Player Matchup

Ishtar
Ishtar
KimBO923944
Ishtar
Level 104
God Stats
12W - 10L
1,401 SR
Queue Stats
544W - 540L
1,416 Elo+
Solo
Achilles
Achilles
Pennywisess
Achilles
Level 63
God Stats
4W - 5L
1,361 SR
Queue Stats
123W - 120L
1,425 Elo+
Solo
Chang'e
Chang'e
Piterfeuer1
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,491 Elo+
Solo
Loki
Loki
omarsyr699
Loki
Level 110
God Stats
7W - 6L
1,319 SR
Queue Stats
108W - 94L
1,442 Elo+
Solo
The Morrigan
The Morrigan
wolas123
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 105
1,416 SR
1,455 Elo+

VS

Team Averages
Level 118
1,493 SR
1,465 Elo+
Surtr
Surtr
FiZZeSchteven
Surtr
Level 132
God Stats
111W - 90L
1,611 SR
Queue Stats
267W - 264L
1,428 Elo+
Solo
Anubis
Anubis
Senator_Monke
Anubis
Level 108
God Stats
10W - 10L
1,290 SR
Queue Stats
141W - 174L
1,483 Elo+
Solo
Yemoja
Yemoja
Ziani_88-
Yemoja
Level 158
God Stats
25W - 27L
1,573 SR
Queue Stats
650W - 609L
1,531 Elo+
Solo
Artemis
Artemis
manchesterAREyou
Artemis
Level 114
God Stats
74W - 65L
1,490 SR
Queue Stats
293W - 278L
1,459 Elo+
Solo
Hun Batz
Hun Batz
vx Jack
Hun Batz
Level 76
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 170L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 2 / 0
4,964
451
2,916
5,104
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Pennywisess
Achilles
11
2 / 0 / 0
6,258
569
4,279
5,912
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Piterfeuer1
Chang'e
10
0 / 0 / 2
5,615
510
5,501
6,823
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 2
7,165
651
4,487
7,321
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
wolas123
The Morrigan
9
1 / 4 / 1
6,105
555
3,514
7,169
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,551
505
2,522
8,021
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 1
6,469
588
6,125
8,109
3,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yemoja
Ziani_88-
Yemoja
9
2 / 0 / 1
5,879
534
1,174
6,974
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
5,172
470
5,234
8,844
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
vx Jack
Hun Batz
1
0 / 0 / 0
3,582
326
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ishtar
0
2
0
0
W
Achilles
Pennywisess
Achilles
2
0
0
2
W
Chang'e
Piterfeuer1
Chang'e
0
0
2
1
L
3
3
1
1.17
L
Yemoja
Ziani_88-
Yemoja
2
0
1
2.5
L
1
2
1
0.75
W
4
0
2
5
L
Hun Batz
vx Jack
Hun Batz
0
0
0
0
W
The Morrigan
wolas123
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
15,055
32,329
Taken
31,948
12,448
Mitigated
14,727
13,922
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,522
971
0
3,588
8,021
4,042
0
0
7,446
929
26,859
W
Ishtar
2,916
1,457
114
1,120
5,104
1,685
37
556
4,548
0
24,063
W
Achilles
Pennywisess
Achilles
4,279
644
0
3,148
5,912
4,709
657
86
5,413
0
36,084
W
Chang'e
Piterfeuer1
Chang'e
5,501
554
761
3,030
6,823
2,149
0
215
6,608
34,459
1,628
L
6,125
310
0
3,678
8,109
3,198
0
2,979
4,696
50,164
0
L
Yemoja
Ziani_88-
Yemoja
1,174
244
2,044
2,730
6,974
4,269
0
1,999
4,975
18,552
1,273
L
5,234
1,808
0
1,924
8,844
3,218
0
3,086
5,745
0
34,268
W
4,487
1,342
0
4,999
7,321
2,603
0
544
6,733
0
63,834
L
Hun Batz
vx Jack
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
wolas123
The Morrigan
3,514
449
0
750
7,169
1,302
0
5,746
1,423
30,799
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
26,653
323
Minions Killed
226
0
Camps Cleared
0
1,047,562
Distance Traveled
764,453
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,551
505
54
5
0
143,878
0
W
Ishtar
4,964
451
32
3
0
215,283
0
W
Achilles
6,258
569
70
6
0
184,874
0
W
Chang'e
5,615
510
52
5
0
246,003
5
L
Anubis
6,469
588
88
8
0
184,301
2
L
Yemoja
5,879
534
39
4
0
243,028
5
L
Artemis
5,172
470
45
4
0
193,246
4
W
Loki
7,165
651
119
11
0
219,433
0
L
Hun Batz
3,582
326
0
0
0
0
0
W
The Morrigan
6,105
555
50
5
0
181,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role