Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
Hυττ
Morgan Le Fay
Diamond II
Level 129
God Stats
28W - 10L
1,839 SR
Queue Stats
47W - 19L
2,336 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
KaktusChris
Gilgamesh
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 65L
2,132 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
iEmoKid
Hou Yi
Diamond II
Level 198
God Stats
383W - 343L
1,567 SR
Queue Stats
1,736W - 1,602L
2,188 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,635 SR
2,219 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,557 SR
1,631 MMR
Neith
Neith
Silver II
BixuPirueTa
Neith
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 MMR
Solo
Vulcan
Vulcan
Gold II
Szkajf
Vulcan
Gold II
Level 121
God Stats
4W - 2L
1,670 SR
Queue Stats
36W - 38L
1,714 MMR
Solo
Cthulhu
Cthulhu
Gold IV
WorumX22
Cthulhu
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 259L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hυττ
Morgan Le Fay
16
5 / 1 / 7
10,607
816
16,187
10,898
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
KaktusChris
Gilgamesh
16
4 / 1 / 7
10,249
788
9,574
15,548
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
iEmoKid
Hou Yi
14
5 / 2 / 4
9,726
748
11,361
11,928
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesThothNe ZhaCharonKuzenbo

VS

Bans
BacchusAnhurGebAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,352
642
9,488
12,784
7,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Szkajf
Vulcan
13
0 / 6 / 1
8,224
633
9,889
9,857
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WorumX22
Cthulhu
13
4 / 3 / 0
9,568
736
12,188
17,535
20,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Morgan Le Fay
Hυττ
Morgan Le Fay
5
1
7
8.5
W
Gilgamesh
KaktusChris
Gilgamesh
4
1
7
7.5
L
Vulcan
Szkajf
Vulcan
0
6
1
0.08
L
Cthulhu
WorumX22
Cthulhu
4
3
0
1.33
W
Hou Yi
iEmoKid
Hou Yi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
31,565
38,374
Taken
40,176
27,611
Mitigated
32,280
13,291
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,488
4,592
0
2,959
12,784
7,732
0
4,337
7,789
0
36,836
W
Morgan Le Fay
Hυττ
Morgan Le Fay
16,187
1,441
0
5,030
10,898
6,103
565
6,796
3,760
61,469
846
W
Gilgamesh
KaktusChris
Gilgamesh
9,574
1,985
0
4,120
15,548
16,459
540
8,383
6,684
0
32,362
L
Vulcan
Szkajf
Vulcan
9,889
3,450
0
1,256
9,857
4,164
0
4,298
4,985
31,953
0
L
Cthulhu
WorumX22
Cthulhu
12,188
968
138
1,934
17,535
20,384
0
6,087
10,090
25,288
417
W
Hou Yi
iEmoKid
Hou Yi
11,361
5,759
0
4,141
11,928
5,049
1,444
5,522
5,980
0
32,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
26,144
184
Minions Killed
132
0
Camps Cleared
0
806,830
Distance Traveled
786,983
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,352
642
41
3
0
238,134
2
W
Morgan Le Fay
10,607
816
97
7
0
263,095
0
W
Gilgamesh
10,249
788
49
4
0
284,429
2
L
Vulcan
8,224
633
55
4
0
261,101
0
L
Cthulhu
9,568
736
36
3
0
287,748
0
W
Hou Yi
9,726
748
38
3
0
259,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role