Player Matchup

Anhur
Anhur
Blake1k
Anhur
Level 37
God Stats
1W - 2L
1,399 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 1
Ares
Ares
Bu5ted
Ares
Level 16
God Stats
2W - 2L
1,391 SR
Queue Stats
3W - 6L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
PopRohx
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,594 Elo+
Party 1
Team Averages
Level 53
1,430 SR
1,561 Elo+

VS

Team Averages
Level 87
1,474 SR
1,493 Elo+
Tiamat
Tiamat
BKRåndy
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Achilles
Achilles
KForKody
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 29L
1,500 Elo+
Party 2
Hachiman
Hachiman
Velocityyyyy
Hachiman
Level 15
God Stats
8W - 5L
1,423 SR
Queue Stats
140W - 129L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blake1k
Anhur
12
0 / 3 / 0
7,362
614
5,124
10,049
3,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
Bu5ted
Ares
11
0 / 5 / 0
7,102
592
2,820
10,942
6,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PopRohx
Kukulkan
13
0 / 3 / 0
7,529
627
4,977
6,446
2,529
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BKRåndy
Tiamat
15
0 / 0 / 10
9,129
761
8,645
7,043
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
KForKody
Achilles
15
8 / 0 / 2
9,803
817
10,082
10,347
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Velocityyyyy
Hachiman
15
3 / 0 / 7
9,693
808
6,083
5,300
1,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BKRåndy
Tiamat
0
0
10
5
L
Anhur
Blake1k
Anhur
0
3
0
0
L
Ares
Bu5ted
Ares
0
5
0
0
W
Achilles
KForKody
Achilles
8
0
2
9
L
Kukulkan
PopRohx
Kukulkan
0
3
0
0
W
Hachiman
Velocityyyyy
Hachiman
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,921
Damage
24,810
27,437
Taken
22,690
12,927
Mitigated
16,530
3,711
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BKRåndy
Tiamat
8,645
224
0
1,751
7,043
3,762
301
2,211
4,832
42,307
1,325
L
Anhur
Blake1k
Anhur
5,124
2,441
0
2,461
10,049
3,672
0
3,242
6,010
0
24,461
L
Ares
Bu5ted
Ares
2,820
160
0
750
10,942
6,726
0
2,373
7,616
5,517
0
W
Achilles
KForKody
Achilles
10,082
1,014
0
4,474
10,347
10,803
574
3,385
6,962
0
25,006
L
Kukulkan
PopRohx
Kukulkan
4,977
321
0
500
6,446
2,529
0
1,652
4,144
37,195
0
W
Hachiman
Velocityyyyy
Hachiman
6,083
2,998
0
987
5,300
1,965
1,557
2,277
3,023
0
23,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,993
Gold Earned
28,625
131
Minions Killed
177
0
Camps Cleared
0
672,573
Distance Traveled
732,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,129
761
91
8
0
223,625
0
L
Anhur
7,362
614
62
5
0
215,245
0
L
Ares
7,102
592
6
1
0
232,687
0
W
Achilles
9,803
817
20
2
0
264,463
0
L
Kukulkan
7,529
627
63
5
0
224,641
0
W
Hachiman
9,693
808
66
6
0
244,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role