Player Matchup

Anhur
Anhur
AxNdrunkmeerkat
Anhur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 47L
1,267 Elo+
Party 3
Vamana
Vamana
BVHAMrd3
Vamana
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 194L
1,483 Elo+
Solo
Neith
Neith
MichiAdam98
Neith
Level 118
God Stats
7W - 8L
1,212 SR
Queue Stats
628W - 639L
1,383 Elo+
Solo
Scylla
Scylla
TipsyChipmunk78
Scylla
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
budderwarriorJoh
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 158L
1,463 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,391 Elo+

VS

Team Averages
Level 110
1,505 SR
1,418 Elo+
Ao Kuang
Ao Kuang
AFaTeen
Ao Kuang
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
27W - 39L
1,367 Elo+
Party 1
Cerberus
Cerberus
BK-PapasFritas-_
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,401 Elo+
Party 2
Sol
Sol
MYER RETURNS
Sol
Level 148
God Stats
2W - 0L
1,723 SR
Queue Stats
49W - 50L
1,479 Elo+
Solo
Fafnir
Fafnir
Tzam
Fafnir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,384 Elo+
Party 1
Ares
Ares
alexace246
Ares
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 87L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,682
668
4,811
9,007
3,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
BVHAMrd3
Vamana
14
2 / 2 / 7
7,689
769
11,553
10,619
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 5
7,654
765
12,493
7,966
3,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 5
7,693
769
12,205
7,970
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
13
2 / 6 / 7
7,654
765
9,357
11,439
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AFaTeen
Ao Kuang
15
7 / 4 / 11
9,341
934
12,209
11,900
9,094
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 4 / 12
8,851
885
10,793
15,805
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 8
8,604
860
8,720
8,263
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Tzam
Fafnir
15
5 / 0 / 11
9,584
958
5,501
15,268
18,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 8
8,595
860
4,344
12,079
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
12
Kills
19
19
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AFaTeen
Ao Kuang
7
4
11
3.13
L
1
5
4
0.6
W
3
4
12
2.25
L
Vamana
BVHAMrd3
Vamana
2
2
7
2.75
W
1
2
8
2.5
L
3
2
5
2.75
L
4
4
5
1.63
W
Fafnir
Tzam
Fafnir
5
0
11
10.5
W
3
2
8
3.5
L
Heimdallr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,419
Damage
41,567
47,001
Taken
63,315
27,431
Mitigated
66,462
10,611
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AFaTeen
Ao Kuang
12,209
4,827
482
1,636
11,900
9,094
374
2,607
9,011
13,408
2,394
L
4,811
1,923
562
265
9,007
3,446
0
8,778
229
0
6,626
W
10,793
347
576
3,809
15,805
18,732
249
2,405
13,353
22,794
0
L
Vamana
BVHAMrd3
Vamana
11,553
3,839
319
1,905
10,619
12,420
124
8,620
1,999
0
17,320
W
8,720
3,105
706
1,278
8,263
4,595
2,438
1,579
6,494
25,262
385
L
12,493
3,117
694
1,890
7,966
3,418
738
6,535
1,431
0
21,575
L
12,205
2,896
2,454
1,533
7,970
3,525
526
7,263
707
18,613
0
W
Fafnir
Tzam
Fafnir
5,501
1,738
4,207
7,396
15,268
18,836
193
3,157
11,655
9,008
0
W
4,344
304
840
2,520
12,079
15,205
454
2,457
9,245
6,993
177
L
Heimdallr
9,357
3,138
0
989
11,439
4,622
165
9,037
2,402
0
19,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
44,975
79
Minions Killed
112
0
Camps Cleared
0
852,926
Distance Traveled
985,878
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,341
934
11
1
0
182,070
0
L
Anhur
6,682
668
8
1
0
147,576
0
W
Cerberus
8,851
885
35
4
0
191,329
0
L
Vamana
7,689
769
15
2
0
205,851
0
W
Sol
8,604
860
54
5
0
175,636
0
L
Neith
7,654
765
19
2
0
166,292
0
L
Scylla
7,693
769
19
2
0
166,206
0
W
Fafnir
9,584
958
8
1
0
254,157
0
W
Ares
8,595
860
4
0
0
182,686
0
L
Heimdallr
7,654
765
18
2
0
167,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role