Player Matchup

Set
Set
Bannaman3000748
Set
Level 8
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Merlin
Merlin
BeastCoolGames
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GTO Spooky
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
Team Averages
Level 46
1,639 SR
1,630 Elo+

VS

Team Averages
Level 105
1,713 SR
1,510 Elo+
Cthulhu
Cthulhu
BIazing Bulletz
Cthulhu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 183L
1,520 Elo+
Party 2
Charon
Charon
Powertim392
Charon
Level 108
God Stats
13W - 5L
2,091 SR
Queue Stats
150W - 182L
1,504 Elo+
Party 2
Camazotz
Camazotz
TerrificVeil345
Camazotz
Level 84
God Stats
5W - 2L
1,549 SR
Queue Stats
221W - 208L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,151
615
2,461
7,507
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 4 / 1
6,481
648
5,124
7,997
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
GTO Spooky
Morgan Le Fay
13
1 / 1 / 0
7,071
707
5,971
6,075
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,575
758
5,728
6,950
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
12
1 / 1 / 5
7,308
731
4,766
7,969
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
13
4 / 0 / 3
8,402
840
7,015
7,109
2,707
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
2
0
0
L
0
4
1
0.13
L
Morgan Le Fay
GTO Spooky
Morgan Le Fay
1
1
0
1
W
Charon
1
1
5
3.5
W
Camazotz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
17,509
21,579
Taken
22,028
9,270
Mitigated
13,474
1,498
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,728
347
338
500
6,950
4,183
359
3,192
3,743
21,353
1,014
L
2,461
1,477
0
1,168
7,507
3,903
0
3,559
3,655
0
8,962
L
5,124
189
0
0
7,997
2,731
0
2,951
4,641
21,105
0
L
Morgan Le Fay
GTO Spooky
Morgan Le Fay
5,971
639
0
330
6,075
2,636
0
3,038
2,962
33,837
0
W
Charon
4,766
842
0
2,062
7,969
6,584
373
4,326
3,583
18,832
146
W
Camazotz
7,015
1,340
0
3,557
7,109
2,707
596
3,549
3,545
58
29,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,703
Gold Earned
23,285
115
Minions Killed
129
0
Camps Cleared
0
538,105
Distance Traveled
585,589
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,575
758
46
5
0
203,744
0
L
Set
6,151
615
12
1
0
177,216
1
L
Merlin
6,481
648
30
3
0
168,593
0
L
Morgan Le Fay
7,071
707
73
7
0
192,296
0
W
Charon
7,308
731
25
3
0
182,204
2
W
Camazotz
8,402
840
58
6
0
199,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role