Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Advernoob
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,464 Elo+
Party 1
Poseidon
Poseidon
Sedated22
Poseidon
Level 162
God Stats
0W - 2L
1,465 SR
Queue Stats
274W - 264L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YWK Pain
Morgan Le Fay
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
317W - 285L
1,445 Elo+
Solo
Team Averages
Level 133
1,493 SR
1,479 Elo+

VS

Team Averages
Level 60
1,481 SR
1,420 Elo+
Guan Yu
Guan Yu
AskForHeaven
Guan Yu
Level 86
God Stats
4W - 3L
1,510 SR
Queue Stats
140W - 135L
1,511 Elo+
Solo
Ra
Ra
HumanSquare17
Ra
Level 16
God Stats
2W - 3L
1,152 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 2
Xbalanque
Xbalanque
Kid in a c0rner
Xbalanque
Level 77
God Stats
62W - 61L
1,543 SR
Queue Stats
111W - 123L
1,456 Elo+
Party 2
Achilles
Achilles
Kingarthur2000
Achilles
Level 59
God Stats
13W - 10L
1,594 SR
Queue Stats
121W - 155L
1,408 Elo+
Party 2
Geb
Geb
Mikeanator1
Geb
Level 64
God Stats
38W - 30L
1,604 SR
Queue Stats
86W - 82L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 3 / 0
8,984
528
5,864
10,458
5,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
15
0 / 1 / 3
8,117
477
3,133
11,395
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Advernoob
Hercules
13
1 / 1 / 1
7,007
412
4,789
7,985
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Sedated22
Poseidon
13
1 / 2 / 0
7,570
445
9,852
8,254
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
YWK Pain
Morgan Le Fay
16
2 / 2 / 0
9,292
547
7,252
10,150
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AskForHeaven
Guan Yu
17
5 / 0 / 2
9,271
545
8,487
10,789
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 1
8,460
498
1,503
7,361
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kid in a c0rner
Xbalanque
14
1 / 1 / 2
7,845
461
6,354
7,606
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
2 / 2 / 0
8,852
521
7,671
15,790
9,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 3
7,966
469
5,005
13,550
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Loki
 
Loki
0
1
3
1.5
L
Hercules
Advernoob
Hercules
1
1
1
1.5
W
Guan Yu
AskForHeaven
Guan Yu
5
0
2
6
W
1
1
1
1.5
W
Xbalanque
Kid in a c0rner
Xbalanque
1
1
2
2
W
Achilles
2
2
0
1
W
0
1
3
1.5
L
Poseidon
Sedated22
Poseidon
1
2
0
0.5
L
Morgan Le Fay
YWK Pain
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
29,020
48,242
Taken
55,096
23,616
Mitigated
33,905
18,313
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,864
0
0
5,136
10,458
5,020
548
1,540
8,836
88,596
0
L
Loki
 
Loki
3,133
405
0
5,138
11,395
3,718
0
375
11,020
0
72,797
L
Hercules
Advernoob
Hercules
4,789
648
147
1,916
7,985
7,538
0
2,061
5,924
0
28,339
W
Guan Yu
AskForHeaven
Guan Yu
8,487
2,649
40
392
10,789
6,852
0
1,688
8,956
0
91,421
W
1,503
160
161
2,220
7,361
1,843
0
4,810
2,551
54,627
0
W
Xbalanque
Kid in a c0rner
Xbalanque
6,354
2,886
0
2,469
7,606
3,016
663
3,470
3,520
0
60,353
W
Achilles
7,671
1,070
0
2,460
15,790
9,539
0
7,133
8,657
0
61,208
W
5,005
567
0
3,367
13,550
12,655
120
4,552
7,909
41,417
0
L
Poseidon
Sedated22
Poseidon
9,852
1,247
0
2,662
8,254
2,685
525
2,450
5,804
65,790
824
L
Morgan Le Fay
YWK Pain
Morgan Le Fay
7,252
661
0
3,314
10,150
4,655
0
0
10,150
69,783
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
42,394
569
Minions Killed
486
0
Camps Cleared
0
1,654,640
Distance Traveled
1,697,014
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,984
528
161
9
0
303,012
1
L
Loki
8,117
477
119
7
0
411,560
7
L
Hercules
7,007
412
50
3
0
332,855
0
W
Guan Yu
9,271
545
129
8
0
411,284
0
W
Ra
8,460
498
97
6
0
287,058
0
W
Xbalanque
7,845
461
116
7
0
309,899
2
W
Achilles
8,852
521
98
6
0
349,706
0
W
Geb
7,966
469
46
3
0
339,067
1
L
Poseidon
7,570
445
125
7
0
319,216
0
L
Morgan Le Fay
9,292
547
114
7
0
287,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role