Player Matchup

Tyr
Tyr
AxlKDA
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,500 Elo+
Solo
Anhur
Anhur
Hαseeb
Anhur
Level 176
God Stats
55W - 22L
1,849 SR
Queue Stats
609W - 319L
1,827 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hυττ
Morgan Le Fay
Level 129
God Stats
3W - 3L
1,852 SR
Queue Stats
53W - 26L
1,749 Elo+
Solo
Team Averages
Level 142
1,734 SR
1,692 Elo+

VS

Team Averages
Level 32
1,485 SR
1,099 Elo+
Rama
Rama
CaboAlan
Rama
Level 8
God Stats
1W - 6L
1,221 SR
Queue Stats
2W - 21L
1,054 Elo+
Party 1
Ra
Ra
SargentoParedes
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,054 Elo+
Party 1
Da Ji
Da Ji
lNeff x
Da Ji
Level 63
God Stats
0W - 1L
1,734 SR
Queue Stats
6W - 28L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AxlKDA
Tyr
13
4 / 5 / 13
8,764
876
5,630
12,200
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Hαseeb
Anhur
15
12 / 5 / 9
10,429
1,043
13,801
11,116
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Hυττ
Morgan Le Fay
15
11 / 4 / 14
11,330
1,133
15,937
11,617
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 11 / 5
8,330
833
2,882
14,092
3,821
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 8 / 3
10,545
1,055
10,615
12,612
4,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
lNeff x
Da Ji
12
2 / 8 / 6
8,172
817
4,473
13,381
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
27
Kills
13
14
Deaths
27
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
AxlKDA
Tyr
4
5
13
2.1
L
Rama
2
11
5
0.41
W
Anhur
Hαseeb
Anhur
12
5
9
3.3
W
Morgan Le Fay
Hυττ
Morgan Le Fay
11
4
14
4.5
L
9
8
3
1.31
L
Da Ji
lNeff x
Da Ji
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
17,970
34,933
Taken
40,085
19,308
Mitigated
14,403
6,490
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
AxlKDA
Tyr
5,630
849
0
1,644
12,200
10,927
23
4,147
8,053
0
17,455
L
Rama
2,882
2,325
0
314
14,092
3,821
40
5,524
8,085
0
18,959
W
Anhur
Hαseeb
Anhur
13,801
8,348
0
2,647
11,116
3,728
1,155
3,679
7,332
0
26,336
W
Morgan Le Fay
Hυττ
Morgan Le Fay
15,937
1,639
0
2,199
11,617
4,653
415
2,706
8,911
45,030
0
L
10,615
1,815
343
850
12,612
4,862
0
5,226
7,049
24,903
0
L
Da Ji
lNeff x
Da Ji
4,473
1,504
0
888
13,381
5,720
0
4,026
8,974
0
16,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
27,047
123
Minions Killed
75
0
Camps Cleared
0
512,913
Distance Traveled
448,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,764
876
25
3
0
188,813
0
L
Rama
8,330
833
27
3
0
142,283
0
W
Anhur
10,429
1,043
34
3
0
154,865
0
W
Morgan Le Fay
11,330
1,133
64
6
0
169,235
0
L
Ra
10,545
1,055
17
2
0
135,823
0
L
Da Ji
8,172
817
31
3
0
170,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role