Player Matchup

Thanatos
Thanatos
JNOA562
Thanatos
Level 99
God Stats
22W - 21L
1,511 SR
Queue Stats
96W - 116L
1,403 Elo+
Party 1
Nut
Nut
Sgt tahco
Nut
Level 87
God Stats
22W - 17L
1,534 SR
Queue Stats
416W - 425L
1,364 Elo+
Solo
Ra
Ra
TMAC51
Ra
Level 64
God Stats
18W - 23L
1,478 SR
Queue Stats
66W - 67L
1,472 Elo+
Party 1
Ymir
Ymir
TommyBuckets
Ymir
Level 64
God Stats
4W - 0L
1,836 SR
Queue Stats
29W - 14L
1,646 Elo+
Solo
Sylvanus
Sylvanus
galoiaz
Sylvanus
Level 106
God Stats
4W - 7L
1,342 SR
Queue Stats
76W - 91L
1,412 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,459 Elo+

VS

Team Averages
Level 58
1,417 SR
1,378 Elo+
Kukulkan
Kukulkan
DeaderSurvival
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,312 Elo+
Solo
Nut
Nut
DingusMaxmus
Nut
Level 44
God Stats
0W - 1L
1,135 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Growroots
Bake Kujira
Level 58
God Stats
3W - 4L
1,452 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 2
Sobek
Sobek
ParadoxValuez
Sobek
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 341L
1,144 Elo+
Solo
Da Ji
Da Ji
Way She G0s
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JNOA562
Thanatos
16
5 / 1 / 3
9,783
515
8,134
16,081
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 3 / 3
9,814
517
7,087
11,789
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
16
4 / 1 / 5
10,704
563
9,731
7,059
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 7
9,678
509
4,909
8,666
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
galoiaz
Sylvanus
19
7 / 1 / 2
12,387
652
10,334
12,855
11,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 6 / 1
8,809
464
5,612
11,306
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,506
395
4,335
10,649
4,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Growroots
Bake Kujira
14
1 / 3 / 0
7,898
416
1,956
10,047
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 2
7,558
398
3,918
15,810
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 7 / 3
8,564
451
7,307
18,653
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
6
6
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
1
0.42
L
1
2
2
1
L
Bake Kujira
Growroots
Bake Kujira
1
3
0
0.33
W
Thanatos
JNOA562
Thanatos
5
1
3
6.5
L
0
2
2
0.5
W
3
3
3
1.5
W
Ra
4
1
5
6.5
W
0
0
7
3.5
L
2
7
3
0.5
W
Sylvanus
galoiaz
Sylvanus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
23,128
56,450
Taken
66,465
36,556
Mitigated
40,733
35,909
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,612
620
0
1,500
11,306
4,271
0
6,258
4,846
62,373
54
L
4,335
2,059
0
0
10,649
4,075
84
703
9,946
0
32,589
L
Bake Kujira
Growroots
Bake Kujira
1,956
1,050
48
408
10,047
10,254
91
5,113
4,934
42,263
0
W
Thanatos
JNOA562
Thanatos
8,134
1,376
0
16,836
16,081
7,320
83
1,692
14,389
0
79,690
L
3,918
238
0
2,640
15,810
14,754
0
6,983
8,729
21,727
2,581
W
7,087
4,454
234
4,327
11,789
5,390
2,070
2,120
9,669
0
70,633
W
Ra
9,731
43
2,763
2,631
7,059
3,028
493
2,490
4,569
77,956
407
W
4,909
1,381
0
2,264
8,666
9,067
503
2,696
5,919
36,394
1,661
L
7,307
1,802
0
4,729
18,653
7,379
0
4,702
13,874
0
50,699
W
Sylvanus
galoiaz
Sylvanus
10,334
2,804
772
6,082
12,855
11,751
188
1,992
10,689
89,944
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
40,335
553
Minions Killed
340
0
Camps Cleared
0
1,804,556
Distance Traveled
1,723,600
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,809
464
124
7
0
340,755
3
L
Nut
7,506
395
42
2
0
334,812
1
L
Bake Kujira
7,898
416
77
4
0
317,265
0
W
Thanatos
9,783
515
98
5
0
433,032
0
L
Sobek
7,558
398
33
2
0
376,546
2
W
Nut
9,814
517
119
6
0
299,373
2
W
Ra
10,704
563
120
6
0
401,569
0
W
Ymir
9,678
509
41
2
0
379,161
5
L
Da Ji
8,564
451
64
3
0
354,222
2
W
Sylvanus
12,387
652
175
9
0
291,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role