Player Matchup

Anubis
Anubis
Chong Little
Anubis
Level 100
God Stats
6W - 7L
1,431 SR
Queue Stats
28W - 29L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
ThaWhiteBull
Gilgamesh
Level 36
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
celobean
Danzaburou
Level 14
God Stats
2W - 2L
1,823 SR
Queue Stats
19W - 14L
1,611 Elo+
Party 1
Team Averages
Level 50
1,501 SR
1,429 Elo+

VS

Team Averages
Level 130
1,448 SR
1,447 Elo+
Sun Wukong
Sun Wukong
BEERNPOOCE91
Sun Wukong
Level 127
God Stats
3W - 4L
1,402 SR
Queue Stats
24W - 27L
1,355 Elo+
Solo
Chronos
Chronos
Daniie_el
Chronos
Level 154
God Stats
3W - 1L
1,625 SR
Queue Stats
29W - 26L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Jordonimo
Ne Zha
Level 109
God Stats
16W - 20L
1,319 SR
Queue Stats
126W - 133L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 6
11,740
734
12,763
14,476
6,774
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThaWhiteBull
Gilgamesh
19
5 / 0 / 8
12,391
774
15,644
13,532
8,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
celobean
Danzaburou
18
5 / 0 / 8
12,790
799
20,495
14,022
6,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEERNPOOCE91
Sun Wukong
13
0 / 4 / 1
8,976
561
6,235
25,350
15,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Daniie_el
Chronos
17
0 / 4 / 1
10,683
668
14,511
16,944
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Jordonimo
Ne Zha
16
2 / 5 / 0
10,109
632
10,953
14,045
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BEERNPOOCE91
Sun Wukong
0
4
1
0.13
W
Anubis
3
2
6
3
L
Chronos
Daniie_el
Chronos
0
4
1
0.13
L
Ne Zha
Jordonimo
Ne Zha
2
5
0
0.4
W
Gilgamesh
ThaWhiteBull
Gilgamesh
5
0
8
9
W
Danzaburou
celobean
Danzaburou
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,902
Damage
31,699
42,030
Taken
56,339
21,567
Mitigated
29,952
18,276
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BEERNPOOCE91
Sun Wukong
6,235
267
311
9,164
25,350
15,581
69
4,330
20,866
0
18,226
W
Anubis
12,763
651
185
5,871
14,476
6,774
197
5,333
9,143
57,397
2,641
L
Chronos
Daniie_el
Chronos
14,511
2,497
0
1,163
16,944
6,957
780
5,187
11,624
72,279
0
L
Ne Zha
Jordonimo
Ne Zha
10,953
1,652
0
1,926
14,045
7,414
0
2,427
11,503
0
28,353
W
Gilgamesh
ThaWhiteBull
Gilgamesh
15,644
4,216
494
2,068
13,532
8,597
764
4,250
9,282
0
43,332
W
Danzaburou
celobean
Danzaburou
20,495
10,069
0
9,658
14,022
6,196
2,002
5,332
8,690
0
70,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
29,768
230
Minions Killed
193
0
Camps Cleared
0
943,142
Distance Traveled
913,995
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,976
561
22
1
0
309,635
0
W
Anubis
11,740
734
81
5
0
289,676
0
L
Chronos
10,683
668
128
8
0
307,043
0
L
Ne Zha
10,109
632
43
3
0
297,317
3
W
Gilgamesh
12,391
774
47
3
0
344,082
0
W
Danzaburou
12,790
799
102
6
0
309,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role