Player Matchup

Ah Puch
Ah Puch
Jayyxy-_-
Ah Puch
Level 65
God Stats
0W - 2L
1,447 SR
Queue Stats
24W - 29L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
temp-247290
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 2
Bacchus
Bacchus
temp-8344499
Bacchus
Level 107
God Stats
1W - 2L
1,425 SR
Queue Stats
42W - 44L
1,461 Elo+
Party 2
Team Averages
Level 80
1,457 SR
1,329 Elo+

VS

Team Averages
Level 69
1,376 SR
1,431 Elo+
Artio
Artio
Elmo07y
Artio
Level 83
God Stats
4W - 7L
1,348 SR
Queue Stats
63W - 59L
1,419 Elo+
Solo
Kukulkan
Kukulkan
WhiteCIaw-
Kukulkan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 117L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
vNordy
Hou Yi
Level 23
God Stats
6W - 8L
1,279 SR
Queue Stats
117W - 119L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jayyxy-_-
Ah Puch
15
6 / 5 / 3
11,827
657
16,222
17,038
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
temp-247290
Ah Muzen Cab
15
1 / 5 / 4
11,103
617
9,375
16,485
6,783
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
temp-8344499
Bacchus
16
4 / 3 / 6
11,863
659
15,216
18,291
26,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Elmo07y
Artio
15
4 / 4 / 7
11,824
657
6,126
21,874
23,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
WhiteCIaw-
Kukulkan
18
6 / 3 / 5
13,573
754
22,135
13,511
6,188
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
vNordy
Hou Yi
17
3 / 4 / 9
12,307
684
12,234
15,055
6,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
13
13
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Elmo07y
Artio
4
4
7
1.88
L
Ah Puch
Jayyxy-_-
Ah Puch
6
5
3
1.5
W
Kukulkan
WhiteCIaw-
Kukulkan
6
3
5
2.83
L
Ah Muzen Cab
temp-247290
Ah Muzen Cab
1
5
4
0.6
L
Bacchus
temp-8344499
Bacchus
4
3
6
2.33
W
Hou Yi
vNordy
Hou Yi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
40,495
51,814
Taken
50,440
40,948
Mitigated
36,599
8,353
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Elmo07y
Artio
6,126
286
889
4,031
21,874
23,723
0
12,399
8,771
17,264
1,112
L
Ah Puch
Jayyxy-_-
Ah Puch
16,222
1,412
0
2,945
17,038
7,357
364
8,577
8,454
50,230
234
W
Kukulkan
WhiteCIaw-
Kukulkan
22,135
1,599
0
2,165
13,511
6,188
1,049
6,873
6,210
75,974
677
L
Ah Muzen Cab
temp-247290
Ah Muzen Cab
9,375
4,707
0
1,693
16,485
6,783
850
9,493
6,992
0
52,139
L
Bacchus
temp-8344499
Bacchus
15,216
1,503
0
3,715
18,291
26,808
462
9,800
8,449
25,044
3,938
W
Hou Yi
vNordy
Hou Yi
12,234
6,649
0
3,957
15,055
6,688
1,644
9,726
4,750
0
36,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
37,704
152
Minions Killed
198
0
Camps Cleared
0
839,621
Distance Traveled
947,226
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,824
657
16
1
0
334,472
2
L
Ah Puch
11,827
657
50
3
0
262,177
0
W
Kukulkan
13,573
754
115
6
0
315,566
0
L
Ah Muzen Cab
11,103
617
66
4
0
286,986
0
L
Bacchus
11,863
659
36
2
0
290,458
0
W
Hou Yi
12,307
684
67
4
0
297,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role