Player Matchup

Freya
Freya
CamelliaOSU
Freya
Level 100
God Stats
12W - 8L
1,602 SR
Queue Stats
284W - 289L
1,443 Elo+
Party 1
Anubis
Anubis
DaddyIVIatty
Anubis
Level 109
God Stats
45W - 26L
1,646 SR
Queue Stats
378W - 403L
1,400 Elo+
Party 1
Vulcan
Vulcan
E x P e D l T E
Vulcan
Level 107
God Stats
19W - 9L
1,561 SR
Queue Stats
85W - 73L
1,473 Elo+
Party 3
Nox
Nox
RichardPringle4k
Nox
Level 30
God Stats
20W - 10L
1,704 SR
Queue Stats
81W - 74L
1,460 Elo+
Party 3
Neith
Neith
vampireizzy00
Neith
Level 159
God Stats
116W - 121L
1,473 SR
Queue Stats
289W - 297L
1,420 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,439 Elo+

VS

Team Averages
Level 107
1,453 SR
1,427 Elo+
Sylvanus
Sylvanus
Dillymos04
Sylvanus
Level 128
God Stats
5W - 10L
1,500 SR
Queue Stats
164W - 176L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
LurKGam3r
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,456 Elo+
Party 2
Ishtar
Ishtar
Rainstorm4640
Ishtar
Level 100
God Stats
1W - 4L
1,347 SR
Queue Stats
102W - 111L
1,441 Elo+
Party 2
Cupid
Cupid
Shinnyshawn
Cupid
Level 126
God Stats
24W - 21L
1,503 SR
Queue Stats
106W - 115L
1,411 Elo+
Solo
Charon
Charon
ytprodigy
Charon
Level 52
God Stats
2W - 5L
1,418 SR
Queue Stats
24W - 35L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,440
634
3,123
5,770
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
9
1 / 1 / 0
4,954
708
2,074
3,631
1,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 0 / 1
4,343
620
3,204
2,272
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 0 / 0
4,505
644
1,864
3,224
1,786
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

6
0 / 0 / 3
3,878
554
3,672
5,220
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dillymos04
Sylvanus
7
0 / 1 / 1
4,301
614
2,374
5,927
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
LurKGam3r
Cabrakan
7
2 / 1 / 0
4,111
587
3,262
6,065
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
3,705
529
2,152
3,970
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 1
4,266
609
2,058
4,195
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
ytprodigy
Charon
3
0 / 1 / 0
3,344
478
445
2,541
1,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Anubis
1
1
0
1
L
Sylvanus
Dillymos04
Sylvanus
0
1
1
0.5
W
0
0
1
0.5
L
Cabrakan
LurKGam3r
Cabrakan
2
1
0
2
L
0
1
0
0
W
2
0
0
2
L
1
1
1
1.5
W
0
0
3
1.5
L
Charon
ytprodigy
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
10,291
20,117
Taken
22,698
7,551
Mitigated
9,582
9,545
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,123
1,161
0
2,790
5,770
1,924
0
1,754
4,016
15,284
4,767
W
Anubis
2,074
180
0
2,139
3,631
1,587
0
362
3,269
31,717
2,484
L
Sylvanus
Dillymos04
Sylvanus
2,374
996
204
1,840
5,927
2,498
0
4,547
1,380
19,195
7,633
W
3,204
1,778
0
250
2,272
730
0
1,396
876
26,713
0
L
Cabrakan
LurKGam3r
Cabrakan
3,262
671
0
2,316
6,065
3,525
0
1,976
4,089
17,420
2,830
L
2,152
1,176
0
1,079
3,970
1,294
0
827
3,143
0
20,179
W
1,864
236
164
1,321
3,224
1,786
0
474
2,750
11,103
2,277
L
2,058
1,000
0
1,127
4,195
899
0
1,851
2,344
0
21,728
W
3,672
733
131
2,750
5,220
1,524
227
1,615
3,605
0
22,629
L
Charon
ytprodigy
Charon
445
153
0
998
2,541
1,366
0
370
2,171
3,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
19,727
198
Minions Killed
168
0
Camps Cleared
0
637,412
Distance Traveled
580,366
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,440
634
37
5
0
139,254
0
W
Anubis
4,954
708
64
9
0
104,904
1
L
Sylvanus
4,301
614
53
8
0
127,243
0
W
Vulcan
4,343
620
49
7
0
134,416
0
L
Cabrakan
4,111
587
32
5
0
153,046
0
L
Ishtar
3,705
529
34
5
0
120,914
0
W
Nox
4,505
644
25
4
0
126,962
0
L
Cupid
4,266
609
44
6
0
112,726
0
W
Neith
3,878
554
23
3
0
131,876
1
L
Charon
3,344
478
5
1
0
66,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role