Player Matchup

Thanatos
Thanatos
SOUL_ADRIFT
Thanatos
Level 176
God Stats
31W - 24L
1,654 SR
Queue Stats
242W - 236L
1,572 Elo+
Party 2
Medusa
Medusa
TheUncrucified
Medusa
Level 126
God Stats
2W - 2L
1,721 SR
Queue Stats
228W - 231L
1,464 Elo+
Solo
Ix Chel
Ix Chel
XxOG_Elite_420xX
Ix Chel
Level 180
God Stats
1W - 1L
1,655 SR
Queue Stats
241W - 240L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
esturoberri
Nu Wa
Level 145
God Stats
1W - 7L
1,193 SR
Queue Stats
42W - 45L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
u-Learn-
Sun Wukong
Level 136
God Stats
7W - 4L
1,794 SR
Queue Stats
126W - 118L
1,549 Elo+
Party 2
Team Averages
Level 153
1,604 SR
1,520 Elo+

VS

Team Averages
Level 89
1,589 SR
1,479 Elo+
Hachiman
Hachiman
KingBuggz
Hachiman
Level 52
God Stats
4W - 5L
1,335 SR
Queue Stats
290W - 333L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
MyrKing
Ix Chel
Level 65
God Stats
1W - 0L
1,942 SR
Queue Stats
4W - 2L
1,536 Elo+
Solo
Arachne
Arachne
Prorogue
Arachne
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
132W - 125L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
SimpIyPray
Ao Kuang
Level 134
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
YoungShmittyTTV
Discordia
Level 85
God Stats
5W - 5L
1,417 SR
Queue Stats
26W - 30L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SOUL_ADRIFT
Thanatos
11
1 / 2 / 0
5,741
522
1,409
12,104
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 1
6,138
558
4,972
7,186
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,235
476
2,043
9,719
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,266
570
3,375
5,001
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
u-Learn-
Sun Wukong
10
0 / 4 / 0
5,921
538
5,077
10,486
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingBuggz
Hachiman
12
3 / 1 / 2
6,867
624
6,918
5,821
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
MyrKing
Ix Chel
11
1 / 2 / 7
6,938
631
5,681
8,789
5,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Prorogue
Arachne
11
4 / 0 / 4
6,484
589
4,755
7,297
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SimpIyPray
Ao Kuang
13
3 / 0 / 2
7,573
688
5,435
10,125
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
YoungShmittyTTV
Discordia
12
1 / 1 / 2
6,668
606
5,558
4,853
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
KingBuggz
Hachiman
3
1
2
4
W
Ix Chel
MyrKing
Ix Chel
1
2
7
2.25
W
Arachne
Prorogue
Arachne
4
0
4
6
L
Thanatos
SOUL_ADRIFT
Thanatos
1
2
0
0.5
W
Ao Kuang
SimpIyPray
Ao Kuang
3
0
2
4
L
2
2
1
1.25
L
1
3
1
0.5
W
Discordia
YoungShmittyTTV
Discordia
1
1
2
2
L
0
1
1
0.5
L
Sun Wukong
u-Learn-
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,876
Damage
28,347
44,496
Taken
36,885
21,246
Mitigated
19,749
18,894
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
KingBuggz
Hachiman
6,918
4,400
0
2,941
5,821
2,244
0
823
4,978
0
56,871
W
Ix Chel
MyrKing
Ix Chel
5,681
736
1,366
3,134
8,789
5,812
66
1,420
7,265
31,417
3,627
W
Arachne
Prorogue
Arachne
4,755
2,857
0
3,405
7,297
2,487
15
919
6,147
0
31,285
L
Thanatos
SOUL_ADRIFT
Thanatos
1,409
101
0
10,358
12,104
4,645
0
1,761
10,213
0
48,608
W
Ao Kuang
SimpIyPray
Ao Kuang
5,435
1,020
0
3,893
10,125
7,780
1,367
223
9,267
51,844
2,201
L
4,972
1,117
0
1,107
7,186
2,544
0
1,717
5,469
0
47,053
L
2,043
349
607
3,603
9,719
5,421
0
3,329
6,290
24,043
0
W
Discordia
YoungShmittyTTV
Discordia
5,558
52
0
875
4,853
1,426
0
1,501
3,172
54,359
0
L
3,375
636
0
500
5,001
1,875
27
3,565
968
47,657
624
L
Sun Wukong
u-Learn-
Sun Wukong
5,077
1,347
0
2,719
10,486
6,761
0
4,278
5,303
0
46,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
34,530
393
Minions Killed
382
0
Camps Cleared
0
1,108,759
Distance Traveled
1,195,925
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,867
624
89
8
0
214,414
1
W
Ix Chel
6,938
631
43
4
0
243,449
2
W
Arachne
6,484
589
51
5
0
292,661
3
L
Thanatos
5,741
522
89
8
0
219,152
0
W
Ao Kuang
7,573
688
89
8
0
212,756
0
L
Medusa
6,138
558
87
8
0
228,426
0
L
Ix Chel
5,235
476
40
4
0
215,896
2
W
Discordia
6,668
606
110
10
0
232,645
0
L
Nu Wa
6,266
570
86
8
0
216,222
0
L
Sun Wukong
5,921
538
91
8
0
229,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role