Player Matchup

Janus
Janus
Bronze III
Huntg_fit
Janus
Bronze III
Level 107
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum IV
Rolykss
Shiva
Platinum IV
Level 158
God Stats
14W - 4L
1,950 SR
Queue Stats
25W - 21L
2,030 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Romance12B
Ne Zha
Diamond V
Level 128
God Stats
16W - 18L
1,648 SR
Queue Stats
822W - 1,018L
2,108 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,696 SR
1,880 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,408 SR
1,464 MMR
Cernunnos
Cernunnos
Bronze III
DdaRunawayInmate
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 2L
1,464 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
KYD_Dannybo17
Cthulhu
Bronze III
Level 127
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 2L
1,464 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
STATUS_DEALER17
Ix Chel
Bronze III
Level 145
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 2L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Huntg_fit
Janus
16
6 / 3 / 8
10,654
820
10,945
7,888
3,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Rolykss
Shiva
16
5 / 0 / 10
10,714
824
13,682
17,518
20,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Romance12B
Ne Zha
16
5 / 1 / 8
10,383
799
17,349
13,682
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothThanatosCharonArachneAchilles

VS

Bans
Xing TianAresAnhurAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
2 / 3 / 0
8,541
657
7,566
15,855
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
1 / 8 / 2
8,434
649
8,468
16,533
9,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 1
8,587
661
5,590
14,063
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
2
3
0
0.67
W
Janus
Huntg_fit
Janus
6
3
8
3.33
L
Cthulhu
1
8
2
0.25
W
Shiva
Rolykss
Shiva
5
0
10
10
W
Ne Zha
Romance12B
Ne Zha
5
1
8
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,976
Damage
21,624
39,088
Taken
46,451
33,745
Mitigated
20,506
10,691
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
7,566
3,641
0
2,452
15,855
5,910
0
3,018
12,102
0
30,869
W
Janus
Huntg_fit
Janus
10,945
205
0
1,460
7,888
3,248
896
2,899
4,717
40,649
0
L
Cthulhu
8,468
377
459
310
16,533
9,195
0
6,389
9,330
22,935
1,026
W
Shiva
Rolykss
Shiva
13,682
1,434
385
4,493
17,518
20,478
580
4,872
11,845
0
44,117
W
Ne Zha
Romance12B
Ne Zha
17,349
1,699
0
4,353
13,682
10,019
943
4,560
8,466
0
47,372
L
5,590
125
1,683
2,291
14,063
5,401
0
1,567
11,738
31,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
25,562
167
Minions Killed
143
0
Camps Cleared
0
767,260
Distance Traveled
672,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,541
657
48
4
0
224,313
0
W
Janus
10,654
820
67
5
0
220,618
0
L
Cthulhu
8,434
649
26
2
0
211,649
0
W
Shiva
10,714
824
52
4
0
272,574
0
W
Ne Zha
10,383
799
48
4
0
274,068
0
L
Ix Chel
8,587
661
69
5
0
236,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role