Player Matchup

King Arthur
King Arthur
AkiraWusky
King Arthur
Level 156
God Stats
3W - 5L
1,302 SR
Queue Stats
187W - 166L
1,542 Elo+
Solo
Kali
Kali
CD Olimpia Hn
Kali
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 244L
1,624 Elo+
Solo
Nox
Nox
Higurama
Nox
Level 154
God Stats
1W - 2L
1,272 SR
Queue Stats
304W - 318L
1,472 Elo+
Party 1
Ra
Ra
MrxCopper
Ra
Level 156
God Stats
1W - 2L
1,336 SR
Queue Stats
60W - 76L
1,304 Elo+
Party 1
Hou Yi
Hou Yi
MrxRevan
Hou Yi
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
136W - 183L
1,482 Elo+
Party 1
Team Averages
Level 151
1,342 SR
1,485 Elo+

VS

Team Averages
Level 147
1,460 SR
1,563 Elo+
Sylvanus
Sylvanus
ArthurBoom
Sylvanus
Level 128
God Stats
15W - 10L
1,582 SR
Queue Stats
54W - 49L
1,578 Elo+
Solo
Skadi
Skadi
Boroniste
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 43L
1,646 Elo+
Party 2
Mulan
Mulan
Generalbogi
Mulan
Level 156
God Stats
5W - 4L
1,382 SR
Queue Stats
149W - 133L
1,493 Elo+
Solo
Nu Wa
Nu Wa
TheRobidog
Nu Wa
Level 147
God Stats
7W - 2L
1,665 SR
Queue Stats
41W - 51L
1,500 Elo+
Solo
Bastet
Bastet
TibetanSongLover
Bastet
Level 156
God Stats
1W - 0L
1,171 SR
Queue Stats
82W - 58L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkiraWusky
King Arthur
14
1 / 2 / 0
7,601
543
11,297
15,192
15,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
6,880
491
6,048
14,402
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 3 / 1
6,061
433
2,089
10,252
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
6,987
499
4,104
6,264
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
MrxRevan
Hou Yi
13
1 / 1 / 0
6,816
487
3,061
9,989
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArthurBoom
Sylvanus
13
2 / 0 / 4
7,394
528
4,091
6,714
4,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Boroniste
Skadi
16
3 / 1 / 2
8,791
628
10,518
7,940
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 1 / 3
8,206
586
8,186
15,888
13,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
13
0 / 1 / 4
7,256
518
4,654
5,039
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 0 / 1
7,526
538
7,605
9,279
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkiraWusky
King Arthur
1
2
0
0.5
W
Sylvanus
ArthurBoom
Sylvanus
2
0
4
4
W
Skadi
Boroniste
Skadi
3
1
2
4
L
0
3
2
0.33
W
0
1
3
1.5
L
0
3
1
0.17
L
1
1
0
1
L
Hou Yi
MrxRevan
Hou Yi
1
1
0
1
W
Nu Wa
0
1
4
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
35,054
56,099
Taken
44,860
33,161
Mitigated
27,271
14,604
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkiraWusky
King Arthur
11,297
1,634
0
3,413
15,192
15,264
0
1,459
13,651
0
70,136
W
Sylvanus
ArthurBoom
Sylvanus
4,091
631
2,673
3,622
6,714
4,832
93
1,709
4,923
20,439
3,359
W
Skadi
Boroniste
Skadi
10,518
3,269
0
813
7,940
3,388
0
732
7,208
0
86,997
L
6,048
2,107
0
3,378
14,402
6,824
0
1,731
12,571
0
71,508
W
8,186
1,623
0
5,056
15,888
13,922
0
312
15,576
0
75,164
L
2,089
421
0
2,725
10,252
5,087
0
1,864
8,238
17,113
679
L
4,104
295
672
2,666
6,264
2,334
0
1,644
4,404
65,452
0
L
Hou Yi
MrxRevan
Hou Yi
3,061
613
0
1,750
9,989
3,652
0
1,101
8,814
0
57,554
W
Nu Wa
4,654
942
0
551
5,039
1,604
147
1,243
3,796
61,401
1,123
W
7,605
1,380
0
5,454
9,279
3,525
0
2,115
7,164
0
55,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
39,173
470
Minions Killed
500
0
Camps Cleared
0
1,349,360
Distance Traveled
1,467,017
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,601
543
100
7
0
243,654
4
W
Sylvanus
7,394
528
27
2
0
291,013
4
W
Skadi
8,791
628
134
10
0
257,957
0
L
Kali
6,880
491
111
8
0
304,208
3
W
Mulan
8,206
586
127
9
0
248,611
4
L
Nox
6,061
433
33
2
0
259,046
6
L
Ra
6,987
499
124
9
0
287,151
2
L
Hou Yi
6,816
487
102
7
0
255,301
2
W
Nu Wa
7,256
518
129
9
0
298,685
5
W
Bastet
7,526
538
83
6
0
370,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role