Player Matchup

Sol
Sol
Esmerelee
Sol
Level 148
God Stats
3W - 1L
1,825 SR
Queue Stats
52W - 42L
1,636 Elo+
Party 2
Amaterasu
Amaterasu
Glitch Feedback
Amaterasu
Level 157
God Stats
4W - 4L
1,723 SR
Queue Stats
241W - 223L
1,615 Elo+
Party 2
Ares
Ares
times_x_infinity
Ares
Level 165
God Stats
7W - 4L
1,528 SR
Queue Stats
99W - 103L
1,579 Elo+
Party 2
Team Averages
Level 157
1,692 SR
1,610 Elo+

VS

Team Averages
Level 62
1,574 SR
1,716 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Byedbeatt
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 77L
1,702 Elo+
Solo
Medusa
Medusa
SkurrtSkurrt
Medusa
Level 45
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 1L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,568
657
7,877
10,882
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Glitch Feedback
Amaterasu
11
1 / 3 / 2
6,564
656
6,797
16,548
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 4 / 0
6,396
640
6,448
12,484
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 7
8,687
869
19,530
13,063
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Byedbeatt
Achilles
13
5 / 0 / 4
8,138
814
7,975
10,569
10,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
13
3 / 2 / 4
8,126
813
7,975
8,828
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
12
12
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
7
7.5
W
Achilles
Byedbeatt
Achilles
5
0
4
7
L
0
5
3
0.3
L
Amaterasu
Glitch Feedback
Amaterasu
1
3
2
0.67
W
Medusa
3
2
4
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
35,480
39,914
Taken
32,460
28,684
Mitigated
24,801
7,493
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,530
4,242
0
8,961
13,063
11,412
978
6,631
5,627
38,846
445
W
Achilles
Byedbeatt
Achilles
7,975
1,645
0
4,352
10,569
10,202
466
3,800
6,137
0
27,537
L
7,877
2,983
0
3,124
10,882
4,129
0
4,926
5,645
27,232
0
L
Amaterasu
Glitch Feedback
Amaterasu
6,797
2,218
0
3,285
16,548
16,659
0
6,806
8,780
0
16,478
W
Medusa
7,975
3,116
0
1,954
8,828
3,187
1,132
2,910
5,605
0
44,564
L
6,448
372
0
1,084
12,484
7,896
0
5,642
6,061
10,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,528
Gold Earned
24,951
84
Minions Killed
137
0
Camps Cleared
0
555,993
Distance Traveled
535,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,687
869
53
5
0
168,257
0
W
Achilles
8,138
814
21
2
0
180,003
3
L
Sol
6,568
657
47
5
0
179,410
0
L
Amaterasu
6,564
656
27
3
0
204,349
0
W
Medusa
8,126
813
63
6
0
187,504
0
L
Ares
6,396
640
10
1
0
172,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role