Player Matchup

Bellona
Bellona
Bronze III
Callmewatch
Bellona
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Catalyst Snipez
Scylla
Gold II
Level 159
God Stats
1W - 2L
1,692 SR
Queue Stats
23W - 22L
1,588 MMR
Solo
Charon
Charon
Gold III
MKsexo
Charon
Gold III
Level 158
God Stats
2W - 4L
1,495 SR
Queue Stats
122W - 110L
1,558 MMR
Solo
Achilles
Achilles
Gold II
Troca Cuhh
Achilles
Gold II
Level 148
God Stats
17W - 13L
1,713 SR
Queue Stats
92W - 83L
1,608 MMR
Solo
Cupid
Cupid
Gold II
johnnysml
Cupid
Gold II
Level 176
God Stats
7W - 9L
1,622 SR
Queue Stats
80W - 82L
1,634 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,604 SR
1,578 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,614 SR
1,579 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
CoNduXiTyBTRY
Cthulhu
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Agni
Agni
Gold I
Ravenjcm
Agni
Gold I
Level 159
God Stats
5W - 10L
1,442 SR
Queue Stats
169W - 166L
1,664 MMR
Solo
Mulan
Mulan
Silver I
SireBubblot
Mulan
Silver I
Level 158
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 2L
1,639 MMR
Solo
Hun Batz
Hun Batz
Silver I
Wally A1
Hun Batz
Silver I
Level 155
God Stats
5W - 3L
1,879 SR
Queue Stats
25W - 14L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Callmewatch
Bellona
10
0 / 2 / 0
6,058
466
3,895
10,100
9,333
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
6,379
491
4,414
8,645
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
MKsexo
Charon
10
0 / 2 / 4
6,162
474
4,604
9,826
7,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Troca Cuhh
Achilles
12
5 / 3 / 0
6,841
526
6,834
11,830
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
johnnysml
Cupid
12
1 / 0 / 1
6,448
496
5,724
8,460
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaKukulkanThorNe Zha

VS

Bans
SobekBake KujiraThanatosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 1
7,764
597
7,200
8,549
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
10
0 / 3 / 1
6,528
502
3,459
11,102
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Agni
13
1 / 2 / 3
7,430
572
8,818
6,041
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 1
8,230
633
8,084
11,323
9,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Wally A1
Hun Batz
14
8 / 0 / 0
8,123
625
4,817
10,947
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
11
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
1
0.5
L
Bellona
Callmewatch
Bellona
0
2
0
0
L
0
4
1
0.13
W
Cthulhu
0
3
1
0.17
L
Charon
MKsexo
Charon
0
2
4
1
W
Agni
1
2
3
1.25
W
1
0
1
1.5
L
Achilles
Troca Cuhh
Achilles
5
3
0
1.67
W
Hun Batz
Wally A1
Hun Batz
8
0
0
8
L
Cupid
johnnysml
Cupid
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
32,378
48,861
Taken
47,962
30,693
Mitigated
26,013
11,465
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,200
5,666
0
4,716
8,549
2,958
0
2,054
6,495
0
75,459
L
Bellona
Callmewatch
Bellona
3,895
1,117
0
2,647
10,100
9,333
0
0
10,100
0
30,667
L
4,414
607
0
1,145
8,645
2,953
0
4,318
3,901
51,205
0
W
Cthulhu
3,459
145
156
1,763
11,102
7,143
140
2,965
8,137
22,631
0
L
Charon
MKsexo
Charon
4,604
782
0
1,668
9,826
7,892
0
3,295
6,377
16,198
0
W
Agni
8,818
766
0
1,838
6,041
1,980
104
2,136
3,905
48,309
2,068
W
8,084
1,462
0
5,809
11,323
9,586
0
521
10,802
0
66,248
L
Achilles
Troca Cuhh
Achilles
6,834
1,773
0
1,750
11,830
7,604
17
2,032
9,514
0
47,828
W
Hun Batz
Wally A1
Hun Batz
4,817
1,311
0
5,476
10,947
4,346
0
1,342
9,605
0
69,153
L
Cupid
johnnysml
Cupid
5,724
3,996
137
4,118
8,460
2,911
0
1,583
6,867
0
58,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
38,075
331
Minions Killed
473
0
Camps Cleared
0
1,314,573
Distance Traveled
1,378,199
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,764
597
148
11
0
228,906
1
L
Bellona
6,058
466
53
4
0
224,835
0
L
Scylla
6,379
491
91
7
0
245,638
4
W
Cthulhu
6,528
502
16
1
0
289,761
0
L
Charon
6,162
474
19
1
0
286,601
4
W
Agni
7,430
572
99
8
0
269,572
4
W
Mulan
8,230
633
111
9
0
250,385
2
L
Achilles
6,841
526
67
5
0
305,293
7
W
Hun Batz
8,123
625
99
8
0
339,575
1
L
Cupid
6,448
496
101
8
0
252,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role