Player Matchup

Zeus
Zeus
FRAUDGODATLARGE
Zeus
Level 102
God Stats
8W - 9L
1,358 SR
Queue Stats
798W - 766L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Fox__king75th
Danzaburou
Level 49
God Stats
3W - 2L
1,523 SR
Queue Stats
15W - 22L
1,538 Elo+
Solo
Jormungandr
Jormungandr
KCG-_-DUBZTTV
Jormungandr
Level 93
God Stats
1W - 4L
1,685 SR
Queue Stats
108W - 141L
1,465 Elo+
Party 1
Atlas
Atlas
Redhood599-TTV
Atlas
Level 100
God Stats
9W - 23L
1,512 SR
Queue Stats
258W - 272L
1,490 Elo+
Party 1
Nike
Nike
dinonuggies373TV
Nike
Level 125
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 185L
1,463 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,490 Elo+

VS

Team Averages
Level 97
1,531 SR
1,463 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Amaterasu9671
Charon
Level 65
God Stats
23W - 15L
1,657 SR
Queue Stats
152W - 133L
1,452 Elo+
Solo
Jing Wei
Jing Wei
M0orph
Jing Wei
Level 107
God Stats
8W - 7L
1,500 SR
Queue Stats
119W - 111L
1,463 Elo+
Solo
Freya
Freya
trainwreck420
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,336
487
10,467
9,898
3,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Fox__king75th
Danzaburou
9
0 / 3 / 1
5,317
409
3,088
7,854
3,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KCG-_-DUBZTTV
Jormungandr
8
0 / 3 / 0
5,042
388
1,915
7,694
3,540
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
6,378
491
6,386
12,026
10,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 1
6,131
472
6,476
15,459
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 0 / 1
8,072
621
10,082
13,239
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cliodhna
 
Cliodhna
14
2 / 0 / 3
7,279
560
5,735
11,168
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 2 / 7
6,887
530
7,158
12,571
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
M0orph
Jing Wei
11
4 / 1 / 2
6,933
533
7,174
8,427
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 0
6,039
465
4,284
8,995
3,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
W
Cliodhna
 
Cliodhna
2
0
3
3.5
W
0
2
7
1.75
L
1
3
1
0.5
L
Danzaburou
Fox__king75th
Danzaburou
0
3
1
0.17
L
Jormungandr
KCG-_-DUBZTTV
Jormungandr
0
3
0
0
W
Jing Wei
M0orph
Jing Wei
4
1
2
5
L
2
1
0
2
L
0
4
1
0.13
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
34,433
52,931
Taken
54,400
30,441
Mitigated
34,279
10,371
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,082
2,889
0
2,350
13,239
13,069
244
1,268
11,186
41
55,012
W
Cliodhna
 
Cliodhna
5,735
639
0
6,704
11,168
4,354
0
2,973
8,195
0
71,081
W
7,158
1,463
0
3,298
12,571
10,644
130
6,041
6,530
23,787
1,385
L
10,467
1,914
0
3,363
9,898
3,733
0
3,423
6,426
49,748
0
L
Danzaburou
Fox__king75th
Danzaburou
3,088
1,245
0
664
7,854
3,042
0
2,419
5,435
0
26,605
L
Jormungandr
KCG-_-DUBZTTV
Jormungandr
1,915
1,008
0
654
7,694
3,540
0
162
7,490
25,483
0
W
Jing Wei
M0orph
Jing Wei
7,174
5,065
0
2,975
8,427
2,962
615
2,081
6,301
0
41,782
L
6,386
2,808
366
2,263
12,026
10,679
0
5,059
6,967
26,827
0
L
6,476
1,453
0
3,061
15,459
9,447
0
201
14,354
0
44,162
W
4,284
1,650
0
2,470
8,995
3,250
128
6,405
2,590
28,856
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
35,210
239
Minions Killed
320
0
Camps Cleared
0
1,161,831
Distance Traveled
1,326,169
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,072
621
89
7
0
258,190
0
W
Cliodhna
7,279
560
102
8
0
323,756
2
W
Charon
6,887
530
24
2
0
228,511
0
L
Zeus
6,336
487
77
6
0
214,680
0
L
Danzaburou
5,317
409
36
3
0
241,484
0
L
Jormungandr
5,042
388
35
3
0
192,516
0
W
Jing Wei
6,933
533
60
5
0
265,479
0
L
Atlas
6,378
491
24
2
0
248,317
1
L
Nike
6,131
472
67
5
0
264,834
2
W
Freya
6,039
465
45
3
0
250,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role