Player Matchup

Hades
Hades
Filu42
Hades
Level 136
God Stats
4W - 2L
1,375 SR
Queue Stats
338W - 321L
1,561 Elo+
Solo
Medusa
Medusa
H3y7
Medusa
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 111L
1,548 Elo+
Solo
Cthulhu
Cthulhu
KEVEEN17
Cthulhu
Level 120
God Stats
2W - 1L
1,746 SR
Queue Stats
148W - 143L
1,457 Elo+
Solo
Neith
Neith
MGTA
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,586 Elo+
Solo
Bacchus
Bacchus
chaach1
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 30L
1,720 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,574 Elo+

VS

Team Averages
Level 134
1,509 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Doge
Sun Wukong
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Soulcaper
Jing Wei
Level 174
God Stats
0W - 1L
1,250 SR
Queue Stats
55W - 40L
1,536 Elo+
Solo
Izanami
Izanami
TheWahWahGod
Izanami
Level 102
God Stats
2W - 2L
1,745 SR
Queue Stats
60W - 67L
1,487 Elo+
Solo
Zeus
Zeus
theigto
Zeus
Level 137
God Stats
1W - 2L
1,550 SR
Queue Stats
160W - 149L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Filu42
Hades
14
5 / 1 / 8
8,885
555
6,415
12,466
11,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
H3y7
Medusa
17
4 / 0 / 9
9,420
589
13,990
5,779
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
KEVEEN17
Cthulhu
15
0 / 3 / 2
9,192
575
8,314
10,394
11,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
MGTA
Neith
16
6 / 0 / 4
10,359
647
10,595
7,573
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
chaach1
Bacchus
17
8 / 0 / 6
9,574
598
10,520
12,738
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 6 / 1
6,183
386
2,807
13,663
7,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Doge
Sun Wukong
14
1 / 3 / 2
8,560
535
8,293
17,878
12,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Soulcaper
Jing Wei
12
0 / 5 / 1
7,192
450
4,300
12,197
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TheWahWahGod
Izanami
15
3 / 5 / 0
7,982
499
4,301
15,079
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
theigto
Zeus
12
0 / 5 / 0
6,984
437
5,021
8,759
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
4
4
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
1
0.08
L
Sun Wukong
Doge
Sun Wukong
1
3
2
0.67
W
Hades
Filu42
Hades
5
1
8
9
W
Medusa
H3y7
Medusa
4
0
9
8.5
W
Cthulhu
KEVEEN17
Cthulhu
0
3
2
0.33
W
Neith
MGTA
Neith
6
0
4
8
L
Jing Wei
Soulcaper
Jing Wei
0
5
1
0.1
L
Izanami
TheWahWahGod
Izanami
3
5
0
0.6
W
Bacchus
chaach1
Bacchus
8
0
6
11
L
Zeus
theigto
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
24,722
48,950
Taken
67,576
36,288
Mitigated
32,155
17,076
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,807
1,130
2,111
2,569
13,663
7,169
0
2,246
11,417
11,956
0
L
Sun Wukong
Doge
Sun Wukong
8,293
1,348
0
5,097
17,878
12,783
0
8,334
8,810
0
66,504
W
Hades
Filu42
Hades
6,415
519
318
4,105
12,466
11,043
0
2,221
10,193
46,645
349
W
Medusa
H3y7
Medusa
13,990
5,599
0
690
5,779
2,219
237
1,102
4,677
0
86,984
W
Cthulhu
KEVEEN17
Cthulhu
8,314
1,372
99
2,180
10,394
11,368
152
0
10,394
64,010
2,211
W
Neith
MGTA
Neith
10,595
3,886
0
3,598
7,573
3,238
0
2,227
5,118
0
91,448
L
Jing Wei
Soulcaper
Jing Wei
4,300
3,199
0
1,407
12,197
4,014
0
3,897
8,300
0
63,411
L
Izanami
TheWahWahGod
Izanami
4,301
2,228
0
3,872
15,079
5,472
0
4,753
10,240
0
83,129
W
Bacchus
chaach1
Bacchus
10,520
2,012
0
6,086
12,738
8,420
0
2,202
10,384
80,284
865
L
Zeus
theigto
Zeus
5,021
765
0
1,206
8,759
2,717
0
4,647
4,112
45,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
36,901
633
Minions Killed
482
0
Camps Cleared
0
1,632,161
Distance Traveled
1,376,222
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,183
386
12
1
0
223,563
4
L
Sun Wukong
8,560
535
130
8
0
305,165
5
W
Hades
8,885
555
57
4
0
326,863
0
W
Medusa
9,420
589
147
9
0
324,384
5
W
Cthulhu
9,192
575
156
10
0
247,439
8
W
Neith
10,359
647
155
10
0
324,315
4
L
Jing Wei
7,192
450
117
7
0
319,600
0
L
Izanami
7,982
499
120
8
0
292,033
0
W
Bacchus
9,574
598
118
7
0
409,160
0
L
Zeus
6,984
437
103
6
0
235,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role