Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Exskull
Kukulkan
Level 11
God Stats
0W - 3L
1,292 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 2
Ymir
Ymir
Gealea
Ymir
Level 17
God Stats
1W - 3L
1,426 SR
Queue Stats
3W - 14L
1,186 Elo+
Party 2
Sun Wukong
Sun Wukong
J0J0xTv
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 2
Anhur
Anhur
Ramen noodle858
Anhur
Level 51
God Stats
3W - 6L
1,452 SR
Queue Stats
225W - 236L
1,360 Elo+
Solo
Team Averages
Level 42
1,434 SR
1,296 Elo+

VS

Team Averages
Level 56
1,396 SR
1,380 Elo+
Da Ji
Da Ji
AceGemmy
Da Ji
Level 23
God Stats
14W - 18L
1,460 SR
Queue Stats
34W - 55L
1,300 Elo+
Party 1
Discordia
Discordia
Ddunkin1
Discordia
Level 64
God Stats
2W - 4L
1,140 SR
Queue Stats
131W - 115L
1,436 Elo+
Party 1
Ganesha
Ganesha
PHantomTHruths
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,409 Elo+
Party 1
Artemis
Artemis
The mythh hh
Artemis
Level 69
God Stats
67W - 65L
1,490 SR
Queue Stats
98W - 109L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
amschleepy
Baron Samedi
Level 63
God Stats
2W - 3L
1,390 SR
Queue Stats
155W - 170L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 10 / 1
8,357
440
8,136
19,288
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Exskull
Kukulkan
14
3 / 6 / 1
8,450
445
8,394
13,011
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Gealea
Ymir
12
0 / 5 / 2
7,739
407
4,848
19,956
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
J0J0xTv
Sun Wukong
12
0 / 5 / 4
7,493
394
5,283
12,839
7,610
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
3 / 5 / 0
8,637
455
8,024
16,195
5,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AceGemmy
Da Ji
16
12 / 2 / 8
10,904
574
16,000
14,638
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ddunkin1
Discordia
18
10 / 1 / 4
11,688
615
20,726
9,624
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 6
8,795
463
6,665
14,642
13,271
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
The mythh hh
Artemis
17
8 / 3 / 2
11,555
608
13,840
12,381
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
amschleepy
Baron Samedi
13
1 / 4 / 5
8,045
423
6,735
12,011
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
31
31
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
10
1
0.55
W
Da Ji
AceGemmy
Da Ji
12
2
8
8
W
Discordia
Ddunkin1
Discordia
10
1
4
12
L
Kukulkan
Exskull
Kukulkan
3
6
1
0.58
L
Ymir
Gealea
Ymir
0
5
2
0.2
L
Sun Wukong
J0J0xTv
Sun Wukong
0
5
4
0.4
W
0
2
6
1.5
L
3
5
0
0.6
W
Artemis
The mythh hh
Artemis
8
3
2
3
W
Baron Samedi
amschleepy
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
63,966
81,289
Taken
63,296
40,015
Mitigated
33,836
18,501
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,136
3,436
0
5,553
19,288
7,905
0
6,317
12,635
0
42,415
W
Da Ji
AceGemmy
Da Ji
16,000
3,601
0
3,856
14,638
5,889
681
798
13,796
0
67,191
W
Discordia
Ddunkin1
Discordia
20,726
1,580
0
2,250
9,624
3,791
1,830
3,285
6,297
82,731
2,447
L
Kukulkan
Exskull
Kukulkan
8,394
1,025
0
2,191
13,011
4,919
0
7,184
4,933
53,726
0
L
Ymir
Gealea
Ymir
4,848
1,013
0
4,503
19,956
13,863
29
9,958
9,828
29,060
0
L
Sun Wukong
J0J0xTv
Sun Wukong
5,283
895
0
1,831
12,839
7,610
0
2,389
10,362
0
29,553
W
6,665
1,174
381
2,624
14,642
13,271
769
3,088
11,462
31,557
3,644
L
8,024
4,398
0
4,423
16,195
5,718
962
6,022
10,087
0
48,578
W
Artemis
The mythh hh
Artemis
13,840
7,860
27
1,511
12,381
5,049
2,655
2,975
8,834
0
86,212
W
Baron Samedi
amschleepy
Baron Samedi
6,735
1,004
1,394
2,794
12,011
5,836
938
3,096
8,915
31,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
50,987
307
Minions Killed
418
0
Camps Cleared
0
1,527,451
Distance Traveled
1,767,278
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,357
440
54
3
0
301,446
0
W
Da Ji
10,904
574
103
5
0
433,927
0
W
Discordia
11,688
615
125
7
0
387,075
4
L
Kukulkan
8,450
445
96
5
0
301,594
0
L
Ymir
7,739
407
37
2
0
312,774
0
L
Sun Wukong
7,493
394
48
3
0
297,292
0
W
Ganesha
8,795
463
9
0
0
350,708
4
L
Anhur
8,637
455
72
4
0
314,345
10
W
Artemis
11,555
608
118
6
0
292,821
0
W
Baron Samedi
8,045
423
63
3
0
302,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role