Player Matchup

Neith
Neith
FireDog312
Neith
Level 55
God Stats
3W - 4L
1,666 SR
Queue Stats
31W - 26L
1,507 Elo+
Party 2
Fenrir
Fenrir
SenpaiHabit
Fenrir
Level 103
God Stats
1W - 3L
1,463 SR
Queue Stats
207W - 209L
1,631 Elo+
Party 2
Kukulkan
Kukulkan
SenpaiNoChill
Kukulkan
Level 43
God Stats
11W - 8L
1,787 SR
Queue Stats
104W - 112L
1,526 Elo+
Party 2
Team Averages
Level 67
1,638 SR
1,555 Elo+

VS

Team Averages
Level 86
1,624 SR
1,543 Elo+
Bacchus
Bacchus
Dismondo
Bacchus
Level 65
God Stats
8W - 3L
1,509 SR
Queue Stats
68W - 53L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
SucySupreme
Danzaburou
Level 66
God Stats
4W - 1L
1,647 SR
Queue Stats
66W - 68L
1,440 Elo+
Party 1
Olorun
Olorun
Tanstewie
Olorun
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 3
9,453
675
7,020
12,780
5,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
4 / 3 / 2
9,810
701
9,817
21,335
16,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SenpaiNoChill
Kukulkan
14
0 / 3 / 4
8,824
630
10,230
7,488
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dismondo
Bacchus
16
5 / 4 / 6
10,607
758
9,509
18,260
24,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SucySupreme
Danzaburou
14
2 / 1 / 7
10,200
729
12,368
12,649
6,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Tanstewie
Olorun
16
4 / 1 / 5
10,727
766
13,543
11,463
6,194
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dismondo
Bacchus
5
4
6
2
L
Neith
1
5
3
0.5
L
Fenrir
4
3
2
1.67
L
Kukulkan
SenpaiNoChill
Kukulkan
0
3
4
0.67
W
Danzaburou
SucySupreme
Danzaburou
2
1
7
5.5
W
Olorun
Tanstewie
Olorun
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
35,420
41,603
Taken
42,372
26,369
Mitigated
37,603
8,287
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dismondo
Bacchus
9,509
907
0
3,220
18,260
24,836
154
2,623
15,558
16,567
1,717
L
Neith
7,020
1,433
0
3,582
12,780
5,811
0
7,035
5,165
0
33,505
L
Fenrir
9,817
2,858
0
4,455
21,335
16,968
205
9,923
10,780
0
33,011
L
Kukulkan
SenpaiNoChill
Kukulkan
10,230
1,040
0
250
7,488
3,590
88
4,320
2,953
45,940
146
W
Danzaburou
SucySupreme
Danzaburou
12,368
6,192
0
2,825
12,649
6,573
2,024
4,555
8,058
0
43,059
W
Olorun
Tanstewie
Olorun
13,543
6,188
2,241
4,664
11,463
6,194
1,613
3,029
8,379
46,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
31,534
175
Minions Killed
145
0
Camps Cleared
0
755,257
Distance Traveled
796,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,607
758
20
1
0
272,178
0
L
Neith
9,453
675
79
6
0
228,261
0
L
Fenrir
9,810
701
38
3
0
280,495
0
L
Kukulkan
8,824
630
58
4
0
246,501
0
W
Danzaburou
10,200
729
69
5
0
257,719
0
W
Olorun
10,727
766
56
4
0
266,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role