Player Matchup

Hera
Hera
BigBlackBoat217
Hera
Level 48
God Stats
10W - 2L
1,727 SR
Queue Stats
52W - 50L
1,373 Elo+
Party 1
Xing Tian
Xing Tian
HRTZELL
Xing Tian
Level 48
God Stats
1W - 1L
1,478 SR
Queue Stats
80W - 74L
1,413 Elo+
Party 1
Medusa
Medusa
WhoSlipzz
Medusa
Level 87
God Stats
5W - 8L
1,603 SR
Queue Stats
175W - 169L
1,385 Elo+
Party 1
Team Averages
Level 61
1,603 SR
1,390 Elo+

VS

Team Averages
Level 111
1,463 SR
1,436 Elo+
Hel
Hel
Crum_stain
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,462 Elo+
Party 2
Ishtar
Ishtar
RGrum
Ishtar
Level 129
God Stats
14W - 22L
1,388 SR
Queue Stats
196W - 195L
1,407 Elo+
Solo
Bacchus
Bacchus
SinisterPIZZA
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 235L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
12,033
752
13,526
9,081
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
HRTZELL
Xing Tian
18
6 / 0 / 5
12,305
769
9,575
16,066
21,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
WhoSlipzz
Medusa
16
3 / 3 / 5
11,410
713
12,692
14,055
7,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
10,511
657
4,538
15,237
8,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
RGrum
Ishtar
15
2 / 3 / 3
10,553
660
12,777
13,079
5,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
2 / 4 / 2
10,404
650
9,606
17,643
17,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
5
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
1
5
4
0.6
W
Xing Tian
HRTZELL
Xing Tian
6
0
5
8.5
L
Ishtar
RGrum
Ishtar
2
3
3
1.17
L
Bacchus
2
4
2
0.75
W
Medusa
WhoSlipzz
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
26,921
39,202
Taken
45,959
33,338
Mitigated
32,362
7,694
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,526
2,781
0
1,537
9,081
4,626
1,315
4,498
4,583
54,756
0
L
4,538
617
1,103
3,054
15,237
8,799
0
8,497
6,687
35,644
289
W
Xing Tian
HRTZELL
Xing Tian
9,575
1,579
0
2,417
16,066
21,306
140
4,594
11,472
30,372
3,350
L
Ishtar
RGrum
Ishtar
12,777
6,185
0
1,817
13,079
5,850
39
7,062
5,949
0
43,094
L
Bacchus
9,606
605
0
693
17,643
17,713
0
6,222
11,394
37,464
2,335
W
Medusa
WhoSlipzz
Medusa
12,692
4,963
0
3,740
14,055
7,406
1,985
4,853
9,202
0
66,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
31,468
195
Minions Killed
160
0
Camps Cleared
0
870,874
Distance Traveled
739,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,033
752
84
5
0
279,443
0
L
Hel
10,511
657
46
3
0
243,333
0
W
Xing Tian
12,305
769
34
2
0
319,695
0
L
Ishtar
10,553
660
69
4
0
221,898
0
L
Bacchus
10,404
650
45
3
0
274,068
0
W
Medusa
11,410
713
77
5
0
271,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role