stats
477W - 558L
1,266 MMR
Solo
Medusa
Medusa
Silver V
lfajbw
Medusa
Silver V
Level 37
God Stats
9W - 14L
1,238 SR
Queue Stats
189W - 267L
1,193 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
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Baron Samedi
Bronze IV
Level 177
God Stats
4W - 7L
1,319 SR
Queue Stats
184W - 273L
1,255 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,355 SR
1,238 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,517 SR
1,527 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
WarriorHeart
Vulcan
Gold III
Level 152
God Stats
8W - 9L
1,442 SR
Queue Stats
61W - 78L
1,561 MMR
Party 1
Cernunnos
Cernunnos
Gold II
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Cernunnos
Gold II
Level 105
God Stats
28W - 23L
1,607 SR
Queue Stats
646W - 698L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SultryAbbath
King Arthur
12
1 / 1 / 1
7,476
623
5,479
11,958
10,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
lfajbw
Medusa
13
0 / 2 / 2
7,494
625
9,529
10,219
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
xl ZrK lx
Baron Samedi
13
1 / 4 / 1
7,535
628
6,046
11,995
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusPersephoneCabrakanNe ZhaAo Kuang

VS

Bans
ThothKumbhakarnaCupidChaacSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 6
8,276
690
5,006
13,157
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
3 / 0 / 4
9,451
788
14,169
7,203
3,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
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Cernunnos
14
3 / 0 / 4
8,950
746
10,200
9,988
4,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
6
2
L
King Arthur
SultryAbbath
King Arthur
1
1
1
1.5
W
Vulcan
3
0
4
5
L
Medusa
lfajbw
Medusa
0
2
2
0.5
L
Baron Samedi
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Baron Samedi
1
4
1
0.38
W
Cernunnos
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Cernunnos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
29,375
34,172
Taken
30,348
19,416
Mitigated
22,043
7,102
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,006
1,953
1,826
3,686
13,157
13,564
54
2,807
10,350
0
11,355
L
King Arthur
SultryAbbath
King Arthur
5,479
464
0
2,126
11,958
10,474
0
4,421
7,231
0
16,872
W
Vulcan
14,169
5,574
0
2,130
7,203
3,513
1,380
2,024
5,179
51,820
857
L
Medusa
lfajbw
Medusa
9,529
3,137
0
1,435
10,219
4,089
0
3,611
6,428
0
38,392
L
Baron Samedi
xl ZrK lx
Baron Samedi
6,046
439
609
2,932
11,995
4,853
0
6,184
5,506
32,715
0
W
Cernunnos
єℓεЌįÐ
Cernunnos
10,200
4,798
0
3,106
9,988
4,966
1,332
1,617
8,371
0
43,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
26,677
151
Minions Killed
153
0
Camps Cleared
0
626,258
Distance Traveled
682,563
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,276
690
15
1
0
223,522
0
L
King Arthur
7,476
623
26
2
0
242,716
0
W
Vulcan
9,451
788
74
6
0
245,250
1
L
Medusa
7,494
625
71
6
0
196,272
0
L
Baron Samedi
7,535
628
54
5
0
187,270
3
W
Cernunnos
8,950
746
64
5
0
213,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role