Player Matchup

Hachiman
Hachiman
RDGER
Hachiman
Level 29
God Stats
10W - 1L
1,500 SR
Queue Stats
118W - 107L
1,561 Elo+
Party 2
Chang'e
Chang'e
RedeemTheMeme
Chang'e
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 67L
1,561 Elo+
Party 2
Thanatos
Thanatos
jra01220
Thanatos
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 45L
1,561 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,561 Elo+

VS

Team Averages
Level 104
1,701 SR
1,559 Elo+
Achilles
Achilles
Huntermayday
Achilles
Level 168
God Stats
9W - 13L
1,595 SR
Queue Stats
446W - 416L
1,563 Elo+
Solo
Heimdallr
Heimdallr
ImEtchh
Heimdallr
Level 77
God Stats
0W - 1L
1,705 SR
Queue Stats
64W - 63L
1,541 Elo+
Party 1
Ix Chel
Ix Chel
TonyToonToon
Ix Chel
Level 67
God Stats
4W - 4L
1,801 SR
Queue Stats
38W - 35L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RDGER
Hachiman
15
4 / 1 / 5
10,250
683
9,383
10,300
4,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
18
3 / 0 / 11
11,434
762
12,184
18,224
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
jra01220
Thanatos
17
9 / 4 / 7
11,952
797
20,282
17,755
8,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Huntermayday
Achilles
15
3 / 3 / 2
10,149
677
12,484
23,215
30,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImEtchh
Heimdallr
14
1 / 8 / 2
9,706
647
11,425
16,443
5,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
TonyToonToon
Ix Chel
15
1 / 5 / 4
10,015
668
11,366
9,135
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Huntermayday
Achilles
3
3
2
1.33
L
Heimdallr
ImEtchh
Heimdallr
1
8
2
0.25
W
Hachiman
RDGER
Hachiman
4
1
5
6.5
W
Chang'e
3
0
11
8.5
L
Ix Chel
TonyToonToon
Ix Chel
1
5
4
0.6
W
Thanatos
jra01220
Thanatos
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
35,275
46,279
Taken
48,793
20,232
Mitigated
38,813
21,962
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Huntermayday
Achilles
12,484
2,140
0
3,514
23,215
30,004
0
7,071
16,020
0
35,748
L
Heimdallr
ImEtchh
Heimdallr
11,425
5,641
0
2,080
16,443
5,601
1,092
3,241
13,100
0
40,860
W
Hachiman
RDGER
Hachiman
9,383
6,648
0
831
10,300
4,217
144
3,939
6,361
0
27,655
W
Chang'e
12,184
972
3,781
8,372
18,224
7,988
212
3,659
14,565
58,141
0
L
Ix Chel
TonyToonToon
Ix Chel
11,366
692
1,168
800
9,135
3,208
227
1,942
7,173
33,482
0
W
Thanatos
jra01220
Thanatos
20,282
5,088
0
8,978
17,755
8,027
129
3,856
13,891
0
47,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
29,870
177
Minions Killed
145
0
Camps Cleared
0
859,791
Distance Traveled
813,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,149
677
32
2
0
299,851
0
L
Heimdallr
9,706
647
63
4
0
241,017
0
W
Hachiman
10,250
683
36
2
0
232,210
0
W
Chang'e
11,434
762
88
6
0
290,957
0
L
Ix Chel
10,015
668
50
3
0
272,840
0
W
Thanatos
11,952
797
53
4
0
336,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role