Player Matchup

Pele
Pele
IICyberPunkII
Pele
Level 100
God Stats
12W - 14L
1,552 SR
Queue Stats
49W - 44L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
Meıtøu
Cernunnos
Level 108
God Stats
1W - 1L
1,801 SR
Queue Stats
43W - 58L
1,522 Elo+
Party 2
Vulcan
Vulcan
SteveVader7
Vulcan
Level 130
God Stats
9W - 5L
1,637 SR
Queue Stats
140W - 138L
1,602 Elo+
Party 2
Geb
Geb
antho5659
Geb
Level 144
God Stats
3W - 3L
1,642 SR
Queue Stats
86W - 99L
1,591 Elo+
Party 2
Surtr
Surtr
shkont
Surtr
Level 64
God Stats
54W - 39L
1,589 SR
Queue Stats
180W - 203L
1,498 Elo+
Party 2
Team Averages
Level 109
1,644 SR
1,554 Elo+

VS

Team Averages
Level 120
1,627 SR
1,542 Elo+
Nemesis
Nemesis
FancyFishSwitch
Nemesis
Level 228
God Stats
14W - 7L
1,863 SR
Queue Stats
264W - 231L
1,584 Elo+
Solo
Scylla
Scylla
GankGodGayde
Scylla
Level 60
God Stats
15W - 13L
1,610 SR
Queue Stats
47W - 44L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Svenl
Baron Samedi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,507 Elo+
Party 1
Cerberus
Cerberus
Xanakran
Cerberus
Level 139
God Stats
24W - 22L
1,620 SR
Queue Stats
199W - 123L
1,596 Elo+
Solo
Neith
Neith
peccant
Neith
Level 43
God Stats
14W - 6L
1,541 SR
Queue Stats
95W - 93L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
7,998
500
7,048
15,689
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Meıtøu
Cernunnos
15
5 / 5 / 3
8,800
550
10,286
17,844
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
1 / 5 / 3
8,059
504
10,613
9,919
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
8,025
502
7,577
17,461
12,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
shkont
Surtr
11
0 / 9 / 3
6,923
433
7,005
20,291
16,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 4 / 6
11,190
699
17,119
18,152
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
14
5 / 3 / 10
8,924
558
11,258
8,771
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Svenl
Baron Samedi
13
0 / 3 / 14
8,088
506
8,787
15,677
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Xanakran
Cerberus
16
7 / 1 / 2
10,123
633
9,833
10,562
10,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Neith
peccant
Neith
15
1 / 1 / 12
9,555
597
16,098
9,835
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
33
33
Deaths
12
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
4
6
5.75
W
Scylla
5
3
10
3.33
L
4
7
4
0.86
L
Cernunnos
Meıtøu
Cernunnos
5
5
3
1.3
L
Vulcan
1
5
3
0.5
W
Baron Samedi
Svenl
Baron Samedi
0
3
14
2.33
W
Cerberus
Xanakran
Cerberus
7
1
2
8
L
2
7
2
0.43
W
Neith
peccant
Neith
1
1
12
7
L
Surtr
shkont
Surtr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
63,095
81,204
Taken
62,997
45,863
Mitigated
41,158
18,176
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,119
10,196
0
1,966
18,152
9,411
0
2,739
15,081
0
87,745
W
Scylla
11,258
164
0
1,344
8,771
3,174
366
3,087
5,240
44,754
523
L
7,048
1,063
0
3,331
15,689
6,237
0
4,682
10,785
0
48,355
L
Cernunnos
Meıtøu
Cernunnos
10,286
5,332
0
6,531
17,844
7,276
0
2,263
15,489
0
66,112
L
Vulcan
10,613
4,555
0
1,298
9,919
3,747
0
5,211
4,350
56,708
714
W
Baron Samedi
Svenl
Baron Samedi
8,787
789
1,887
6,113
15,677
14,173
67
6,556
8,136
30,424
0
W
Cerberus
Xanakran
Cerberus
9,833
305
0
2,731
10,562
10,510
1,097
2,820
7,460
78,911
2,769
L
7,577
698
0
3,559
17,461
12,398
0
7,121
9,832
24,621
0
W
Neith
peccant
Neith
16,098
5,268
0
4,199
9,835
3,890
0
1,488
8,063
0
83,137
L
Surtr
shkont
Surtr
7,005
1,911
0
3,457
20,291
16,205
4
8,591
10,980
1,300
36,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
47,880
430
Minions Killed
547
0
Camps Cleared
0
1,494,429
Distance Traveled
1,588,106
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,190
699
103
6
0
362,350
0
W
Scylla
8,924
558
95
6
0
322,816
0
L
Pele
7,998
500
84
5
0
327,786
0
L
Cernunnos
8,800
550
109
7
0
262,507
1
L
Vulcan
8,059
504
119
7
0
308,138
0
W
Baron Samedi
8,088
506
35
2
0
319,953
0
W
Cerberus
10,123
633
184
12
0
279,268
0
L
Geb
8,025
502
55
3
0
299,969
6
W
Neith
9,555
597
130
8
0
303,719
0
L
Surtr
6,923
433
63
4
0
296,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role