Player Matchup

Loki
Loki
 
Loki
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Maximus6215
Chaac
Level 158
God Stats
11W - 7L
1,409 SR
Queue Stats
654W - 597L
1,607 Elo+
Solo
Eset
Eset
exoguess
Eset
Level 129
God Stats
2W - 1L
1,621 SR
Queue Stats
26W - 16L
1,570 Elo+
Solo
Hachiman
Hachiman
slimbatey
Hachiman
Level 8
God Stats
1W - 4L
1,238 SR
Queue Stats
8W - 13L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
xXl Rune lXx
Ix Chel
Level 147
God Stats
4W - 2L
1,600 SR
Queue Stats
185W - 152L
1,626 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,531 Elo+

VS

Team Averages
Level 134
1,544 SR
1,547 Elo+
Zhong Kui
Zhong Kui
Darkice55
Zhong Kui
Level 158
God Stats
17W - 17L
1,688 SR
Queue Stats
192W - 174L
1,590 Elo+
Solo
Pele
Pele
Dshinz
Pele
Level 109
God Stats
100W - 76L
1,613 SR
Queue Stats
444W - 414L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
ElChapposLeftLeg
Baron Samedi
Level 109
God Stats
2W - 2L
1,284 SR
Queue Stats
173W - 158L
1,541 Elo+
Solo
Heimdallr
Heimdallr
INNERBLØØM
Heimdallr
Level 169
God Stats
6W - 5L
1,318 SR
Queue Stats
129W - 113L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
Lidden_Wilson
Kuzenbo
Level 126
God Stats
6W - 4L
1,817 SR
Queue Stats
152W - 147L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 2
6,393
639
2,693
6,388
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,143
614
5,150
10,025
8,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
4 / 1 / 0
6,589
659
6,042
4,955
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
slimbatey
Hachiman
8
0 / 6 / 1
4,482
448
3,045
7,755
2,612
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
xXl Rune lXx
Ix Chel
9
0 / 0 / 2
5,659
566
4,196
6,366
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkice55
Zhong Kui
10
1 / 2 / 1
6,097
610
7,256
9,453
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Dshinz
Pele
13
2 / 2 / 1
6,413
641
2,433
9,253
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
ElChapposLeftLeg
Baron Samedi
4
0 / 1 / 0
3,877
388
571
1,845
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
INNERBLØØM
Heimdallr
9
5 / 1 / 0
5,987
599
5,837
7,035
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
8
1 / 1 / 4
5,532
553
2,907
7,438
6,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
9
9
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
L
Zhong Kui
Darkice55
Zhong Kui
1
2
1
0.75
L
Pele
Dshinz
Pele
2
2
1
1.25
L
Baron Samedi
ElChapposLeftLeg
Baron Samedi
0
1
0
0
L
Heimdallr
INNERBLØØM
Heimdallr
5
1
0
5
L
Kuzenbo
1
1
4
3
W
0
1
2
1
W
Eset
4
1
0
4
W
Hachiman
slimbatey
Hachiman
0
6
1
0.08
W
Ix Chel
xXl Rune lXx
Ix Chel
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
19,004
35,489
Taken
35,024
20,097
Mitigated
22,148
13,491
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,693
622
0
3,739
6,388
2,345
0
634
5,732
0
51,003
L
Zhong Kui
Darkice55
Zhong Kui
7,256
2,220
0
4,818
9,453
7,468
552
1,522
7,931
40,325
9,739
L
Pele
Dshinz
Pele
2,433
326
0
1,886
9,253
4,004
0
2,397
6,856
0
56,080
L
Baron Samedi
ElChapposLeftLeg
Baron Samedi
571
115
0
832
1,845
630
0
1,014
831
6,626
0
L
Heimdallr
INNERBLØØM
Heimdallr
5,837
2,768
0
2,751
7,035
3,129
0
3,287
3,748
0
37,163
L
Kuzenbo
2,907
1,576
0
2,346
7,438
6,917
0
2,018
5,420
12,514
0
W
5,150
844
0
5,276
10,025
8,733
0
4,556
5,469
0
45,288
W
Eset
6,042
621
0
785
4,955
2,039
74
1,705
3,136
43,300
906
W
Hachiman
slimbatey
Hachiman
3,045
1,576
0
420
7,755
2,612
0
1,734
6,021
0
18,833
W
Ix Chel
xXl Rune lXx
Ix Chel
4,196
505
665
2,606
6,366
4,368
0
1,038
5,328
27,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
27,906
308
Minions Killed
272
0
Camps Cleared
0
1,038,377
Distance Traveled
855,087
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,393
639
89
9
0
239,093
0
L
Zhong Kui
6,097
610
75
8
0
166,388
1
L
Pele
6,413
641
99
10
0
230,536
0
L
Baron Samedi
3,877
388
17
2
0
43,702
0
L
Heimdallr
5,987
599
74
7
0
197,899
0
L
Kuzenbo
5,532
553
7
1
0
216,562
4
W
Chaac
6,143
614
78
8
0
204,377
0
W
Eset
6,589
659
78
8
0
184,764
0
W
Hachiman
4,482
448
39
4
0
205,374
0
W
Ix Chel
5,659
566
24
2
0
204,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role